Player Matchup

Skadi
Skadi
CptSwaggy
Skadi
Level 123
God Stats
2W - 2L
1,431 SR
Queue Stats
27W - 33L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
DrTheCandyman
Baron Samedi
Level 176
God Stats
5W - 4L
1,667 SR
Queue Stats
218W - 238L
1,451 Elo+
Solo
Lancelot
Lancelot
Dthearn
Lancelot
Level 116
God Stats
1W - 2L
1,552 SR
Queue Stats
65W - 74L
1,460 Elo+
Party 2
Bellona
Bellona
Live2pwn22
Bellona
Level 107
God Stats
5W - 7L
1,515 SR
Queue Stats
52W - 60L
1,479 Elo+
Party 2
Hel
Hel
LordRamholde
Hel
Level 149
God Stats
1W - 3L
1,811 SR
Queue Stats
227W - 228L
1,520 Elo+
Solo
Team Averages
Level 134
1,595 SR
1,476 Elo+

VS

Team Averages
Level 150
1,506 SR
1,549 Elo+
Discordia
Discordia
ANMDREWCAMY
Discordia
Level 148
God Stats
3W - 1L
1,627 SR
Queue Stats
273W - 271L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Clouded023
Ah Muzen Cab
Level 123
God Stats
8W - 4L
1,598 SR
Queue Stats
156W - 94L
1,605 Elo+
Party 1
Thor
Thor
SeraphxT
Thor
Level 237
God Stats
4W - 4L
1,430 SR
Queue Stats
245W - 174L
1,594 Elo+
Party 1
Cerberus
Cerberus
SkullNi9ht
Cerberus
Level 69
God Stats
1W - 0L
1,328 SR
Queue Stats
26W - 13L
1,520 Elo+
Party 1
Tyr
Tyr
Wyvxrn
Tyr
Level 175
God Stats
5W - 5L
1,548 SR
Queue Stats
181W - 118L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptSwaggy
Skadi
15
2 / 5 / 2
8,676
789
6,356
13,003
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
DrTheCandyman
Baron Samedi
16
3 / 4 / 2
9,236
840
11,948
9,701
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Dthearn
Lancelot
14
0 / 3 / 4
8,271
752
5,360
12,503
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Live2pwn22
Bellona
14
1 / 2 / 3
8,207
746
7,649
15,870
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 4
8,996
818
7,270
7,926
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANMDREWCAMY
Discordia
17
3 / 0 / 8
9,809
892
13,223
4,759
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Clouded023
Ah Muzen Cab
17
2 / 1 / 4
9,329
848
9,533
8,361
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
16
2 / 1 / 8
9,131
830
10,554
7,864
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SkullNi9ht
Cerberus
15
2 / 1 / 4
8,481
771
5,351
12,132
11,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Wyvxrn
Tyr
15
7 / 3 / 6
9,480
862
11,586
12,851
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
6
Kills
16
16
Deaths
6
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
ANMDREWCAMY
Discordia
3
0
8
7
W
Ah Muzen Cab
Clouded023
Ah Muzen Cab
2
1
4
4
L
Skadi
CptSwaggy
Skadi
2
5
2
0.6
L
Baron Samedi
DrTheCandyman
Baron Samedi
3
4
2
1
L
Lancelot
Dthearn
Lancelot
0
3
4
0.67
L
Bellona
Live2pwn22
Bellona
1
2
3
1.25
L
0
2
4
1
W
Thor
2
1
8
6
W
Cerberus
SkullNi9ht
Cerberus
2
1
4
4
W
Tyr
Wyvxrn
Tyr
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
50,247
59,003
Taken
45,967
32,542
Mitigated
36,835
10,136
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ANMDREWCAMY
Discordia
13,223
319
0
500
4,759
1,960
96
826
3,933
44,107
0
W
Ah Muzen Cab
Clouded023
Ah Muzen Cab
9,533
2,188
0
689
8,361
3,481
0
4,786
3,575
0
43,911
L
Skadi
CptSwaggy
Skadi
6,356
2,231
0
646
13,003
5,597
0
5,225
7,554
0
25,763
L
Baron Samedi
DrTheCandyman
Baron Samedi
11,948
430
963
1,242
9,701
5,239
0
3,560
5,973
34,329
0
L
Lancelot
Dthearn
Lancelot
5,360
407
0
1,268
12,503
5,624
770
3,436
8,878
0
23,894
L
Bellona
Live2pwn22
Bellona
7,649
1,555
0
1,836
15,870
11,674
0
6,608
8,930
0
17,936
L
7,270
1,162
1,284
2,897
7,926
4,408
0
993
6,886
38,248
0
W
Thor
10,554
1,444
0
260
7,864
3,196
941
2,243
5,621
0
29,793
W
Cerberus
SkullNi9ht
Cerberus
5,351
89
0
2,495
12,132
11,548
0
6,523
5,609
10,283
0
W
Tyr
Wyvxrn
Tyr
11,586
471
0
1,633
12,851
16,650
0
4,840
8,011
1,936
16,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
46,230
241
Minions Killed
234
0
Camps Cleared
0
1,127,572
Distance Traveled
1,162,447
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,809
892
73
7
0
243,246
0
W
Ah Muzen Cab
9,329
848
86
8
0
247,380
0
L
Skadi
8,676
789
43
4
0
210,881
0
L
Baron Samedi
9,236
840
62
6
0
210,076
4
L
Lancelot
8,271
752
36
3
0
238,916
0
L
Bellona
8,207
746
19
2
0
245,297
0
L
Hel
8,996
818
81
7
0
222,402
0
W
Thor
9,131
830
37
3
0
238,726
0
W
Cerberus
8,481
771
18
2
0
203,390
0
W
Tyr
9,480
862
20
2
0
229,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role