Player Matchup

Mercury
Mercury
Gold I
ACRAmerican
Mercury
Gold I
Level 128
God Stats
10W - 7L
1,658 SR
Queue Stats
52W - 51L
1,749 MMR
Party 4
Nu Wa
Nu Wa
Platinum IV
HotCub
Nu Wa
Platinum IV
Level 120
God Stats
0W - 2L
1,257 SR
Queue Stats
157W - 157L
1,700 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
HumanicHedgeHog
Morgan Le Fay
Platinum III
Level 154
God Stats
14W - 19L
1,559 SR
Queue Stats
53W - 49L
1,880 MMR
Party 4
Kumbhakarna
Kumbhakarna
Platinum V
Zasquatch
Kumbhakarna
Platinum V
Level 144
God Stats
1W - 4L
1,440 SR
Queue Stats
88W - 83L
1,672 MMR
Party 3
Freya
Freya
Platinum IV
munkeman
Freya
Platinum IV
Level 147
God Stats
6W - 5L
1,720 SR
Queue Stats
88W - 83L
1,739 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,527 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,483 SR
1,733 MMR
Awilix
Awilix
Gold IV
KINGMuFasa23
Awilix
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 233L
1,731 MMR
Solo
Chronos
Chronos
Platinum IV
Lawfferson
Chronos
Platinum IV
Level 148
God Stats
2W - 0L
1,630 SR
Queue Stats
110W - 99L
1,790 MMR
Party 1
Maui
Maui
Gold II
OMNIR1PP3R
Maui
Gold II
Level 104
God Stats
14W - 15L
1,567 SR
Queue Stats
154W - 164L
1,601 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
Whooped
Sun Wukong
Gold I
Level 158
God Stats
6W - 18L
1,261 SR
Queue Stats
183W - 183L
1,693 MMR
Party 2
Hachiman
Hachiman
Platinum III
greenbuffgobln
Hachiman
Platinum III
Level 114
God Stats
3W - 4L
1,457 SR
Queue Stats
302W - 301L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACRAmerican
Mercury
15
2 / 5 / 2
8,407
495
5,374
16,905
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
HotCub
Nu Wa
15
1 / 4 / 2
8,881
522
9,119
8,328
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
HumanicHedgeHog
Morgan Le Fay
15
2 / 4 / 1
9,080
534
11,979
11,042
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Zasquatch
Kumbhakarna
7
0 / 1 / 0
6,148
362
2,816
10,200
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Freya
munkeman
Freya
15
2 / 3 / 2
8,903
524
11,289
9,648
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThanatosArachneBacchusMaman Brigitte

VS

Bans
AresAthenaHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 0 / 4
9,687
570
9,440
11,580
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Lawfferson
Chronos
16
4 / 1 / 0
9,908
583
9,682
11,126
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 4
7,984
470
1,162
11,868
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Whooped
Sun Wukong
15
3 / 1 / 1
9,961
586
8,360
14,537
10,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
16
4 / 3 / 2
10,057
592
9,294
13,875
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
17
17
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACRAmerican
Mercury
2
5
2
0.6
L
Nu Wa
HotCub
Nu Wa
1
4
2
0.5
L
Morgan Le Fay
HumanicHedgeHog
Morgan Le Fay
2
4
1
0.63
W
Awilix
5
0
4
7
W
Chronos
Lawfferson
Chronos
4
1
0
4
W
1
3
4
1
W
Sun Wukong
Whooped
Sun Wukong
3
1
1
3.5
L
Kumbhakarna
Zasquatch
Kumbhakarna
0
1
0
0
W
Hachiman
4
3
2
1.67
L
Freya
munkeman
Freya
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
37,938
56,123
Taken
62,986
23,272
Mitigated
35,371
9,428
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACRAmerican
Mercury
5,374
2,912
0
2,400
16,905
6,481
0
1,803
15,102
0
82,415
L
Nu Wa
HotCub
Nu Wa
9,119
1,140
0
1,335
8,328
2,495
0
0
8,328
66,293
0
L
Morgan Le Fay
HumanicHedgeHog
Morgan Le Fay
11,979
1,307
0
772
11,042
4,598
0
939
10,103
80,460
0
W
Awilix
9,440
3,244
0
921
11,580
4,690
25
6,231
5,079
0
77,524
W
Chronos
Lawfferson
Chronos
9,682
4,340
0
5,204
11,126
4,612
2,240
6,806
3,952
77,928
5,540
W
1,162
96
0
2,400
11,868
9,386
346
5,671
5,773
23,247
0
W
Sun Wukong
Whooped
Sun Wukong
8,360
1,338
0
5,516
14,537
10,978
321
5,595
8,472
0
76,886
L
Kumbhakarna
Zasquatch
Kumbhakarna
2,816
479
0
1,035
10,200
5,650
0
2,738
7,462
11,943
0
W
Hachiman
9,294
5,071
0
3,117
13,875
5,705
3,634
9,193
4,522
0
79,124
L
Freya
munkeman
Freya
11,289
3,537
0
3,886
9,648
4,048
0
5,311
4,337
63,481
3,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
47,597
538
Minions Killed
536
0
Camps Cleared
0
1,555,067
Distance Traveled
1,703,179
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,407
495
119
7
0
389,554
2
L
Nu Wa
8,881
522
137
8
0
287,468
0
L
Morgan Le Fay
9,080
534
143
8
0
331,631
8
W
Awilix
9,687
570
109
6
0
392,775
0
W
Chronos
9,908
583
147
9
0
322,824
0
W
Maui
7,984
470
27
2
0
315,335
10
W
Sun Wukong
9,961
586
121
7
0
342,636
4
L
Kumbhakarna
6,148
362
22
1
0
206,942
3
W
Hachiman
10,057
592
132
8
0
329,609
0
L
Freya
8,903
524
117
7
0
339,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role