Player Matchup

King Arthur
King Arthur
Gold IV
Exceba
King Arthur
Gold IV
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,401 MMR
Solo
Artemis
Artemis
Bronze II
Giоvanni
Artemis
Bronze II
Level 153
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 9L
1,423 MMR
Solo
Da Ji
Da Ji
Gold III
I Naibu I
Da Ji
Gold III
Level 126
God Stats
1W - 1L
1,883 SR
Queue Stats
36W - 34L
1,487 MMR
Party 1
Nu Wa
Nu Wa
Silver I
I Sotogawa I
Nu Wa
Silver I
Level 75
God Stats
1W - 3L
1,686 SR
Queue Stats
13W - 17L
1,301 MMR
Party 1
Geb
Geb
Gold IV
Marco14MXproalv
Geb
Gold IV
Level 140
God Stats
23W - 19L
1,583 SR
Queue Stats
502W - 497L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,663 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,593 SR
1,464 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
 
Terra
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Espartan242
Sun Wukong
Gold III
Level 122
God Stats
8W - 7L
1,555 SR
Queue Stats
169W - 176L
1,436 MMR
Solo
Hachiman
Hachiman
Gold III
vic142
Hachiman
Gold III
Level 157
God Stats
6W - 2L
1,910 SR
Queue Stats
126W - 121L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exceba
King Arthur
9
1 / 2 / 3
5,475
608
5,528
8,870
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
Giоvanni
Artemis
6
0 / 3 / 0
4,152
461
2,121
4,859
1,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
I Naibu I
Da Ji
8
5 / 2 / 1
5,708
634
5,747
6,362
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
5,755
639
3,620
2,596
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 3
5,806
645
2,966
6,447
3,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
PoseidonAo KuangAthena

VS

Bans
UllrThanatosAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 3 / 0
5,532
615
2,361
5,336
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
9
2 / 2 / 1
5,482
609
4,139
6,886
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
 
Terra
8
0 / 1 / 1
5,009
557
1,477
7,616
3,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Espartan242
Sun Wukong
10
1 / 2 / 3
5,996
666
5,292
8,246
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
vic142
Hachiman
10
3 / 2 / 0
5,968
663
4,671
5,078
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
8
8
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
0
0.67
W
Loki
 
Loki
2
2
1
1.25
W
Terra
 
Terra
0
1
1
0.5
W
Sun Wukong
Espartan242
Sun Wukong
1
2
3
1.25
L
King Arthur
Exceba
King Arthur
1
2
3
1.25
L
Artemis
Giоvanni
Artemis
0
3
0
0
L
Da Ji
I Naibu I
Da Ji
5
2
1
2.75
L
1
0
5
3.5
L
3
1
3
4.5
W
Hachiman
vic142
Hachiman
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
17,940
29,134
Taken
33,162
14,857
Mitigated
13,520
6,822
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,361
412
0
890
5,336
1,560
0
2,016
3,320
37,280
0
W
Loki
 
Loki
4,139
1,179
0
3,380
6,886
2,244
0
1,118
5,768
0
35,532
W
Terra
 
Terra
1,477
446
805
2,836
7,616
3,723
0
1,927
5,689
20,950
0
W
Sun Wukong
Espartan242
Sun Wukong
5,292
866
0
2,431
8,246
4,296
0
771
7,475
0
40,487
L
King Arthur
Exceba
King Arthur
5,528
1,001
0
905
8,870
6,273
0
836
8,034
0
40,299
L
Artemis
Giоvanni
Artemis
2,121
1,233
0
882
4,859
1,543
0
332
4,527
0
18,281
L
Da Ji
I Naibu I
Da Ji
5,747
2,151
0
1,531
6,362
2,265
0
496
5,866
0
29,531
L
3,620
995
0
808
2,596
792
0
989
1,607
36,108
0
L
2,966
704
887
1,809
6,447
3,984
0
1,185
5,262
15,187
0
W
Hachiman
vic142
Hachiman
4,671
2,867
0
1,796
5,078
1,697
583
754
4,324
0
43,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,896
Gold Earned
27,987
242
Minions Killed
316
0
Camps Cleared
0
856,454
Distance Traveled
867,353
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,532
615
60
7
0
140,692
0
W
Loki
5,482
609
70
8
0
203,055
0
W
Terra
5,009
557
31
3
0
190,963
0
W
Sun Wukong
5,996
666
82
9
0
176,963
2
L
King Arthur
5,475
608
66
7
0
187,743
2
L
Artemis
4,152
461
40
4
0
119,278
0
L
Da Ji
5,708
634
44
5
0
210,216
2
L
Nu Wa
5,755
639
80
9
0
163,678
0
L
Geb
5,806
645
12
1
0
175,539
1
W
Hachiman
5,968
663
73
8
0
155,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role