Player Matchup

Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
FiLtHy_Napkin
Hou Yi
Level 105
God Stats
3W - 0L
1,715 SR
Queue Stats
234W - 271L
1,427 Elo+
Solo
Hachiman
Hachiman
GucciJavi
Hachiman
Level 107
God Stats
2W - 3L
1,357 SR
Queue Stats
163W - 152L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
ShipwreckSea
Xbalanque
Level 95
God Stats
3W - 2L
1,563 SR
Queue Stats
53W - 53L
1,448 Elo+
Party 2
Nemesis
Nemesis
Sir Slingx
Nemesis
Level 76
God Stats
4W - 0L
1,500 SR
Queue Stats
235W - 237L
1,430 Elo+
Party 3
Team Averages
Level 100
1,527 SR
1,459 Elo+

VS

Team Averages
Level 79
1,518 SR
1,447 Elo+
Nemesis
Nemesis
DarkHunter4991
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,352 Elo+
Party 1
Maui
Maui
Lilkitty2099
Maui
Level 125
God Stats
2W - 3L
1,544 SR
Queue Stats
724W - 765L
1,429 Elo+
Solo
Raijin
Raijin
OmicronWins
Raijin
Level 120
God Stats
7W - 10L
1,328 SR
Queue Stats
661W - 680L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mierjunior9387
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 6L
1,648 Elo+
Solo
Da Ji
Da Ji
pride63
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 3 / 16
8,853
805
5,994
16,303
11,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 5 / 12
9,320
847
13,071
9,314
3,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GucciJavi
Hachiman
17
11 / 4 / 9
10,455
950
16,324
11,382
4,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ShipwreckSea
Xbalanque
15
3 / 5 / 10
9,689
881
9,970
11,251
5,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sir Slingx
Nemesis
16
3 / 3 / 13
9,415
856
6,254
9,540
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,413
765
6,348
11,853
5,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 5 / 5
8,682
789
3,186
14,218
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
19
9 / 4 / 6
10,659
969
18,882
11,322
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
mierjunior9387
Ah Muzen Cab
19
5 / 2 / 12
10,056
914
10,242
8,793
4,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
pride63
Da Ji
13
1 / 7 / 6
8,300
755
7,594
12,015
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
25
Kills
20
20
Deaths
25
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
16
3.33
L
2
7
4
0.57
W
6
5
12
2.4
W
Hachiman
GucciJavi
Hachiman
11
4
9
3.88
L
3
5
5
1.1
L
Raijin
9
4
6
3
W
Xbalanque
ShipwreckSea
Xbalanque
3
5
10
1.6
W
Nemesis
Sir Slingx
Nemesis
3
3
13
3.17
L
Ah Muzen Cab
mierjunior9387
Ah Muzen Cab
5
2
12
5.5
L
Da Ji
pride63
Da Ji
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,613
Damage
46,252
57,790
Taken
58,201
30,340
Mitigated
36,581
15,286
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,994
497
583
4,973
16,303
11,144
197
7,207
9,096
17,619
0
L
6,348
2,879
272
844
11,853
5,940
844
1,389
10,338
0
10,742
W
13,071
6,323
69
237
9,314
3,742
683
2,200
7,114
0
26,248
W
Hachiman
GucciJavi
Hachiman
16,324
10,901
888
2,907
11,382
4,615
986
4,900
6,482
0
31,138
L
3,186
406
495
986
14,218
12,452
300
1,021
12,772
7,577
0
L
Raijin
18,882
2,197
1,362
1,719
11,322
6,126
0
1,197
10,076
36,634
0
W
Xbalanque
ShipwreckSea
Xbalanque
9,970
5,632
523
2,033
11,251
5,710
0
4,113
7,138
0
18,978
W
Nemesis
Sir Slingx
Nemesis
6,254
1,651
527
2,546
9,540
5,129
82
3,648
5,892
0
9,224
L
Ah Muzen Cab
mierjunior9387
Ah Muzen Cab
10,242
2,343
1,128
307
8,793
4,842
506
1,081
7,624
0
22,049
L
Da Ji
pride63
Da Ji
7,594
1,241
399
536
12,015
7,221
285
1,306
10,582
0
13,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
46,110
162
Minions Killed
101
0
Camps Cleared
0
996,192
Distance Traveled
964,312
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,853
805
32
3
0
207,273
0
L
Nemesis
8,413
765
14
1
0
182,137
0
W
Hou Yi
9,320
847
39
4
0
154,690
0
W
Hachiman
10,455
950
48
4
0
198,203
0
L
Maui
8,682
789
7
1
0
179,141
0
L
Raijin
10,659
969
42
4
0
171,457
0
W
Xbalanque
9,689
881
30
3
0
197,898
6
W
Nemesis
9,415
856
13
1
0
238,128
0
L
Ah Muzen Cab
10,056
914
29
3
0
234,821
0
L
Da Ji
8,300
755
9
1
0
196,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role