Player Matchup

King Arthur
King Arthur
Foxtrot573
King Arthur
Level 169
God Stats
67W - 77L
1,525 SR
Queue Stats
167W - 178L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
OrphanSmasherz
Ne Zha
Level 145
God Stats
4W - 6L
1,545 SR
Queue Stats
81W - 88L
1,507 Elo+
Solo
Yu Huang
Yu Huang
Perc_30z
Yu Huang
Level 121
God Stats
0W - 1L
1,447 SR
Queue Stats
21W - 19L
1,413 Elo+
Party 2
Team Averages
Level 145
1,505 SR
1,487 Elo+

VS

Team Averages
Level 118
1,492 SR
1,522 Elo+
Merlin
Merlin
BeatKing107
Merlin
Level 147
God Stats
6W - 3L
1,504 SR
Queue Stats
174W - 186L
1,540 Elo+
Party 1
Neith
Neith
Taquitos187
Neith
Level 149
God Stats
1W - 0L
1,349 SR
Queue Stats
77W - 70L
1,532 Elo+
Party 1
Bellona
Bellona
XPegasuss25X
Bellona
Level 59
God Stats
6W - 3L
1,625 SR
Queue Stats
18W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Foxtrot573
King Arthur
11
1 / 4 / 0
8,807
677
10,213
17,095
14,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
7,984
614
5,787
14,138
8,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Perc_30z
Yu Huang
11
0 / 5 / 1
8,704
670
11,640
10,051
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
9 / 0 / 5
11,450
881
15,416
7,164
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 11
10,335
795
9,311
10,830
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XPegasuss25X
Bellona
12
3 / 1 / 9
9,694
746
9,727
13,105
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
0
5
11.5
L
King Arthur
Foxtrot573
King Arthur
1
4
0
0.25
L
0
5
0
0
L
Yu Huang
Perc_30z
Yu Huang
0
5
1
0.1
W
2
0
11
7.5
W
Bellona
XPegasuss25X
Bellona
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
34,454
41,284
Taken
31,099
27,540
Mitigated
19,813
5,950
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,416
881
0
750
7,164
2,678
0
2,833
4,073
53,488
0
L
King Arthur
Foxtrot573
King Arthur
10,213
1,054
0
4,445
17,095
14,956
0
6,025
10,509
1,499
36,559
L
5,787
825
0
1,505
14,138
8,908
0
4,398
9,431
0
24,867
L
Yu Huang
Perc_30z
Yu Huang
11,640
465
0
0
10,051
3,676
0
5,397
4,451
28,594
0
W
9,311
2,313
0
5,220
10,830
3,871
1,036
3,165
7,409
0
40,552
W
Bellona
XPegasuss25X
Bellona
9,727
977
0
1,546
13,105
13,264
58
5,810
6,777
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
31,479
119
Minions Killed
151
0
Camps Cleared
0
697,609
Distance Traveled
708,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,450
881
80
6
0
233,024
0
L
King Arthur
8,807
677
37
3
0
246,045
0
L
Ne Zha
7,984
614
23
2
0
231,330
0
L
Yu Huang
8,704
670
59
5
0
220,234
0
W
Neith
10,335
795
55
4
0
238,525
0
W
Bellona
9,694
746
16
1
0
236,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role