Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HangEmHigh01
Bellona
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
105W - 101L
1,286 Elo+
Solo
Cthulhu
Cthulhu
Scrumpled Beard
Cthulhu
Level 159
God Stats
1W - 1L
1,292 SR
Queue Stats
73W - 76L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
handoverf1st
Baron Samedi
Level 38
God Stats
3W - 1L
1,680 SR
Queue Stats
110W - 125L
1,427 Elo+
Party 1
Agni
Agni
xkill3333
Agni
Level 117
God Stats
3W - 0L
1,858 SR
Queue Stats
66W - 76L
1,457 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,427 Elo+

VS

Team Averages
Level 131
1,452 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Exrien
Izanami
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
86W - 81L
1,509 Elo+
Solo
Heimdallr
Heimdallr
HellJumperX7
Heimdallr
Level 109
God Stats
3W - 13L
1,205 SR
Queue Stats
1,084W - 1,123L
1,495 Elo+
Solo
Artio
Artio
Lil-Clown_88
Artio
Level 128
God Stats
2W - 6L
1,332 SR
Queue Stats
720W - 711L
1,378 Elo+
Solo
Tiamat
Tiamat
sithtool
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 1 / 7
6,200
1,240
2,832
3,264
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
HangEmHigh01
Bellona
9
0 / 1 / 6
5,295
1,059
1,540
2,722
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 7
6,391
1,278
2,940
5,291
5,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
handoverf1st
Baron Samedi
11
3 / 0 / 5
6,207
1,241
3,483
3,067
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
12
3 / 0 / 8
6,335
1,267
6,341
3,441
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 2
4,928
986
2,353
3,423
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Exrien
Izanami
9
0 / 4 / 1
4,587
917
2,588
5,611
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HellJumperX7
Heimdallr
7
1 / 2 / 0
4,596
919
986
3,702
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
4,332
866
215
1,689
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
sithtool
Tiamat
8
0 / 3 / 1
4,443
889
489
3,746
1,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
12
Kills
1
3
Deaths
12
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
7
6.5
L
Loki
 
Loki
0
2
2
0.5
L
Izanami
Exrien
Izanami
0
4
1
0.13
W
Bellona
HangEmHigh01
Bellona
0
1
6
3
L
Heimdallr
HellJumperX7
Heimdallr
1
2
0
0.5
L
0
1
0
0
W
3
1
7
6.5
W
Baron Samedi
handoverf1st
Baron Samedi
3
0
5
5.5
L
Tiamat
sithtool
Tiamat
0
3
1
0.17
W
Agni
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
6,631
17,785
Taken
18,171
10,827
Mitigated
8,447
8,163
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,832
76
304
880
3,264
1,275
547
51
3,213
8,070
0
L
Loki
 
Loki
2,353
71
106
343
3,423
1,414
0
2,880
543
0
10,518
L
Izanami
Exrien
Izanami
2,588
592
78
235
5,611
2,358
0
5,275
336
0
5,374
W
Bellona
HangEmHigh01
Bellona
1,540
64
419
103
2,722
1,669
0
122
2,600
0
1,544
L
Heimdallr
HellJumperX7
Heimdallr
986
0
60
156
3,702
1,448
0
2,974
648
0
1,699
L
215
57
0
142
1,689
1,546
0
1,346
343
646
0
W
2,940
53
872
1,364
5,291
5,129
100
303
4,988
6,425
0
W
Baron Samedi
handoverf1st
Baron Samedi
3,483
305
753
881
3,067
1,500
498
174
2,893
10,881
0
L
Tiamat
sithtool
Tiamat
489
267
0
160
3,746
1,681
0
3,121
584
1,128
0
W
Agni
6,341
393
992
1,595
3,441
1,254
439
54
3,387
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
22,886
58
Minions Killed
20
0
Camps Cleared
0
513,567
Distance Traveled
336,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,200
1,240
12
2
0
93,537
0
L
Loki
4,928
986
9
2
0
105,334
0
L
Izanami
4,587
917
6
1
0
78,086
0
W
Bellona
5,295
1,059
2
0
0
128,439
0
L
Heimdallr
4,596
919
4
1
0
63,867
0
L
Artio
4,332
866
0
0
0
29,126
0
W
Cthulhu
6,391
1,278
21
4
0
88,602
0
W
Baron Samedi
6,207
1,241
13
3
0
91,787
0
L
Tiamat
4,443
889
1
0
0
59,999
0
W
Agni
6,335
1,267
10
2
0
111,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role