Player Matchup

Arachne
Arachne
MasterSilverr
Arachne
Level 139
God Stats
28W - 22L
1,534 SR
Queue Stats
335W - 322L
1,489 Elo+
Party 1
Cerberus
Cerberus
MazingerX69
Cerberus
Level 125
God Stats
47W - 37L
1,579 SR
Queue Stats
844W - 843L
1,480 Elo+
Party 1
Chiron
Chiron
Seieiryuu
Chiron
Level 87
God Stats
2W - 0L
1,735 SR
Queue Stats
35W - 34L
1,458 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Senshi-iteza
Maman Brigitte
Level 115
God Stats
4W - 3L
1,441 SR
Queue Stats
338W - 344L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
alexbarrera123
Sun Wukong
Level 104
God Stats
1W - 0L
1,695 SR
Queue Stats
21W - 18L
1,477 Elo+
Solo
Team Averages
Level 114
1,597 SR
1,472 Elo+

VS

Team Averages
Level 131
1,485 SR
1,464 Elo+
Mercury
Mercury
 
Mercury
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TinyJorm
Danzaburou
Level 155
God Stats
0W - 1L
1,623 SR
Queue Stats
120W - 119L
1,531 Elo+
Solo
Chang'e
Chang'e
canguro-hosco082
Chang'e
Level 104
God Stats
18W - 21L
1,473 SR
Queue Stats
721W - 704L
1,499 Elo+
Solo
Bacchus
Bacchus
sithtool
Bacchus
Level 86
God Stats
0W - 6L
1,069 SR
Queue Stats
21W - 34L
1,408 Elo+
Party 2
Tyr
Tyr
valkyrie4297
Tyr
Level 103
God Stats
2W - 1L
1,759 SR
Queue Stats
5W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 1 / 2
9,002
600
11,805
12,839
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MazingerX69
Cerberus
11
0 / 2 / 5
7,682
512
3,875
12,373
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Seieiryuu
Chiron
15
3 / 0 / 1
8,849
590
6,525
7,684
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maman Brigitte
Senshi-iteza
Maman Brigitte
12
2 / 5 / 2
7,035
469
2,612
13,458
5,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
alexbarrera123
Sun Wukong
15
1 / 1 / 2
8,894
593
9,728
11,728
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 5 / 2
8,763
584
10,019
16,144
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
TinyJorm
Danzaburou
13
2 / 3 / 0
7,595
506
1,647
7,378
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 4
7,271
485
12,381
10,037
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
sithtool
Bacchus
11
0 / 1 / 3
6,609
441
4,710
8,352
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,541
503
7,870
17,126
16,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
9
9
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
5
2
1.4
W
Arachne
8
1
2
9
W
Cerberus
MazingerX69
Cerberus
0
2
5
1.25
W
Chiron
Seieiryuu
Chiron
3
0
1
3.5
W
Maman Brigitte
Senshi-iteza
Maman Brigitte
2
5
2
0.6
L
Danzaburou
TinyJorm
Danzaburou
2
3
0
0.67
W
Sun Wukong
alexbarrera123
Sun Wukong
1
1
2
2
L
1
2
4
1.5
L
Bacchus
sithtool
Bacchus
0
1
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
36,627
58,082
Taken
59,037
33,480
Mitigated
36,670
17,088
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,019
4,412
0
4,648
16,144
6,226
76
1,855
14,289
0
72,770
W
Arachne
11,805
8,660
0
3,294
12,839
5,453
567
4,239
8,600
0
66,366
W
Cerberus
MazingerX69
Cerberus
3,875
295
174
3,577
12,373
11,489
155
4,810
7,563
32,344
0
W
Chiron
Seieiryuu
Chiron
6,525
1,870
237
3,301
7,684
3,256
506
2,021
5,663
0
69,529
W
Maman Brigitte
Senshi-iteza
Maman Brigitte
2,612
131
0
4,069
13,458
5,413
0
6,021
7,437
33,146
0
L
Danzaburou
TinyJorm
Danzaburou
1,647
407
0
2,606
7,378
2,768
0
531
6,847
0
51,335
W
Sun Wukong
alexbarrera123
Sun Wukong
9,728
3,011
0
2,436
11,728
7,869
48
0
11,728
0
74,470
L
12,381
1,287
1,043
3,204
10,037
3,409
350
2,679
7,358
59,799
0
L
Bacchus
sithtool
Bacchus
4,710
665
0
2,309
8,352
7,559
0
1,422
6,930
12,241
0
L
7,870
1,091
0
4,450
17,126
16,708
0
0
17,126
0
59,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
37,779
452
Minions Killed
421
0
Camps Cleared
0
1,382,237
Distance Traveled
1,388,080
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,763
584
110
7
0
336,239
1
W
Arachne
9,002
600
88
6
0
316,118
2
W
Cerberus
7,682
512
68
5
0
260,228
6
W
Chiron
8,849
590
134
9
0
277,717
4
W
Maman Brigitte
7,035
469
42
3
0
238,641
0
L
Danzaburou
7,595
506
85
6
0
271,548
0
W
Sun Wukong
8,894
593
120
8
0
289,533
0
L
Chang'e
7,271
485
107
7
0
275,320
2
L
Bacchus
6,609
441
18
1
0
213,271
0
L
Tyr
7,541
503
101
7
0
291,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role