Player Matchup

Arachne
Arachne
Bronze V
Get A Job Frank
Arachne
Bronze V
Level 122
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 14L
1,006 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
GetAJobBone
Baron Samedi
Silver V
Level 69
God Stats
2W - 1L
1,489 SR
Queue Stats
21W - 44L
916 MMR
Party 1
Medusa
Medusa
Bronze III
toumango QC
Medusa
Bronze III
Level 86
God Stats
2W - 6L
1,245 SR
Queue Stats
6W - 22L
1,240 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,414 SR
1,054 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,343 SR
1,041 MMR
Loki
Loki
Silver III
Star3scr3am
Loki
Silver III
Level 113
God Stats
3W - 7L
1,334 SR
Queue Stats
128W - 222L
982 MMR
Party 2
Yu Huang
Yu Huang
Silver I
Trumpello
Yu Huang
Silver I
Level 98
God Stats
27W - 53L
1,473 SR
Queue Stats
46W - 82L
1,260 MMR
Solo
Athena
Athena
Bronze I
WildxBuffalo
Athena
Bronze I
Level 88
God Stats
2W - 4L
1,221 SR
Queue Stats
10W - 33L
879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
12,067
804
10,085
17,981
12,371
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GetAJobBone
Baron Samedi
17
10 / 0 / 6
13,106
874
13,474
11,116
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
13
1 / 5 / 10
10,597
706
8,980
12,951
3,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KaliAchillesZeusKukulkanVulcan

VS

Bans
BastetKuzenboAtlasYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,797
653
6,377
11,244
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Trumpello
Yu Huang
13
2 / 3 / 2
10,382
692
21,395
8,713
4,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 8 / 2
9,572
638
5,619
19,094
20,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Baron Samedi
GetAJobBone
Baron Samedi
10
0
6
13
L
2
6
1
0.42
L
Yu Huang
Trumpello
Yu Huang
2
3
2
1
L
Athena
1
8
2
0.25
W
Medusa
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
33,391
42,048
Taken
39,051
20,745
Mitigated
30,776
19,748
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,085
6,744
0
8,936
17,981
12,371
1,039
11,195
5,817
0
40,796
W
Baron Samedi
GetAJobBone
Baron Samedi
13,474
1,540
2,306
6,641
11,116
4,749
1,298
7,697
2,999
65,485
0
L
6,377
739
0
739
11,244
5,749
0
3,365
7,879
0
23,764
L
Yu Huang
Trumpello
Yu Huang
21,395
794
222
593
8,713
4,250
0
2,592
6,121
66,338
0
L
Athena
5,619
843
0
2,436
19,094
20,777
0
7,884
11,210
18,175
0
W
Medusa
8,980
4,308
0
1,865
12,951
3,625
763
8,091
4,339
0
32,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
29,751
176
Minions Killed
148
0
Camps Cleared
0
786,242
Distance Traveled
746,530
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,067
804
43
3
0
289,941
0
W
Baron Samedi
13,106
874
97
6
0
264,869
1
L
Loki
9,797
653
35
2
0
242,119
0
L
Yu Huang
10,382
692
90
6
0
270,321
0
L
Athena
9,572
638
23
2
0
234,090
8
W
Medusa
10,597
706
36
2
0
231,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role