Player Matchup

Janus
Janus
 
Janus
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Gabe04Raiders
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,350 Elo+
Solo
Chaac
Chaac
Itsyourboi10120
Chaac
Level 88
God Stats
9W - 3L
1,725 SR
Queue Stats
110W - 100L
1,492 Elo+
Solo
Awilix
Awilix
Sebastiaη
Awilix
Level 166
God Stats
29W - 14L
1,629 SR
Queue Stats
310W - 330L
1,530 Elo+
Party 2
Team Averages
Level 148
1,571 SR
1,474 Elo+

VS

Team Averages
Level 90
1,629 SR
1,527 Elo+
Nemesis
Nemesis
Landottle
Nemesis
Level 120
God Stats
6W - 9L
1,551 SR
Queue Stats
168W - 157L
1,510 Elo+
Solo
Ix Chel
Ix Chel
SABMFU
Ix Chel
Level 15
God Stats
9W - 4L
1,884 SR
Queue Stats
18W - 16L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
SyndicateSloth
Gilgamesh
Level 123
God Stats
7W - 7L
1,698 SR
Queue Stats
231W - 206L
1,500 Elo+
Party 1
Merlin
Merlin
finnhark123
Merlin
Level 125
God Stats
17W - 22L
1,497 SR
Queue Stats
330W - 323L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
matiaas334
Ah Muzen Cab
Level 69
God Stats
3W - 4L
1,515 SR
Queue Stats
154W - 141L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 2 / 1
3,708
742
1,744
3,216
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
 
Hera
5
0 / 1 / 1
3,310
662
1,251
3,705
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
5
0 / 1 / 0
3,103
621
542
2,653
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
3,985
797
1,822
5,724
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Sebastiaη
Awilix
7
4 / 1 / 0
4,145
829
2,410
4,471
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Landottle
Nemesis
8
3 / 1 / 0
3,901
780
2,087
4,274
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
SABMFU
Ix Chel
6
2 / 2 / 0
3,530
706
2,377
3,736
1,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SyndicateSloth
Gilgamesh
6
1 / 1 / 1
4,041
808
2,329
3,626
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
1
0 / 0 / 0
1,000
200
0
0
0
Ah Muzen Cab
matiaas334
Ah Muzen Cab
6
1 / 1 / 0
3,774
755
2,097
2,323
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
7
7
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
W
Hera
 
Hera
0
1
1
0.5
W
Izanami
0
1
0
0
W
1
2
0
0.5
L
Nemesis
Landottle
Nemesis
3
1
0
3
L
Ix Chel
SABMFU
Ix Chel
2
2
0
1
W
Awilix
Sebastiaη
Awilix
4
1
0
4
L
Gilgamesh
SyndicateSloth
Gilgamesh
1
1
1
1.5
L
Merlin
0
0
0
0
L
Ah Muzen Cab
matiaas334
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,769
Damage
8,890
19,769
Taken
13,959
6,597
Mitigated
4,486
5,068
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,744
228
0
500
3,216
839
0
1,001
2,215
19,311
0
W
Hera
 
Hera
1,251
178
22
1,526
3,705
1,296
0
623
3,082
12,045
0
W
Izanami
542
478
0
425
2,653
733
0
561
2,092
0
13,552
W
1,822
551
0
2,345
5,724
2,455
0
0
5,724
0
20,834
L
Nemesis
Landottle
Nemesis
2,087
1,131
0
597
4,274
1,392
0
835
3,359
0
18,754
L
Ix Chel
SABMFU
Ix Chel
2,377
480
0
1,449
3,736
1,048
0
1,116
2,595
16,827
0
W
Awilix
Sebastiaη
Awilix
2,410
1,170
0
250
4,471
1,274
0
192
4,279
0
21,669
L
Gilgamesh
SyndicateSloth
Gilgamesh
2,329
933
0
695
3,626
1,425
0
656
2,970
0
18,299
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
matiaas334
Ah Muzen Cab
2,097
545
0
217
2,323
621
0
283
2,040
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,251
Gold Earned
16,246
154
Minions Killed
115
0
Camps Cleared
0
561,299
Distance Traveled
446,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,708
742
42
8
0
109,118
0
W
Hera
3,310
662
13
3
0
99,127
0
W
Izanami
3,103
621
22
4
0
102,181
1
W
Chaac
3,985
797
43
9
0
117,817
0
L
Nemesis
3,901
780
37
7
0
130,546
0
L
Ix Chel
3,530
706
21
4
0
112,417
0
W
Awilix
4,145
829
34
7
0
133,056
0
L
Gilgamesh
4,041
808
29
6
0
101,745
1
L
Merlin
1,000
200
0
0
0
0
0
L
Ah Muzen Cab
3,774
755
28
6
0
101,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role