Player Matchup

Lancelot
Lancelot
THICCB0II9568
Lancelot
Level 61
God Stats
1W - 2L
1,450 SR
Queue Stats
232W - 251L
1,389 Elo+
Party 2
Cupid
Cupid
magefish50
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Anubis
Anubis
oG x Octichan
Anubis
Level 60
God Stats
103W - 69L
1,581 SR
Queue Stats
279W - 307L
1,419 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,436 Elo+

VS

Team Averages
Level 86
1,561 SR
1,530 Elo+
Anubis
Anubis
Cxony
Anubis
Level 126
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 1L
1,557 Elo+
Party 1
Hades
Hades
FeastGodMack
Hades
Level 102
God Stats
1W - 0L
1,443 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 1
Cerberus
Cerberus
lI L0ST Il
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
THICCB0II9568
Lancelot
10
0 / 5 / 5
7,153
715
3,222
12,117
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
10
2 / 6 / 5
7,891
789
4,124
7,303
2,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 5 / 1
8,404
840
7,703
6,793
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cxony
Anubis
11
6 / 3 / 7
8,824
882
12,503
7,848
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 3 / 10
8,559
856
4,730
7,645
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
lI L0ST Il
Cerberus
12
7 / 1 / 6
9,202
920
3,218
7,830
4,413
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
16
16
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cxony
Anubis
6
3
7
3.17
W
3
3
10
2.67
L
Lancelot
THICCB0II9568
Lancelot
0
5
5
0.5
W
Cerberus
lI L0ST Il
Cerberus
7
1
6
10
L
Cupid
2
6
5
0.75
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
20,451
26,213
Taken
23,323
10,671
Mitigated
11,147
1,508
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cxony
Anubis
12,503
788
0
2,946
7,848
3,523
244
2,814
5,034
43,762
0
W
4,730
534
365
2,968
7,645
3,211
0
2,729
4,916
30,256
0
L
Lancelot
THICCB0II9568
Lancelot
3,222
309
0
0
12,117
5,605
0
9,244
2,873
140
12,803
W
Cerberus
lI L0ST Il
Cerberus
3,218
513
0
1,550
7,830
4,413
162
2,645
5,185
12,935
0
L
Cupid
4,124
2,237
156
407
7,303
2,179
0
5,745
1,558
0
12,184
L
7,703
0
0
945
6,793
2,887
0
5,637
1,156
31,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
26,585
75
Minions Killed
104
0
Camps Cleared
0
463,995
Distance Traveled
499,269
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,824
882
49
5
0
169,187
2
W
Hades
8,559
856
43
4
0
177,208
0
L
Lancelot
7,153
715
18
2
0
188,788
0
W
Cerberus
9,202
920
12
1
0
152,874
0
L
Cupid
7,891
789
18
2
0
129,207
0
L
Anubis
8,404
840
39
4
0
146,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role