Player Matchup

Sylvanus
Sylvanus
Doofus9
Sylvanus
Level 60
God Stats
1W - 3L
1,351 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Nickvin28
Maman Brigitte
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 3
Neith
Neith
Stanisstanaway
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Thomas101399
Baron Samedi
Level 15
God Stats
1W - 1L
1,570 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 3
Apollo
Apollo
Treeshh
Apollo
Level 23
God Stats
0W - 1L
1,137 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 3
Team Averages
Level 23
1,412 SR
1,557 Elo+

VS

Team Averages
Level 78
1,515 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FREEHOOD23
Tyr
Level 37
God Stats
4W - 2L
1,478 SR
Queue Stats
59W - 68L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Gameman32
Sun Wukong
Level 45
God Stats
6W - 3L
1,696 SR
Queue Stats
206W - 196L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
PolarBearXTB
Sylvanus
Level 87
God Stats
11W - 4L
1,162 SR
Queue Stats
134W - 102L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
peasncarrots07
Danzaburou
Level 61
God Stats
3W - 1L
1,736 SR
Queue Stats
77W - 92L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Doofus9
Sylvanus
11
1 / 5 / 1
7,545
444
4,679
17,331
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
Nickvin28
Maman Brigitte
14
1 / 5 / 1
8,423
495
6,532
15,441
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 1
8,380
493
8,007
13,390
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Thomas101399
Baron Samedi
15
1 / 3 / 0
9,244
544
9,602
11,614
11,054
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Treeshh
Apollo
14
0 / 2 / 1
8,250
485
2,335
11,448
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 1 / 2
10,782
634
15,863
9,747
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 0 / 2
8,891
523
2,408
15,123
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Gameman32
Sun Wukong
15
2 / 0 / 11
9,909
583
7,119
14,538
17,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
PolarBearXTB
Sylvanus
16
4 / 1 / 10
9,822
578
14,083
10,978
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
peasncarrots07
Danzaburou
17
3 / 2 / 0
10,704
630
11,615
10,214
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
20
20
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
1
2
12
L
Sylvanus
Doofus9
Sylvanus
1
5
1
0.3
W
0
0
2
1
W
Sun Wukong
Gameman32
Sun Wukong
2
0
11
7.5
L
Maman Brigitte
Nickvin28
Maman Brigitte
1
5
1
0.3
W
Sylvanus
PolarBearXTB
Sylvanus
4
1
10
9
L
1
5
1
0.3
L
Baron Samedi
Thomas101399
Baron Samedi
1
3
0
0.33
L
Apollo
Treeshh
Apollo
0
2
1
0.25
W
Danzaburou
peasncarrots07
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
51,088
69,224
Taken
60,600
36,289
Mitigated
47,932
22,704
Healing
24,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,863
690
0
4,595
9,747
5,547
15
3,667
6,080
110,433
0
L
Sylvanus
Doofus9
Sylvanus
4,679
1,359
2,638
3,322
17,331
11,442
0
8,928
8,352
25,154
0
W
2,408
448
0
6,428
15,123
12,767
771
7,686
7,437
0
53,260
W
Sun Wukong
Gameman32
Sun Wukong
7,119
1,160
0
2,751
14,538
17,501
9
4,328
10,210
0
33,773
L
Maman Brigitte
Nickvin28
Maman Brigitte
6,532
568
0
6,064
15,441
5,495
0
6,124
9,290
75,231
0
W
Sylvanus
PolarBearXTB
Sylvanus
14,083
4,323
2,380
5,107
10,978
7,194
38
2,732
8,246
63,463
12,072
L
8,007
2,168
0
3,230
13,390
4,639
0
8,157
5,183
0
57,486
L
Baron Samedi
Thomas101399
Baron Samedi
9,602
939
384
4,424
11,614
11,054
0
4,198
7,384
70,672
0
L
Apollo
Treeshh
Apollo
2,335
1,181
0
2,642
11,448
3,659
1,169
1,647
9,801
0
62,556
W
Danzaburou
peasncarrots07
Danzaburou
11,615
6,316
0
3,732
10,214
4,923
3,312
2,400
7,814
0
88,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
50,108
474
Minions Killed
518
0
Camps Cleared
0
1,505,138
Distance Traveled
1,679,452
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,782
634
130
8
0
399,541
3
L
Sylvanus
7,545
444
28
2
0
297,910
4
W
Tyr
8,891
523
75
4
0
302,568
0
W
Sun Wukong
9,909
583
41
2
0
348,608
0
L
Maman Brigitte
8,423
495
110
6
0
353,547
3
W
Sylvanus
9,822
578
124
7
0
317,110
2
L
Neith
8,380
493
104
6
0
283,136
1
L
Baron Samedi
9,244
544
124
7
0
280,086
0
L
Apollo
8,250
485
108
6
0
290,459
0
W
Danzaburou
10,704
630
148
9
0
311,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role