Player Matchup

Janus
Janus
BERAQ
Janus
Level 24
God Stats
1W - 1L
1,256 SR
Queue Stats
20W - 23L
1,310 Elo+
Party 2
Chaac
Chaac
Crasyglue
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 137L
1,366 Elo+
Party 2
Charon
Charon
GhostOfTemecula
Charon
Level 27
God Stats
10W - 8L
1,605 SR
Queue Stats
23W - 31L
1,311 Elo+
Party 2
Chernobog
Chernobog
iKiNg Priest
Chernobog
Level 71
God Stats
10W - 6L
1,546 SR
Queue Stats
143W - 155L
1,399 Elo+
Solo
Loki
Loki
saico89
Loki
Level 85
God Stats
10W - 11L
1,520 SR
Queue Stats
94W - 85L
1,434 Elo+
Solo
Team Averages
Level 55
1,485 SR
1,364 Elo+

VS

Team Averages
Level 59
1,560 SR
1,401 Elo+
Surtr
Surtr
ALLTIM3GAM3RS
Surtr
Level 32
God Stats
1W - 2L
1,503 SR
Queue Stats
5W - 9L
1,456 Elo+
Solo
Hachiman
Hachiman
KamaCassie
Hachiman
Level 88
God Stats
15W - 11L
1,604 SR
Queue Stats
439W - 461L
1,354 Elo+
Party 1
Charon
Charon
St Rita Kid25
Charon
Level 77
God Stats
27W - 19L
1,569 SR
Queue Stats
283W - 314L
1,420 Elo+
Solo
Chaac
Chaac
TED_TRAH
Chaac
Level 57
God Stats
5W - 11L
1,533 SR
Queue Stats
204W - 206L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
vtauer
Nu Wa
Level 41
God Stats
2W - 2L
1,595 SR
Queue Stats
30W - 27L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BERAQ
Janus
15
0 / 5 / 2
9,267
463
3,820
10,814
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Crasyglue
Chaac
17
2 / 1 / 0
10,206
510
6,514
17,520
18,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 7
9,639
482
7,117
20,864
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
iKiNg Priest
Chernobog
18
6 / 2 / 7
11,391
570
15,591
14,709
6,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
saico89
Loki
16
4 / 4 / 4
9,929
496
8,468
15,285
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,120
206
0
0
0
Hachiman
KamaCassie
Hachiman
13
0 / 7 / 1
8,204
410
6,946
16,816
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 4
8,819
441
7,334
18,065
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TED_TRAH
Chaac
19
6 / 2 / 2
11,946
597
19,620
19,785
13,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
vtauer
Nu Wa
16
4 / 3 / 5
10,642
532
16,521
10,924
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
11
13
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Janus
BERAQ
Janus
0
5
2
0.2
W
Chaac
Crasyglue
Chaac
2
1
0
2
W
3
1
7
6.5
L
Hachiman
KamaCassie
Hachiman
0
7
1
0.07
L
1
3
4
1
L
Chaac
TED_TRAH
Chaac
6
2
2
3.5
W
Chernobog
iKiNg Priest
Chernobog
6
2
7
4.75
W
Loki
saico89
Loki
4
4
4
1.5
L
Nu Wa
vtauer
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
50,421
79,192
Taken
65,590
52,754
Mitigated
40,466
22,738
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
BERAQ
Janus
3,820
511
0
0
10,814
3,775
1,271
3,307
7,223
73,282
0
W
Chaac
Crasyglue
Chaac
6,514
1,347
0
6,515
17,520
18,560
294
2,748
14,602
1,851
54,675
W
7,117
541
0
4,654
20,864
18,562
466
7,356
13,232
32,504
776
L
Hachiman
KamaCassie
Hachiman
6,946
3,107
0
4,338
16,816
5,984
0
3,462
13,314
0
59,770
L
7,334
879
0
2,661
18,065
16,671
113
2,510
15,503
31,315
0
L
Chaac
TED_TRAH
Chaac
19,620
4,878
298
5,347
19,785
13,906
431
1,734
17,060
0
114,700
W
Chernobog
iKiNg Priest
Chernobog
15,591
8,965
0
5,433
14,709
6,591
383
5,560
8,956
0
98,643
W
Loki
saico89
Loki
8,468
2,313
0
6,136
15,285
5,266
0
3,474
11,618
0
78,759
L
Nu Wa
vtauer
Nu Wa
16,521
3,409
0
753
10,924
3,905
631
2,830
7,906
84,152
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
43,731
482
Minions Killed
396
0
Camps Cleared
0
1,823,027
Distance Traveled
1,521,268
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,120
206
0
0
0
0
0
W
Janus
9,267
463
115
6
0
291,498
0
W
Chaac
10,206
510
71
4
0
371,397
0
W
Charon
9,639
482
44
2
0
373,121
5
L
Hachiman
8,204
410
92
5
0
343,404
4
L
Charon
8,819
441
26
1
0
382,286
5
L
Chaac
11,946
597
145
7
0
440,572
2
W
Chernobog
11,391
570
150
8
0
404,449
0
W
Loki
9,929
496
102
5
0
382,562
0
L
Nu Wa
10,642
532
133
7
0
355,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role