Player Matchup

Ratatoskr
Ratatoskr
CNINIJa1
Ratatoskr
Level 105
God Stats
0W - 2L
1,333 SR
Queue Stats
135W - 140L
1,508 Elo+
Party 3
Ah Puch
Ah Puch
CNINJa6322
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,467 Elo+
Party 3
Artemis
Artemis
DrunkenIrish-26
Artemis
Level 142
God Stats
4W - 6L
1,504 SR
Queue Stats
504W - 493L
1,461 Elo+
Party 2
Charybdis
Charybdis
HataProofPanda
Charybdis
Level 117
God Stats
0W - 3L
1,202 SR
Queue Stats
252W - 245L
1,464 Elo+
Party 2
Cupid
Cupid
Xenrakul
Cupid
Level 106
God Stats
3W - 3L
1,646 SR
Queue Stats
239W - 227L
1,452 Elo+
Party 3
Team Averages
Level 111
1,437 SR
1,470 Elo+

VS

Team Averages
Level 121
1,438 SR
1,467 Elo+
Jing Wei
Jing Wei
AthalEpsilon
Jing Wei
Level 123
God Stats
1W - 1L
1,256 SR
Queue Stats
104W - 98L
1,427 Elo+
Solo
Mulan
Mulan
Deelo95
Mulan
Level 157
God Stats
1W - 1L
1,599 SR
Queue Stats
27W - 32L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Sarylinda
Nu Wa
Level 109
God Stats
2W - 0L
1,675 SR
Queue Stats
27W - 24L
1,460 Elo+
Party 1
Artio
Artio
soggy_dookie
Artio
Level 69
God Stats
4W - 5L
1,366 SR
Queue Stats
248W - 276L
1,515 Elo+
Solo
Chernobog
Chernobog
vainoe13
Chernobog
Level 148
God Stats
3W - 5L
1,294 SR
Queue Stats
562W - 547L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CNINIJa1
Ratatoskr
16
10 / 5 / 5
10,253
932
11,986
18,208
12,377
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CNINJa6322
Ah Puch
14
3 / 5 / 9
8,981
816
15,046
11,166
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 12
8,877
807
8,636
13,598
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
HataProofPanda
Charybdis
17
5 / 7 / 8
10,156
923
8,032
12,636
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Xenrakul
Cupid
16
3 / 5 / 11
9,853
896
7,796
11,928
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AthalEpsilon
Jing Wei
17
6 / 5 / 7
10,383
944
10,014
10,865
5,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Deelo95
Mulan
17
10 / 5 / 10
10,525
957
10,058
16,553
23,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Sarylinda
Nu Wa
16
3 / 4 / 15
9,395
854
13,141
8,425
3,843
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 14
10,123
920
6,588
16,073
21,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
vainoe13
Chernobog
17
6 / 5 / 17
10,360
942
14,169
12,535
6,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
22
Kills
27
28
Deaths
22
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AthalEpsilon
Jing Wei
6
5
7
1.9
L
Ratatoskr
CNINIJa1
Ratatoskr
10
5
5
2.5
L
Ah Puch
CNINJa6322
Ah Puch
3
5
9
1.5
W
Mulan
Deelo95
Mulan
10
5
10
3
L
1
6
12
1.17
L
Charybdis
HataProofPanda
Charybdis
5
7
8
1.29
W
Nu Wa
Sarylinda
Nu Wa
3
4
15
2.63
L
Cupid
Xenrakul
Cupid
3
5
11
1.7
W
2
3
14
3
W
Chernobog
vainoe13
Chernobog
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,496
Damage
53,970
67,536
Taken
64,451
33,463
Mitigated
61,244
16,289
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AthalEpsilon
Jing Wei
10,014
8,093
2,251
1,715
10,865
5,180
3,340
2,620
8,059
0
27,564
L
Ratatoskr
CNINIJa1
Ratatoskr
11,986
2,131
237
5,611
18,208
12,377
541
4,992
13,048
0
24,310
L
Ah Puch
CNINJa6322
Ah Puch
15,046
760
141
2,078
11,166
4,776
452
4,438
6,544
31,739
0
W
Mulan
Deelo95
Mulan
10,058
812
923
1,692
16,553
23,528
291
2,550
13,647
0
13,919
L
8,636
2,753
924
2,215
13,598
6,098
1,684
3,158
10,240
0
18,877
L
Charybdis
HataProofPanda
Charybdis
8,032
3,737
254
739
12,636
5,184
2,906
3,658
8,712
0
19,331
W
Nu Wa
Sarylinda
Nu Wa
13,141
5,021
760
334
8,425
3,843
1,418
2,324
6,054
25,263
0
L
Cupid
Xenrakul
Cupid
7,796
3,013
1,683
2,407
11,928
5,028
2,677
2,354
9,412
0
18,789
W
6,588
98
2,545
5,886
16,073
21,949
112
4,459
11,389
18,333
149
W
Chernobog
vainoe13
Chernobog
14,169
7,922
1,192
1,541
12,535
6,744
2,878
3,093
9,217
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
50,786
131
Minions Killed
127
0
Camps Cleared
0
900,836
Distance Traveled
1,008,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,383
944
42
4
0
206,218
0
L
Ratatoskr
10,253
932
14
1
0
206,340
0
L
Ah Puch
8,981
816
29
3
0
168,325
0
W
Mulan
10,525
957
3
0
0
197,857
0
L
Artemis
8,877
807
25
2
0
181,877
0
L
Charybdis
10,156
923
28
3
0
156,452
0
W
Nu Wa
9,395
854
39
4
0
193,351
0
L
Cupid
9,853
896
35
3
0
187,842
0
W
Artio
10,123
920
18
2
0
226,626
0
W
Chernobog
10,360
942
25
2
0
184,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role