Player Matchup

Scylla
Scylla
DarkDelon
Scylla
Level 60
God Stats
7W - 8L
1,563 SR
Queue Stats
117W - 134L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
K4ZERZ
Cu Chulainn
Level 84
God Stats
8W - 11L
1,438 SR
Queue Stats
254W - 212L
1,491 Elo+
Solo
Thanatos
Thanatos
Karma MSI
Thanatos
Level 115
God Stats
18W - 24L
1,503 SR
Queue Stats
780W - 780L
1,511 Elo+
Party 1
Atlas
Atlas
Newtnewty
Atlas
Level 47
God Stats
13W - 16L
1,491 SR
Queue Stats
18W - 22L
1,446 Elo+
Solo
Neith
Neith
Shade MIS
Neith
Level 108
God Stats
2W - 2L
1,349 SR
Queue Stats
249W - 255L
1,495 Elo+
Party 1
Team Averages
Level 83
1,469 SR
1,478 Elo+

VS

Team Averages
Level 64
1,510 SR
1,433 Elo+
Kuzenbo
Kuzenbo
FollowMe76
Kuzenbo
Level 81
God Stats
14W - 25L
1,482 SR
Queue Stats
305W - 306L
1,460 Elo+
Solo
Cliodhna
Cliodhna
HRTBRKLONER
Cliodhna
Level 84
God Stats
6W - 4L
1,586 SR
Queue Stats
60W - 58L
1,501 Elo+
Solo
Olorun
Olorun
LordMarinus1
Olorun
Level 69
God Stats
96W - 92L
1,481 SR
Queue Stats
388W - 392L
1,438 Elo+
Solo
Artemis
Artemis
Noohak
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 2
Tyr
Tyr
Sumonah
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkDelon
Scylla
15
5 / 1 / 4
9,300
664
14,248
9,541
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
K4ZERZ
Cu Chulainn
13
2 / 0 / 10
7,995
571
9,328
10,426
10,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Karma MSI
Thanatos
14
9 / 3 / 5
8,885
635
8,331
14,783
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Newtnewty
Atlas
11
1 / 1 / 8
7,217
516
5,222
12,211
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Shade MIS
Neith
12
1 / 1 / 6
7,538
538
8,189
10,357
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FollowMe76
Kuzenbo
8
2 / 0 / 0
6,334
452
2,791
9,426
5,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
HRTBRKLONER
Cliodhna
10
1 / 7 / 2
6,675
477
9,413
14,594
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
13
1 / 4 / 0
7,468
533
7,215
15,923
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Noohak
Artemis
12
0 / 4 / 3
6,958
497
5,716
11,056
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
12
2 / 3 / 0
7,640
546
6,174
14,357
11,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
6
6
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
DarkDelon
Scylla
5
1
4
7
L
Kuzenbo
FollowMe76
Kuzenbo
2
0
0
2
L
Cliodhna
HRTBRKLONER
Cliodhna
1
7
2
0.29
W
Cu Chulainn
K4ZERZ
Cu Chulainn
2
0
10
7
W
Thanatos
Karma MSI
Thanatos
9
3
5
3.83
L
Olorun
1
4
0
0.25
W
Atlas
Newtnewty
Atlas
1
1
8
5
L
Artemis
Noohak
Artemis
0
4
3
0.38
W
Neith
Shade MIS
Neith
1
1
6
4
L
Tyr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
31,309
57,318
Taken
65,356
32,893
Mitigated
34,325
24,731
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DarkDelon
Scylla
14,248
1,643
0
3,671
9,541
3,798
0
2,480
7,061
87,126
0
L
Kuzenbo
FollowMe76
Kuzenbo
2,791
1,122
917
1,708
9,426
5,945
0
4,469
4,957
12,596
0
L
Cliodhna
HRTBRKLONER
Cliodhna
9,413
2,425
0
4,344
14,594
5,078
0
2,687
11,907
0
48,511
W
Cu Chulainn
K4ZERZ
Cu Chulainn
9,328
1,771
0
2,227
10,426
10,204
296
426
10,000
953
50,137
W
Thanatos
Karma MSI
Thanatos
8,331
2,924
0
11,204
14,783
5,963
0
2,748
12,035
0
63,484
L
Olorun
7,215
4,460
116
6,608
15,923
7,141
0
7,965
7,958
50,555
13,499
W
Atlas
Newtnewty
Atlas
5,222
1,898
334
4,187
12,211
9,151
696
2,930
9,281
23,604
0
L
Artemis
Noohak
Artemis
5,716
2,227
0
3,175
11,056
4,238
0
1,425
9,631
0
49,199
W
Neith
Shade MIS
Neith
8,189
1,607
0
3,108
10,357
3,777
1,343
1,101
9,256
0
61,884
L
Tyr
6,174
841
0
2,765
14,357
11,923
0
3,531
10,826
668
40,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
35,075
440
Minions Killed
323
0
Camps Cleared
0
1,442,481
Distance Traveled
1,318,260
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,300
664
138
10
0
272,637
0
L
Kuzenbo
6,334
452
12
1
0
204,746
0
L
Cliodhna
6,675
477
58
4
0
300,873
0
W
Cu Chulainn
7,995
571
86
6
0
293,906
4
W
Thanatos
8,885
635
84
6
0
323,256
4
L
Olorun
7,468
533
102
7
0
242,073
0
W
Atlas
7,217
516
24
2
0
298,378
3
L
Artemis
6,958
497
85
6
0
257,643
1
W
Neith
7,538
538
108
8
0
254,304
2
L
Tyr
7,640
546
66
5
0
312,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role