Player Matchup

Fenrir
Fenrir
BoomboxHusky
Fenrir
Level 65
God Stats
4W - 8L
1,412 SR
Queue Stats
149W - 168L
1,352 Elo+
Solo
Ah Puch
Ah Puch
HottGumbo
Ah Puch
Level 59
God Stats
1W - 3L
1,356 SR
Queue Stats
11W - 30L
1,300 Elo+
Party 2
Ymir
Ymir
MemeLord0420769
Ymir
Level 85
God Stats
0W - 3L
1,121 SR
Queue Stats
10W - 37L
1,221 Elo+
Party 2
Izanami
Izanami
NekoPlagueDr
Izanami
Level 15
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Ravana
Ravana
ZeroGDiver
Ravana
Level 28
God Stats
0W - 2L
1,235 SR
Queue Stats
4W - 20L
1,043 Elo+
Party 2
Team Averages
Level 50
1,290 SR
1,283 Elo+

VS

Team Averages
Level 109
1,531 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cesar092002
Loki
Level 105
God Stats
10W - 6L
1,658 SR
Queue Stats
565W - 540L
1,462 Elo+
Solo
Ullr
Ullr
ChuzCampoHermoso
Ullr
Level 97
God Stats
18W - 23L
1,345 SR
Queue Stats
529W - 499L
1,364 Elo+
Solo
Cabrakan
Cabrakan
MemeLordMcGee97
Cabrakan
Level 129
God Stats
3W - 0L
1,691 SR
Queue Stats
337W - 339L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
RenegadeMichi
Sun Wukong
Level 105
God Stats
5W - 5L
1,461 SR
Queue Stats
119W - 128L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 0
5,144
514
2,582
9,181
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
HottGumbo
Ah Puch
8
3 / 3 / 0
5,698
570
2,882
6,026
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 2
5,029
503
3,264
10,770
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NekoPlagueDr
Izanami
7
0 / 4 / 0
4,739
474
4,596
6,017
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
ZeroGDiver
Ravana
10
1 / 3 / 0
5,570
557
5,928
7,178
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 3
7,449
745
2,983
4,195
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 2 / 4
7,342
734
5,805
7,900
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 6
5,832
583
6,072
6,968
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
10
4 / 0 / 6
6,745
675
4,679
8,220
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
RenegadeMichi
Sun Wukong
10
1 / 1 / 2
6,100
610
2,787
8,212
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
L
Fenrir
0
3
0
0
W
7
2
4
4.5
W
2
1
6
5
L
Ah Puch
HottGumbo
Ah Puch
3
3
0
1
L
0
5
2
0.2
W
Cabrakan
4
0
6
7
L
Izanami
NekoPlagueDr
Izanami
0
4
0
0
W
Sun Wukong
RenegadeMichi
Sun Wukong
1
1
2
2
L
Ravana
ZeroGDiver
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
22,326
39,172
Taken
35,495
17,091
Mitigated
18,863
6,760
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,983
791
0
3,081
4,195
1,437
1,768
501
3,694
56,741
0
L
Fenrir
2,582
1,052
46
2,575
9,181
3,302
0
1,149
8,032
0
38,929
W
5,805
2,306
0
4,064
7,900
2,777
0
1,620
6,280
0
44,121
W
6,072
3,359
0
1,832
6,968
2,687
210
1,101
5,867
0
33,991
L
Ah Puch
HottGumbo
Ah Puch
2,882
83
0
838
6,026
2,208
0
2,363
3,663
28,268
0
L
3,264
943
102
1,303
10,770
7,053
26
2,352
8,418
17,460
0
W
Cabrakan
4,679
1,294
1,263
3,572
8,220
8,083
0
2,924
5,296
17,392
0
L
Izanami
NekoPlagueDr
Izanami
4,596
3,305
0
574
6,017
1,955
81
1,565
4,452
0
27,637
W
Sun Wukong
RenegadeMichi
Sun Wukong
2,787
708
0
1,251
8,212
3,879
61
0
8,212
0
33,184
L
Ravana
ZeroGDiver
Ravana
5,928
1,753
0
1,322
7,178
2,573
0
233
6,945
0
29,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
33,468
210
Minions Killed
293
0
Camps Cleared
0
932,825
Distance Traveled
1,025,408
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,449
745
105
11
0
194,919
5
L
Fenrir
5,144
514
58
6
0
188,562
0
W
Loki
7,342
734
63
6
0
263,404
0
W
Ullr
5,832
583
51
5
0
186,703
0
L
Ah Puch
5,698
570
47
5
0
202,350
0
L
Ymir
5,029
503
23
2
0
187,625
0
W
Cabrakan
6,745
675
27
3
0
187,512
0
L
Izanami
4,739
474
37
4
0
175,714
0
W
Sun Wukong
6,100
610
47
5
0
192,870
0
L
Ravana
5,570
557
45
5
0
178,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role