Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CauliflowerEEPew
Set
Level 35
God Stats
3W - 3L
1,628 SR
Queue Stats
19W - 31L
1,381 Elo+
Solo
Cerberus
Cerberus
Demoxity
Cerberus
Level 27
God Stats
1W - 2L
1,530 SR
Queue Stats
14W - 11L
1,538 Elo+
Party 2
Freya
Freya
YellowFlashKag3
Freya
Level 64
God Stats
0W - 2L
1,274 SR
Queue Stats
135W - 166L
1,435 Elo+
Solo
Zeus
Zeus
andresfg123
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,415 Elo+
Party 2
Team Averages
Level 63
1,487 SR
1,454 Elo+

VS

Team Averages
Level 64
1,544 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Iloveteddi
Mulan
Level 66
God Stats
14W - 6L
1,593 SR
Queue Stats
365W - 370L
1,521 Elo+
Party 1
Ishtar
Ishtar
KitarORA
Ishtar
Level 38
God Stats
5W - 5L
1,399 SR
Queue Stats
152W - 175L
1,418 Elo+
Party 1
Ymir
Ymir
Magnifastard
Ymir
Level 83
God Stats
3W - 3L
1,727 SR
Queue Stats
185W - 191L
1,495 Elo+
Solo
Set
Set
Narukami8172
Set
Level 67
God Stats
6W - 6L
1,503 SR
Queue Stats
235W - 238L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 0 / 0
4,652
582
2,456
1,664
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,470
559
2,208
7,528
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Demoxity
Cerberus
7
0 / 0 / 1
4,306
538
1,655
4,973
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,123
390
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
4,895
612
2,512
4,685
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 2
5,718
715
1,558
3,806
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
0 / 0 / 0
5,796
725
2,702
3,899
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
KitarORA
Ishtar
9
0 / 0 / 0
4,898
612
1,210
4,352
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,895
612
1,915
4,599
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,085
636
1,607
5,542
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Ra
 
Ra
1
0
2
2
L
0
2
0
0
L
Cerberus
Demoxity
Cerberus
0
0
1
0.5
W
Mulan
0
0
0
0
W
Ishtar
KitarORA
Ishtar
0
0
0
0
W
1
0
0
1
W
1
1
2
2
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
8,992
18,850
Taken
22,198
7,595
Mitigated
9,853
5,078
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,456
1,190
0
687
1,664
546
0
324
1,340
0
30,357
W
Ra
 
Ra
1,558
301
781
1,647
3,806
1,443
0
1,437
2,369
43,062
0
L
2,208
766
0
941
7,528
2,600
0
1,497
6,031
0
31,227
L
Cerberus
Demoxity
Cerberus
1,655
276
0
2,700
4,973
3,209
0
503
4,470
13,183
0
W
Mulan
2,702
453
0
1,030
3,899
1,820
0
747
3,152
0
39,063
W
Ishtar
KitarORA
Ishtar
1,210
640
0
1,669
4,352
1,652
0
312
4,040
0
31,003
W
1,915
499
872
1,340
4,599
2,803
0
621
3,978
14,372
0
W
1,607
748
0
815
5,542
2,135
0
1,050
4,492
0
26,843
L
0
0
0
0
0
0
0
0
0
0
0
L
2,512
991
0
750
4,685
1,240
0
1,149
3,536
30,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,446
Gold Earned
26,392
225
Minions Killed
292
0
Camps Cleared
0
692,604
Distance Traveled
830,608
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,652
582
56
7
0
171,768
0
W
Ra
5,718
715
88
11
0
201,928
1
L
Set
4,470
559
52
7
0
171,199
0
L
Cerberus
4,306
538
44
6
0
182,048
0
W
Mulan
5,796
725
80
10
0
152,263
1
W
Ishtar
4,898
612
66
8
0
151,478
1
W
Ymir
4,895
612
16
2
0
161,379
0
W
Set
5,085
636
42
5
0
163,560
0
L
Freya
3,123
390
0
0
0
4,992
0
L
Zeus
4,895
612
73
9
0
162,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role