Player Matchup

Kuzenbo
Kuzenbo
Yaveh
Kuzenbo
Level 128
God Stats
29W - 27L
1,528 SR
Queue Stats
179W - 160L
1,429 Elo+
Party 2
Vulcan
Vulcan
vL-Chino-
Vulcan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
zElTruckDeBasura
Heimdallr
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 2
Team Averages
Level 98
1,590 SR
1,502 Elo+

VS

Team Averages
Level 76
1,483 SR
1,316 Elo+
Thanatos
Thanatos
ABZxK
Thanatos
Level 85
God Stats
5W - 3L
1,701 SR
Queue Stats
170W - 194L
1,418 Elo+
Solo
Maui
Maui
CptKotA
Maui
Level 125
God Stats
4W - 14L
1,463 SR
Queue Stats
216W - 271L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SWMGDesperado
Morgan Le Fay
Level 18
God Stats
31W - 57L
1,285 SR
Queue Stats
62W - 98L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Yaveh
Kuzenbo
14
4 / 1 / 9
11,412
815
11,848
20,805
23,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
vL-Chino-
Vulcan
15
6 / 2 / 5
11,560
826
17,920
8,363
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
13
3 / 1 / 9
10,845
775
12,392
10,737
4,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABZxK
Thanatos
11
3 / 6 / 1
9,719
694
8,222
15,995
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
CptKotA
Maui
13
1 / 3 / 3
9,217
658
8,146
20,433
23,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
SWMGDesperado
Morgan Le Fay
12
0 / 4 / 3
9,044
646
12,244
12,483
6,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ABZxK
Thanatos
3
6
1
0.58
L
Maui
CptKotA
Maui
1
3
3
0.83
L
Morgan Le Fay
SWMGDesperado
Morgan Le Fay
0
4
3
0.38
W
Kuzenbo
Yaveh
Kuzenbo
4
1
9
8.5
W
Vulcan
vL-Chino-
Vulcan
6
2
5
4.25
W
Heimdallr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
28,612
39,905
Taken
48,911
30,815
Mitigated
43,579
15,944
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ABZxK
Thanatos
8,222
1,038
0
4,988
15,995
13,274
0
9,719
5,510
0
19,439
L
Maui
CptKotA
Maui
8,146
736
0
4,086
20,433
23,960
0
9,998
9,564
36,586
0
L
Morgan Le Fay
SWMGDesperado
Morgan Le Fay
12,244
1,923
140
1,349
12,483
6,345
0
8,286
3,482
43,244
0
W
Kuzenbo
Yaveh
Kuzenbo
11,848
4,130
172
9,995
20,805
23,728
350
9,178
10,548
26,745
0
W
Vulcan
vL-Chino-
Vulcan
17,920
6,890
0
1,749
8,363
3,003
544
5,650
2,286
63,087
0
W
Heimdallr
12,392
6,734
0
4,028
10,737
4,084
1,289
5,038
5,290
0
50,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
27,980
161
Minions Killed
120
0
Camps Cleared
0
789,083
Distance Traveled
809,596
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,719
694
26
2
0
259,634
0
L
Maui
9,217
658
34
2
0
300,176
3
L
Morgan Le Fay
9,044
646
60
4
0
249,786
0
W
Kuzenbo
11,412
815
15
1
0
274,393
0
W
Vulcan
11,560
826
94
7
0
264,855
4
W
Heimdallr
10,845
775
52
4
0
249,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role