Player Matchup

Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AsrieltheDark
He Bo
Level 108
God Stats
2W - 2L
1,640 SR
Queue Stats
188W - 187L
1,469 Elo+
Solo
Nemesis
Nemesis
Commander Hysky
Nemesis
Level 88
God Stats
3W - 1L
1,822 SR
Queue Stats
124W - 130L
1,451 Elo+
Party 1
Artemis
Artemis
DJcrazyCRA
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,328 Elo+
Solo
Terra
Terra
Loves2Eat69
Terra
Level 108
God Stats
2W - 3L
1,513 SR
Queue Stats
248W - 212L
1,424 Elo+
Solo
Team Averages
Level 88
1,595 SR
1,435 Elo+

VS

Team Averages
Level 113
1,510 SR
1,425 Elo+
Terra
Terra
DlNKLEBOTTOM
Terra
Level 110
God Stats
2W - 0L
1,733 SR
Queue Stats
217W - 215L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GingerOfTerror
Ah Muzen Cab
Level 159
God Stats
3W - 4L
1,348 SR
Queue Stats
414W - 412L
1,402 Elo+
Party 3
Mulan
Mulan
Laphytaffy
Mulan
Level 141
God Stats
3W - 1L
1,672 SR
Queue Stats
218W - 247L
1,454 Elo+
Solo
Amaterasu
Amaterasu
SPARTA MERC
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 89L
1,411 Elo+
Party 2
Osiris
Osiris
Triversioum
Osiris
Level 27
God Stats
4W - 6L
1,296 SR
Queue Stats
51W - 65L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 2 / 6
9,051
754
17,671
11,068
6,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 4
8,015
668
9,530
10,125
3,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 3
9,333
778
13,075
16,265
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DJcrazyCRA
Artemis
14
2 / 5 / 5
8,533
711
7,579
10,849
5,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 4
9,003
750
5,136
16,687
12,829
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
9,462
789
9,498
16,691
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
GingerOfTerror
Ah Muzen Cab
17
7 / 1 / 6
10,209
851
17,172
11,987
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
15
3 / 3 / 3
8,881
740
6,588
9,997
6,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
SPARTA MERC
Amaterasu
16
1 / 3 / 12
9,319
777
7,046
16,514
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
17
7 / 2 / 8
9,731
811
16,881
13,855
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
11
Kills
18
18
Deaths
11
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
6
2.5
L
0
4
4
0.5
L
6
3
3
2.5
L
Artemis
DJcrazyCRA
Artemis
2
5
5
0.9
W
0
2
14
3.5
W
Ah Muzen Cab
GingerOfTerror
Ah Muzen Cab
7
1
6
10
W
Mulan
3
3
3
1.5
L
1
4
4
0.75
W
Amaterasu
SPARTA MERC
Amaterasu
1
3
12
2.33
W
Osiris
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
57,185
64,994
Taken
69,044
47,249
Mitigated
54,503
25,691
Healing
32,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,671
12,074
1,095
2,605
11,068
6,227
1,281
1,565
8,986
0
41,429
L
9,530
621
840
811
10,125
3,955
149
1,661
7,952
17,298
0
L
13,075
3,736
2,481
5,611
16,265
18,770
30
2,240
13,207
0
20,105
L
Artemis
DJcrazyCRA
Artemis
7,579
2,221
116
240
10,849
5,468
345
1,432
9,110
0
15,543
W
9,498
1,101
9,256
8,932
16,691
16,781
174
5,402
11,029
17,206
0
W
Ah Muzen Cab
GingerOfTerror
Ah Muzen Cab
17,172
6,248
722
2,367
11,987
5,830
1,552
2,381
9,212
0
34,746
W
Mulan
6,588
334
452
1,663
9,997
6,245
78
1,895
7,883
0
17,880
L
5,136
820
5,871
6,021
16,687
12,829
0
2,600
13,638
8,357
0
W
Amaterasu
SPARTA MERC
Amaterasu
7,046
896
1,274
5,393
16,514
13,112
1,250
2,721
13,471
0
13,161
W
Osiris
16,881
2,288
516
2,351
13,855
12,535
388
2,267
11,225
0
25,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
47,602
123
Minions Killed
113
0
Camps Cleared
0
1,022,244
Distance Traveled
1,126,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,051
754
63
5
0
200,487
0
L
He Bo
8,015
668
14
1
0
218,385
0
L
Nemesis
9,333
778
16
1
0
216,328
0
L
Artemis
8,533
711
18
2
0
192,180
0
W
Terra
9,462
789
12
1
0
251,933
0
W
Ah Muzen Cab
10,209
851
50
4
0
165,432
0
W
Mulan
8,881
740
26
2
0
203,019
0
L
Terra
9,003
750
12
1
0
194,864
0
W
Amaterasu
9,319
777
14
1
0
252,590
0
W
Osiris
9,731
811
11
1
0
254,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role