Player Matchup

He Bo
He Bo
 
He Bo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AngelShadow527
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo
Chernobog
Chernobog
Argod8048
Chernobog
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 24L
1,252 Elo+
Party 2
Loki
Loki
anastacio69
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 2
Susano
Susano
mah45fp
Susano
Level 19
God Stats
2W - 2L
1,650 SR
Queue Stats
59W - 92L
1,229 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,363 Elo+

VS

Team Averages
Level 58
1,594 SR
1,432 Elo+
He Bo
He Bo
Aellani
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 1
Khepri
Khepri
ICUDeadSoon666
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Insceptic_Wolf
Heimdallr
Level 80
God Stats
2W - 0L
1,685 SR
Queue Stats
28W - 16L
1,530 Elo+
Party 1
Anubis
Anubis
Sakawinow
Anubis
Level 22
God Stats
2W - 1L
1,626 SR
Queue Stats
26W - 41L
1,325 Elo+
Solo
Thor
Thor
SmiiteIsDogWater
Thor
Level 18
God Stats
1W - 1L
1,659 SR
Queue Stats
20W - 17L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 2 / 3
7,785
519
0
2,594
697
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
16
1 / 12 / 4
9,279
619
7,431
28,583
33,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Argod8048
Chernobog
17
1 / 12 / 3
9,467
631
7,019
20,952
7,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 17 / 6
8,327
555
3,572
21,141
5,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
mah45fp
Susano
20
6 / 11 / 3
11,142
743
11,024
20,804
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aellani
He Bo
20
9 / 3 / 31
12,318
821
14,506
14,842
7,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 38
11,477
765
6,277
14,463
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Insceptic_Wolf
Heimdallr
20
11 / 0 / 32
12,532
835
17,846
7,908
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
Sakawinow
Anubis
19
18 / 3 / 24
13,671
911
21,136
11,306
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 4 / 21
13,832
922
26,396
14,269
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
200
8
Kills
54
54
Deaths
14
19
Assists
146
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
3
0.75
W
He Bo
Aellani
He Bo
9
3
31
8.17
L
Cerberus
1
12
4
0.25
L
Chernobog
Argod8048
Chernobog
1
12
3
0.21
W
0
4
38
4.75
W
Heimdallr
Insceptic_Wolf
Heimdallr
11
0
32
27
W
Anubis
Sakawinow
Anubis
18
3
24
10
W
16
4
21
6.63
L
0
17
6
0.18
L
Susano
mah45fp
Susano
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
86,161
94,074
Taken
62,788
55,668
Mitigated
45,058
5,867
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
2,594
697
0
497
2,097
0
0
W
He Bo
Aellani
He Bo
14,506
3,834
573
2,405
14,842
7,850
2,117
1,488
13,354
29,899
0
L
Cerberus
7,431
445
130
3,604
28,583
33,157
0
13,019
15,564
21,096
0
L
Chernobog
Argod8048
Chernobog
7,019
4,867
0
1,539
20,952
7,650
0
8,515
12,437
0
20,453
W
6,277
1,638
1,305
1,938
14,463
19,015
1,097
597
13,866
14,415
0
W
Heimdallr
Insceptic_Wolf
Heimdallr
17,846
11,695
1,334
2,345
7,908
5,417
2,555
1,233
6,675
0
36,928
W
Anubis
Sakawinow
Anubis
21,136
1,637
1,471
3,356
11,306
6,302
1,727
1,310
8,782
38,425
0
W
26,396
7,127
1,631
2,188
14,269
6,474
1,463
2,803
9,721
0
46,709
L
3,572
1,236
0
0
21,141
5,823
0
9,697
11,440
0
9,084
L
Susano
mah45fp
Susano
11,024
1,978
0
594
20,804
8,341
0
10,191
10,613
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
63,830
116
Minions Killed
159
0
Camps Cleared
0
904,994
Distance Traveled
1,302,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,785
519
0
0
0
24,796
0
W
He Bo
12,318
821
15
1
0
270,614
0
L
Cerberus
9,279
619
54
4
0
300,364
0
L
Chernobog
9,467
631
23
2
0
196,730
0
W
Khepri
11,477
765
19
1
0
252,138
0
W
Heimdallr
12,532
835
32
2
0
254,606
0
W
Anubis
13,671
911
32
2
0
265,474
0
W
Thor
13,832
922
61
4
0
259,453
0
L
Loki
8,327
555
9
1
0
187,485
0
L
Susano
11,142
743
30
2
0
195,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role