Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheE4
Danzaburou
Level 121
God Stats
2W - 1L
1,406 SR
Queue Stats
107W - 100L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
aquastorm22
Amaterasu
Level 197
God Stats
2W - 0L
1,779 SR
Queue Stats
163W - 135L
1,619 Elo+
Solo
Martichoras
Martichoras
ly0na
Martichoras
Level 123
God Stats
7W - 6L
1,615 SR
Queue Stats
354W - 338L
1,521 Elo+
Solo
Charon
Charon
zzxxcczzxxcc
Charon
Level 122
God Stats
1W - 1L
1,248 SR
Queue Stats
149W - 127L
1,534 Elo+
Party 1
Team Averages
Level 146
1,510 SR
1,537 Elo+

VS

Team Averages
Level 103
1,515 SR
1,451 Elo+
Geb
Geb
N3XU5
Geb
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 10L
1,519 Elo+
Party 3
Terra
Terra
SadAsAHatter
Terra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 210L
1,504 Elo+
Solo
Anubis
Anubis
SiK TaCTiC
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
hakudo12
Cthulhu
Level 103
God Stats
2W - 2L
1,343 SR
Queue Stats
48W - 85L
1,350 Elo+
Party 2
Ravana
Ravana
kairitso
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 82L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 1 / 9
8,329
925
6,120
4,943
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheE4
Danzaburou
15
6 / 1 / 15
9,170
1,019
11,059
8,886
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
aquastorm22
Amaterasu
15
3 / 1 / 17
8,615
957
7,184
12,910
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
ly0na
Martichoras
15
10 / 0 / 12
9,712
1,079
11,635
8,944
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charon
14
4 / 1 / 18
9,193
1,021
9,797
8,634
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
N3XU5
Geb
11
0 / 8 / 1
6,470
719
5,705
15,232
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 1 / 0
2,444
272
0
828
183
Anubis
SiK TaCTiC
Anubis
10
0 / 5 / 0
6,268
696
4,762
6,313
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hakudo12
Cthulhu
15
0 / 6 / 1
7,377
820
9,324
15,250
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
kairitso
Ravana
14
4 / 6 / 0
7,998
889
5,983
10,879
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
6
26
Kills
4
4
Deaths
26
71
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
9
7.5
L
Geb
N3XU5
Geb
0
8
1
0.06
L
0
1
0
0
L
Anubis
SiK TaCTiC
Anubis
0
5
0
0
W
Danzaburou
TheE4
Danzaburou
6
1
15
13.5
W
Amaterasu
aquastorm22
Amaterasu
3
1
17
11.5
L
Cthulhu
hakudo12
Cthulhu
0
6
1
0.08
L
Ravana
kairitso
Ravana
4
6
0
0.67
W
Martichoras
ly0na
Martichoras
10
0
12
16
W
Charon
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
25,774
44,317
Taken
48,502
31,253
Mitigated
42,109
23,910
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,120
435
9,202
1,718
4,943
2,206
1,361
2,595
2,300
13,474
0
L
Geb
N3XU5
Geb
5,705
591
149
862
15,232
15,481
0
5,033
9,976
9,625
0
L
0
0
0
0
828
183
0
111
717
0
0
L
Anubis
SiK TaCTiC
Anubis
4,762
0
187
365
6,313
2,826
0
1,968
4,170
11,723
0
W
Danzaburou
TheE4
Danzaburou
11,059
4,500
220
1,451
8,886
4,592
1,892
3,327
5,478
0
16,031
W
Amaterasu
aquastorm22
Amaterasu
7,184
2,593
1,978
3,548
12,910
11,833
2,168
5,897
6,888
0
16,321
L
Cthulhu
hakudo12
Cthulhu
9,324
188
687
1,328
15,250
15,658
0
4,523
10,563
19,888
0
L
Ravana
kairitso
Ravana
5,983
689
298
1,250
10,879
7,961
0
3,803
6,860
1,196
10,446
W
Martichoras
ly0na
Martichoras
11,635
3,436
771
2,948
8,944
4,626
1,928
4,107
4,667
0
33,906
W
Charon
9,797
2,347
848
1,226
8,634
7,996
839
3,923
3,889
15,909
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
30,557
104
Minions Killed
65
0
Camps Cleared
0
874,969
Distance Traveled
590,996
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,329
925
13
1
0
157,113
0
L
Geb
6,470
719
11
1
0
146,945
0
L
Terra
2,444
272
0
0
0
0
0
L
Anubis
6,268
696
18
2
0
113,380
3
W
Danzaburou
9,170
1,019
25
3
0
200,034
0
W
Amaterasu
8,615
957
22
2
0
192,118
0
L
Cthulhu
7,377
820
26
3
0
157,911
0
L
Ravana
7,998
889
10
1
0
172,760
0
W
Martichoras
9,712
1,079
31
3
0
173,105
0
W
Charon
9,193
1,021
13
1
0
152,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role