Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Diegofer666
Hercules
Level 166
God Stats
4W - 4L
1,562 SR
Queue Stats
77W - 83L
1,492 Elo+
Party 3
Hun Batz
Hun Batz
KataCristo
Hun Batz
Level 158
God Stats
2W - 1L
1,702 SR
Queue Stats
33W - 41L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
TheReibustMater
Baron Samedi
Level 123
God Stats
2W - 0L
1,794 SR
Queue Stats
28W - 30L
1,484 Elo+
Party 3
Team Averages
Level 134
1,612 SR
1,489 Elo+

VS

Team Averages
Level 130
1,510 SR
1,553 Elo+
Nemesis
Nemesis
LyricalDreams420
Nemesis
Level 187
God Stats
31W - 33L
1,551 SR
Queue Stats
192W - 218L
1,549 Elo+
Solo
Sobek
Sobek
Th3OhGee
Sobek
Level 127
God Stats
6W - 14L
1,461 SR
Queue Stats
141W - 127L
1,600 Elo+
Party 2
Ix Chel
Ix Chel
locky ben
Ix Chel
Level 109
God Stats
9W - 15L
1,412 SR
Queue Stats
168W - 164L
1,472 Elo+
Party 1
Artemis
Artemis
ricewizard
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,614 Elo+
Party 2
Hades
Hades
xxx LAMOTHE xxx
Hades
Level 122
God Stats
20W - 12L
1,625 SR
Queue Stats
207W - 185L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 3
5,590
621
1,220
7,070
3,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
 
Cernunnos
9
0 / 2 / 1
4,710
523
1,929
5,989
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Diegofer666
Hercules
11
2 / 0 / 0
5,887
654
4,044
10,197
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
KataCristo
Hun Batz
11
4 / 1 / 0
6,156
684
4,254
5,937
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
TheReibustMater
Baron Samedi
10
1 / 0 / 1
6,170
686
3,142
2,451
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,520
613
2,912
7,868
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Th3OhGee
Sobek
8
1 / 1 / 1
5,508
612
2,213
8,584
6,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
locky ben
Ix Chel
4
0 / 1 / 0
3,923
436
142
1,248
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ricewizard
Artemis
9
2 / 3 / 1
5,805
645
6,743
5,345
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,319
702
6,965
8,023
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Hercules
Diegofer666
Hercules
2
0
0
2
W
Hun Batz
KataCristo
Hun Batz
4
1
0
4
L
0
1
0
0
L
Sobek
Th3OhGee
Sobek
1
1
1
1.5
W
Baron Samedi
TheReibustMater
Baron Samedi
1
0
1
1.5
L
Ix Chel
locky ben
Ix Chel
0
1
0
0
L
Artemis
ricewizard
Artemis
2
3
1
0.83
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
18,975
31,644
Taken
31,068
16,012
Mitigated
17,420
12,884
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,220
112
0
1,692
7,070
3,957
0
1,671
5,399
13,155
0
W
Cernunnos
 
Cernunnos
1,929
601
0
1,945
5,989
2,015
0
871
5,118
0
29,136
W
Hercules
Diegofer666
Hercules
4,044
2,374
0
4,652
10,197
6,882
0
5,942
4,255
0
35,282
W
Hun Batz
KataCristo
Hun Batz
4,254
1,140
0
3,884
5,937
2,179
0
765
5,172
0
48,177
L
2,912
855
0
1,110
7,868
2,853
0
1,602
6,266
0
39,662
L
Sobek
Th3OhGee
Sobek
2,213
237
0
3,277
8,584
6,539
50
1,927
6,657
14,190
0
W
Baron Samedi
TheReibustMater
Baron Samedi
3,142
391
0
711
2,451
979
601
71
2,380
40,571
0
L
Ix Chel
locky ben
Ix Chel
142
0
195
172
1,248
358
0
244
1,004
8,416
0
L
Artemis
ricewizard
Artemis
6,743
3,135
0
668
5,345
1,632
905
589
4,756
0
38,241
L
6,965
1,475
20
4,878
8,023
6,038
0
0
8,023
47,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
27,075
283
Minions Killed
276
0
Camps Cleared
0
1,031,519
Distance Traveled
838,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,590
621
2
0
0
216,297
5
W
Cernunnos
4,710
523
51
6
0
198,544
0
W
Hercules
5,887
654
67
7
0
190,925
0
W
Hun Batz
6,156
684
89
10
0
234,552
0
L
Nemesis
5,520
613
71
8
0
242,945
1
L
Sobek
5,508
612
17
2
0
205,200
2
W
Baron Samedi
6,170
686
74
8
0
191,201
0
L
Ix Chel
3,923
436
18
2
0
45,454
0
L
Artemis
5,805
645
67
7
0
172,925
0
L
Hades
6,319
702
103
11
0
171,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role