Player Matchup

Atlas
Atlas
BrundonWeed
Atlas
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
41W - 32L
1,462 Elo+
Solo
Yemoja
Yemoja
Dumb CL
Yemoja
Level 145
God Stats
2W - 2L
1,849 SR
Queue Stats
172W - 180L
1,450 Elo+
Solo
Awilix
Awilix
LIIFERUINER
Awilix
Level 146
God Stats
1W - 1L
1,693 SR
Queue Stats
94W - 85L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
Mansdeals
Gilgamesh
Level 59
God Stats
1W - 1L
1,530 SR
Queue Stats
99W - 108L
1,495 Elo+
Party 2
Freya
Freya
iBangMadDudes
Freya
Level 73
God Stats
2W - 2L
1,804 SR
Queue Stats
145W - 151L
1,489 Elo+
Party 2
Team Averages
Level 106
1,632 SR
1,479 Elo+

VS

Team Averages
Level 129
1,551 SR
1,486 Elo+
Ymir
Ymir
ItZ Xtasyyy
Ymir
Level 149
God Stats
2W - 4L
1,436 SR
Queue Stats
95W - 73L
1,520 Elo+
Party 1
Odin
Odin
MeKa Enjoi
Odin
Level 127
God Stats
1W - 0L
1,710 SR
Queue Stats
14W - 15L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
SaltsGrace
Baba Yaga
Level 118
God Stats
10W - 8L
1,585 SR
Queue Stats
213W - 217L
1,531 Elo+
Party 1
Hachiman
Hachiman
aphelxon
Hachiman
Level 127
God Stats
16W - 11L
1,533 SR
Queue Stats
535W - 547L
1,457 Elo+
Party 3
Hel
Hel
mintha
Hel
Level 126
God Stats
24W - 13L
1,490 SR
Queue Stats
555W - 572L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,715
772
10,917
14,715
18,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dumb CL
Yemoja
1
0 / 1 / 0
2,696
270
0
888
328
Awilix
17
6 / 6 / 3
9,577
958
15,537
12,427
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Mansdeals
Gilgamesh
13
0 / 7 / 5
7,062
706
7,813
16,041
16,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 4
7,338
734
14,877
10,625
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
9,006
901
4,946
15,988
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 13
8,983
898
5,272
20,121
14,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
SaltsGrace
Baba Yaga
15
6 / 3 / 12
9,323
932
13,895
10,422
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
aphelxon
Hachiman
17
9 / 1 / 10
10,295
1,030
15,550
12,315
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
mintha
Hel
15
4 / 1 / 12
9,344
934
8,066
10,844
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
9
Kills
22
22
Deaths
9
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Yemoja
Dumb CL
Yemoja
0
1
0
0
W
1
3
13
2.5
L
Awilix
6
6
3
1.25
L
Gilgamesh
Mansdeals
Gilgamesh
0
7
5
0.36
W
2
1
13
8.5
W
Baba Yaga
SaltsGrace
Baba Yaga
6
3
12
4
W
Hachiman
aphelxon
Hachiman
9
1
10
14
L
1
3
4
1
W
Hel
mintha
Hel
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,144
Damage
47,729
54,696
Taken
69,690
47,027
Mitigated
50,084
8,937
Healing
38,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,917
4,577
543
999
14,715
18,812
0
7,355
7,076
16,973
0
L
Yemoja
Dumb CL
Yemoja
0
0
0
0
888
328
0
744
96
0
0
W
4,946
821
1,816
3,325
15,988
18,473
573
7,822
8,166
11,744
0
L
Awilix
15,537
4,752
272
1,529
12,427
6,411
0
5,534
6,747
0
29,622
L
Gilgamesh
Mansdeals
Gilgamesh
7,813
1,828
341
1,032
16,041
16,416
0
6,326
9,557
0
12,500
W
5,272
1,367
603
6,762
20,121
14,579
1,092
6,421
12,489
0
9,703
W
Baba Yaga
SaltsGrace
Baba Yaga
13,895
372
286
1,618
10,422
5,223
1,675
2,879
7,543
23,785
0
W
Hachiman
aphelxon
Hachiman
15,550
9,763
640
3,785
12,315
6,043
3,879
3,513
8,802
0
29,797
L
14,877
4,362
353
3,868
10,625
5,060
0
6,120
4,313
26,216
0
W
Hel
mintha
Hel
8,066
1,209
12,791
6,555
10,844
5,766
1,796
5,159
5,685
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
46,951
81
Minions Killed
117
0
Camps Cleared
0
698,995
Distance Traveled
903,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,715
772
10
1
0
157,243
0
L
Yemoja
2,696
270
0
0
0
0
0
W
Ymir
9,006
901
12
1
0
194,101
0
L
Awilix
9,577
958
31
3
0
182,843
0
L
Gilgamesh
7,062
706
12
1
0
177,562
0
W
Odin
8,983
898
17
2
0
220,347
0
W
Baba Yaga
9,323
932
27
3
0
170,447
0
W
Hachiman
10,295
1,030
27
3
0
162,852
0
L
Freya
7,338
734
28
3
0
181,347
0
W
Hel
9,344
934
34
3
0
156,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role