Player Matchup

Sobek
Sobek
CloseCheese5354
Sobek
Level 82
God Stats
3W - 1L
1,609 SR
Queue Stats
130W - 115L
1,420 Elo+
Solo
Kali
Kali
KingDruid
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,397 Elo+
Solo
Khepri
Khepri
MatRedDot
Khepri
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,369 Elo+
Solo
Pele
Pele
OmicronWins
Pele
Level 120
God Stats
8W - 10L
1,383 SR
Queue Stats
661W - 680L
1,425 Elo+
Solo
Nike
Nike
downxnxdirty
Nike
Level 125
God Stats
3W - 0L
1,721 SR
Queue Stats
151W - 150L
1,379 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,398 Elo+

VS

Team Averages
Level 70
1,470 SR
1,280 Elo+
King Arthur
King Arthur
Kellz1
King Arthur
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
113W - 104L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
KingCthulhu4005
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,152 Elo+
Party 1
Achilles
Achilles
MATH007777
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
993 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spun Hippie9378
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,297 Elo+
Party 1
Sol
Sol
TruBearsky905
Sol
Level 128
God Stats
5W - 6L
1,565 SR
Queue Stats
596W - 600L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
10,962
843
9,539
16,704
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
16
4 / 3 / 13
10,203
785
9,395
14,816
9,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
MatRedDot
Khepri
18
2 / 0 / 17
10,116
778
7,122
8,710
8,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 1 / 14
10,145
780
14,890
13,910
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 1 / 8
10,704
823
17,197
17,995
14,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kellz1
King Arthur
7
0 / 3 / 0
6,474
498
1,725
5,487
4,452
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,166
628
5,625
16,648
21,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
MATH007777
Achilles
14
1 / 6 / 4
8,217
632
4,762
14,696
18,718
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Spun Hippie9378
Ah Muzen Cab
15
3 / 6 / 1
8,219
632
8,400
14,161
6,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 2
8,856
681
16,542
12,833
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
23
Kills
6
6
Deaths
23
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
King Arthur
Kellz1
King Arthur
0
3
0
0
L
0
4
2
0.25
W
Kali
4
3
13
3.5
L
Achilles
MATH007777
Achilles
1
6
4
0.5
W
Khepri
MatRedDot
Khepri
2
0
17
10.5
W
2
1
14
9
L
Ah Muzen Cab
Spun Hippie9378
Ah Muzen Cab
3
6
1
0.58
L
2
4
2
0.75
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,143
Damage
37,054
72,135
Taken
63,825
61,657
Mitigated
57,296
29,934
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,539
1,073
1,158
7,565
16,704
20,939
565
6,494
10,210
22,519
0
L
King Arthur
Kellz1
King Arthur
1,725
77
41
110
5,487
4,452
0
2,131
3,356
0
3,770
L
5,625
2,294
2,203
3,555
16,648
21,565
0
4,473
12,175
9,308
191
W
Kali
9,395
3,582
1,295
6,601
14,816
9,300
1,511
4,637
10,179
0
16,972
L
Achilles
MATH007777
Achilles
4,762
1,044
386
606
14,696
18,718
0
3,525
11,171
0
8,397
W
Khepri
MatRedDot
Khepri
7,122
947
693
1,672
8,710
8,190
1,027
2,657
6,053
14,305
0
W
14,890
1,727
725
4,748
13,910
8,336
3,456
3,797
10,113
0
45,848
L
Ah Muzen Cab
Spun Hippie9378
Ah Muzen Cab
8,400
2,803
0
1,200
14,161
6,873
0
3,487
10,674
0
15,131
L
16,542
3,004
662
5,071
12,833
5,688
0
3,045
9,788
42,095
0
W
17,197
783
0
5,477
17,995
14,892
647
4,391
13,604
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
39,932
155
Minions Killed
72
0
Camps Cleared
0
1,313,820
Distance Traveled
888,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,962
843
33
3
0
250,545
0
L
King Arthur
6,474
498
5
0
0
69,975
0
L
Kuzenbo
8,166
628
5
0
0
265,141
0
W
Kali
10,203
785
21
2
0
258,744
0
L
Achilles
8,217
632
9
1
0
169,061
0
W
Khepri
10,116
778
16
1
0
280,489
0
W
Pele
10,145
780
66
5
0
247,664
0
L
Ah Muzen Cab
8,219
632
9
1
0
178,376
0
L
Sol
8,856
681
44
3
0
205,570
0
W
Nike
10,704
823
19
1
0
276,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role