Player Matchup

Bacchus
Bacchus
Boulderbane
Bacchus
Level 108
God Stats
35W - 23L
1,539 SR
Queue Stats
209W - 208L
1,507 Elo+
Solo
Scylla
Scylla
CapalotKingKy
Scylla
Level 96
God Stats
26W - 31L
1,488 SR
Queue Stats
512W - 544L
1,405 Elo+
Solo
Neith
Neith
Daruku69
Neith
Level 88
God Stats
218W - 187L
1,568 SR
Queue Stats
528W - 522L
1,522 Elo+
Solo
Ra
Ra
KFrey32
Ra
Level 61
God Stats
37W - 29L
1,534 SR
Queue Stats
80W - 73L
1,531 Elo+
Party 1
Ullr
Ullr
PeePCAT
Ullr
Level 53
God Stats
34W - 36L
1,529 SR
Queue Stats
43W - 51L
1,492 Elo+
Party 1
Team Averages
Level 81
1,531 SR
1,491 Elo+

VS

Team Averages
Level 117
1,470 SR
1,447 Elo+
Ah Puch
Ah Puch
PentasJonhson
Ah Puch
Level 73
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 13L
1,414 Elo+
Solo
Ishtar
Ishtar
Raththordan
Ishtar
Level 149
God Stats
1W - 1L
1,731 SR
Queue Stats
90W - 88L
1,464 Elo+
Solo
Amaterasu
Amaterasu
incupoint
Amaterasu
Level 144
God Stats
12W - 19L
1,373 SR
Queue Stats
530W - 545L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
issues21
Sun Wukong
Level 129
God Stats
10W - 8L
1,478 SR
Queue Stats
79W - 72L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
misterkill20
Baron Samedi
Level 88
God Stats
23W - 21L
1,462 SR
Queue Stats
378W - 395L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boulderbane
Bacchus
12
2 / 0 / 4
7,413
1,236
4,117
6,819
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,050
1,175
2,227
4,786
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Daruku69
Neith
12
2 / 0 / 3
7,158
1,193
5,444
3,716
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 4
7,169
1,195
4,867
2,486
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
PeePCAT
Ullr
12
1 / 0 / 4
6,675
1,113
6,919
6,332
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

356

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
0 / 0 / 0
4,323
721
0
0
0
Ishtar
12
0 / 0 / 1
6,548
1,091
5,118
2,812
1,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
incupoint
Amaterasu
12
0 / 0 / 2
6,709
1,118
4,355
8,728
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
issues21
Sun Wukong
12
2 / 3 / 1
7,237
1,206
6,241
8,469
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
misterkill20
Baron Samedi
12
1 / 3 / 1
6,909
1,152
6,529
6,991
3,450
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
6
Kills
3
3
Deaths
6
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boulderbane
Bacchus
2
0
4
4
W
1
3
3
0.83
W
Neith
Daruku69
Neith
2
0
3
3.5
W
0
0
4
2
W
Ullr
PeePCAT
Ullr
1
0
4
3
L
Ah Puch
0
0
0
0
L
Ishtar
0
0
1
0.5
L
Amaterasu
incupoint
Amaterasu
0
0
2
1
L
Sun Wukong
issues21
Sun Wukong
2
3
1
0.83
L
Baron Samedi
misterkill20
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
22,243
24,139
Taken
27,000
17,090
Mitigated
18,629
4,368
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boulderbane
Bacchus
4,117
349
222
1,303
6,819
9,713
0
1,595
5,224
7,160
0
W
2,227
45
0
0
4,786
2,009
0
1,290
3,496
16,779
0
W
Neith
Daruku69
Neith
5,444
2,145
0
963
3,716
1,539
0
863
2,853
0
17,419
W
4,867
400
504
950
2,486
1,055
0
1,143
1,343
26,584
0
W
Ullr
PeePCAT
Ullr
6,919
4,410
0
426
6,332
2,774
0
1,638
4,694
0
11,012
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
5,118
2,798
0
635
2,812
1,217
0
1,461
1,289
0
16,428
L
Amaterasu
incupoint
Amaterasu
4,355
905
0
763
8,728
6,583
0
3,624
4,974
0
14,408
L
Sun Wukong
issues21
Sun Wukong
6,241
282
0
442
8,469
7,379
0
2,488
5,981
0
21,002
L
Baron Samedi
misterkill20
Baron Samedi
6,529
442
950
1,328
6,991
3,450
0
3,390
3,545
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
31,726
139
Minions Killed
123
8
Camps Cleared
4
648,028
Distance Traveled
490,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,413
1,236
12
2
1
143,723
0
W
Scylla
7,050
1,175
51
9
0
121,283
0
W
Neith
7,158
1,193
26
4
1
117,803
0
W
Ra
7,169
1,195
45
8
4
146,258
0
W
Ullr
6,675
1,113
5
1
2
118,961
0
L
Ah Puch
4,323
721
0
0
0
0
0
L
Ishtar
6,548
1,091
44
7
2
116,376
0
L
Amaterasu
6,709
1,118
10
2
2
132,802
0
L
Sun Wukong
7,237
1,206
35
6
0
124,783
0
L
Baron Samedi
6,909
1,152
34
6
0
116,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role