Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver II
Magehue
Vulcan
Silver II
Level 103
God Stats
48W - 42L
1,531 SR
Queue Stats
245W - 247L
990 MMR
Party 2
Danzaburou
Danzaburou
Gold III
PrimodoPlay
Danzaburou
Gold III
Level 179
God Stats
2W - 6L
1,341 SR
Queue Stats
486W - 532L
931 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,457 SR
1,140 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,441 SR
774 MMR
Anubis
Anubis
Bronze IV
ChetHazard
Anubis
Bronze IV
Level 49
God Stats
2W - 5L
1,541 SR
Queue Stats
23W - 35L
705 MMR
Party 1
Ymir
Ymir
Silver V
IVM xP
Ymir
Silver V
Level 127
God Stats
9W - 9L
1,508 SR
Queue Stats
26W - 35L
857 MMR
Party 1
Cupid
Cupid
Bronze IV
grube77
Cupid
Bronze IV
Level 87
God Stats
0W - 1L
1,276 SR
Queue Stats
22W - 31L
761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 10
10,833
903
10,818
8,178
9,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Magehue
Vulcan
14
5 / 2 / 9
10,946
912
18,068
5,914
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PrimodoPlay
Danzaburou
13
5 / 1 / 7
10,446
871
7,563
7,836
3,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesHeraKuzenboPersephoneNe Zha

VS

Bans
HerculesKukulkanCharybdisThothSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChetHazard
Anubis
11
2 / 7 / 1
8,815
735
5,028
11,996
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
IVM xP
Ymir
10
1 / 5 / 2
8,515
710
4,370
16,974
17,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
grube77
Cupid
11
0 / 3 / 1
8,222
685
2,860
11,735
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
10
10
L
Anubis
ChetHazard
Anubis
2
7
1
0.36
L
Ymir
IVM xP
Ymir
1
5
2
0.4
W
Vulcan
Magehue
Vulcan
5
2
9
4.75
W
Danzaburou
PrimodoPlay
Danzaburou
5
1
7
8.5
L
Cupid
grube77
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
12,258
21,928
Taken
40,705
15,480
Mitigated
29,975
5,295
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,818
682
0
1,972
8,178
9,773
295
2,401
5,777
0
31,122
L
Anubis
ChetHazard
Anubis
5,028
269
0
3,178
11,996
5,900
0
5,485
6,107
32,041
0
L
Ymir
IVM xP
Ymir
4,370
345
0
730
16,974
17,519
0
7,064
9,600
16,914
0
W
Vulcan
Magehue
Vulcan
18,068
9,081
0
1,219
5,914
2,475
514
3,610
2,304
52,107
0
W
Danzaburou
PrimodoPlay
Danzaburou
7,563
2,782
0
2,104
7,836
3,232
1,725
3,980
3,856
0
42,005
L
Cupid
grube77
Cupid
2,860
1,477
281
3,074
11,735
6,556
0
4,744
6,708
0
33,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
25,552
143
Minions Killed
111
0
Camps Cleared
0
744,373
Distance Traveled
658,870
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,833
903
21
2
0
262,524
5
L
Anubis
8,815
735
39
3
0
194,870
1
L
Ymir
8,515
710
18
2
0
223,171
4
W
Vulcan
10,946
912
74
6
0
256,694
1
W
Danzaburou
10,446
871
48
4
0
225,155
7
L
Cupid
8,222
685
54
5
0
240,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role