Player Matchup

Neith
Neith
PROMPTO_XANNAKIN
Neith
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
6W - 14L
1,260 Elo+
Party 2
Ymir
Ymir
TB-DaSeal-
Ymir
Level 69
God Stats
6W - 5L
1,425 SR
Queue Stats
41W - 51L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
TB-Newbie-
Guan Yu
Level 104
God Stats
3W - 2L
1,716 SR
Queue Stats
109W - 102L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
basically1mMonke
Baron Samedi
Level 27
God Stats
0W - 2L
1,554 SR
Queue Stats
8W - 22L
1,258 Elo+
Party 2
Thor
Thor
scorchedgamer_yt
Thor
Level 65
God Stats
5W - 3L
1,504 SR
Queue Stats
131W - 111L
1,522 Elo+
Party 2
Team Averages
Level 56
1,482 SR
1,380 Elo+

VS

Team Averages
Level 132
1,470 SR
1,449 Elo+
Sylvanus
Sylvanus
GenghisDom
Sylvanus
Level 141
God Stats
5W - 3L
1,358 SR
Queue Stats
46W - 55L
1,413 Elo+
Solo
Charybdis
Charybdis
LNT Bonded
Charybdis
Level 147
God Stats
41W - 49L
1,490 SR
Queue Stats
160W - 169L
1,445 Elo+
Solo
Chaac
Chaac
Slayajay
Chaac
Level 155
God Stats
44W - 41L
1,541 SR
Queue Stats
360W - 361L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
SnobbiSpice
The Morrigan
Level 69
God Stats
21W - 28L
1,424 SR
Queue Stats
245W - 276L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
WhoYaNewDad
Zhong Kui
Level 147
God Stats
32W - 24L
1,539 SR
Queue Stats
130W - 137L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,214
444
2,981
4,394
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 6 / 0
6,019
430
4,648
12,830
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
TB-Newbie-
Guan Yu
9
0 / 7 / 3
5,990
428
4,087
14,137
10,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
basically1mMonke
Baron Samedi
13
3 / 4 / 2
7,936
567
7,837
8,900
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,449
532
7,314
13,997
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GenghisDom
Sylvanus
12
5 / 4 / 5
7,575
541
5,610
12,833
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
LNT Bonded
Charybdis
13
3 / 1 / 8
8,449
604
8,824
8,249
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Slayajay
Chaac
13
5 / 0 / 10
8,081
577
8,271
9,718
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
SnobbiSpice
The Morrigan
13
2 / 1 / 6
7,867
562
4,116
5,293
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
WhoYaNewDad
Zhong Kui
15
6 / 1 / 6
9,759
697
11,261
12,169
9,144
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
21
21
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GenghisDom
Sylvanus
5
4
5
1.88
W
Charybdis
LNT Bonded
Charybdis
3
1
8
7
L
0
1
0
0
W
Chaac
Slayajay
Chaac
5
0
10
10
W
The Morrigan
SnobbiSpice
The Morrigan
2
1
6
5
L
1
6
0
0.17
L
Guan Yu
TB-Newbie-
Guan Yu
0
7
3
0.21
W
Zhong Kui
WhoYaNewDad
Zhong Kui
6
1
6
9
L
Baron Samedi
basically1mMonke
Baron Samedi
3
4
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
38,082
54,258
Taken
48,262
27,151
Mitigated
31,467
8,148
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GenghisDom
Sylvanus
5,610
1,435
1,641
2,855
12,833
10,016
910
5,375
7,458
21,629
6,056
W
Charybdis
LNT Bonded
Charybdis
8,824
4,099
0
3,748
8,249
3,058
2,124
2,217
6,032
0
60,959
L
2,981
1,119
0
577
4,394
1,369
0
729
3,665
0
36,318
W
Chaac
Slayajay
Chaac
8,271
1,026
191
5,937
9,718
7,436
190
939
8,779
0
50,079
W
The Morrigan
SnobbiSpice
The Morrigan
4,116
247
0
1,242
5,293
1,813
1,172
1,809
3,484
41,691
0
L
4,648
675
0
1,407
12,830
5,900
0
5,553
7,193
22,800
0
L
Guan Yu
TB-Newbie-
Guan Yu
4,087
685
559
2,132
14,137
10,166
0
5,149
8,929
0
26,099
W
Zhong Kui
WhoYaNewDad
Zhong Kui
11,261
1,065
0
7,217
12,169
9,144
2,957
2,145
10,024
84,232
0
L
Baron Samedi
basically1mMonke
Baron Samedi
7,837
850
109
1,985
8,900
4,744
0
4,542
4,176
43,595
0
L
7,314
1,848
0
1,379
13,997
4,972
0
4,316
9,601
0
60,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
41,731
319
Minions Killed
453
0
Camps Cleared
0
1,363,480
Distance Traveled
1,356,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,575
541
37
3
0
231,639
0
W
Charybdis
8,449
604
119
9
0
259,012
3
L
Neith
6,214
444
61
4
0
246,974
0
W
Chaac
8,081
577
73
5
0
338,278
0
W
The Morrigan
7,867
562
92
7
0
278,204
0
L
Ymir
6,019
430
51
4
0
254,847
2
L
Guan Yu
5,990
428
37
3
0
295,212
0
W
Zhong Kui
9,759
697
132
9
0
249,146
0
L
Baron Samedi
7,936
567
74
5
0
266,950
0
L
Thor
7,449
532
96
7
0
299,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role