Player Matchup

Kukulkan
Kukulkan
Alfredoelcrack96
Kukulkan
Level 86
God Stats
1W - 0L
1,524 SR
Queue Stats
70W - 54L
1,413 Elo+
Solo
Horus
Horus
Alienate Myself
Horus
Level 122
God Stats
3W - 2L
1,443 SR
Queue Stats
192W - 193L
1,432 Elo+
Solo
Kali
Kali
BaroldGRemus
Kali
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
71W - 53L
1,487 Elo+
Solo
Maui
Maui
PR UnifmGrub
Maui
Level 48
God Stats
2W - 0L
1,729 SR
Queue Stats
219W - 225L
1,423 Elo+
Solo
Hera
Hera
Tiny lune
Hera
Level 101
God Stats
5W - 3L
1,489 SR
Queue Stats
102W - 96L
1,431 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,437 Elo+

VS

Team Averages
Level 107
1,414 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CODE5EDGARD
Cerberus
Level 144
God Stats
6W - 7L
1,431 SR
Queue Stats
351W - 351L
1,468 Elo+
Party 1
Poseidon
Poseidon
DarthArgent
Poseidon
Level 68
God Stats
0W - 2L
1,301 SR
Queue Stats
110W - 136L
1,429 Elo+
Party 2
Martichoras
Martichoras
J0RG3 UZ1
Martichoras
Level 118
God Stats
5W - 4L
1,636 SR
Queue Stats
236W - 202L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
xXkraziik420Xx
Sylvanus
Level 89
God Stats
1W - 6L
1,203 SR
Queue Stats
391W - 376L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 4
12,185
937
26,250
12,354
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 3 / 12
10,015
770
5,019
18,209
16,812
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
5 / 3 / 9
11,360
874
8,741
14,859
9,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 12
9,879
760
4,173
14,536
17,613
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
19
2 / 1 / 12
10,655
820
11,799
7,360
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 3 / 0
3,420
263
0
2,323
842
Cerberus
CODE5EDGARD
Cerberus
19
2 / 5 / 4
10,204
785
7,434
21,538
22,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
DarthArgent
Poseidon
14
1 / 9 / 2
7,579
583
7,431
13,614
6,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
J0RG3 UZ1
Martichoras
20
7 / 4 / 4
11,392
876
25,127
14,614
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
11
0 / 2 / 3
7,336
564
2,565
8,628
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
23
Kills
10
14
Deaths
23
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
15
3
4
5.67
W
1
3
12
2.33
W
5
3
9
3.17
L
Cerberus
CODE5EDGARD
Cerberus
2
5
4
0.8
L
Poseidon
DarthArgent
Poseidon
1
9
2
0.22
L
Martichoras
J0RG3 UZ1
Martichoras
7
4
4
2.25
W
0
4
12
1.5
W
Hera
2
1
12
8
L
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
42,557
67,318
Taken
60,717
53,595
Mitigated
46,529
30,309
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
0
0
0
0
2,323
842
0
2,303
0
0
0
W
26,250
411
1,367
1,970
12,354
6,745
1,073
2,842
9,512
47,135
0
W
5,019
1,857
7,844
6,624
18,209
16,812
363
4,959
13,250
1,725
9,114
W
8,741
4,350
2,595
5,647
14,859
9,038
1,375
3,613
11,246
0
24,180
L
Cerberus
CODE5EDGARD
Cerberus
7,434
303
316
5,814
21,538
22,760
0
13,194
8,101
25,748
0
L
Poseidon
DarthArgent
Poseidon
7,431
1,296
423
487
13,614
6,883
0
10,395
2,910
20,352
0
L
Martichoras
J0RG3 UZ1
Martichoras
25,127
8,579
732
1,779
14,614
8,324
0
10,039
4,312
0
52,474
W
4,173
808
636
1,739
14,536
17,613
466
2,623
11,913
8,818
0
W
Hera
11,799
3,301
693
1,194
7,360
3,387
3,237
3,393
3,967
29,202
0
L
Sylvanus
2,565
299
562
2,704
8,628
7,720
0
5,528
2,920
4,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
39,931
165
Minions Killed
131
0
Camps Cleared
0
1,294,244
Distance Traveled
644,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,420
263
0
0
0
0
0
W
Kukulkan
12,185
937
51
4
0
266,221
0
W
Horus
10,015
770
16
1
0
227,043
0
W
Kali
11,360
874
29
2
0
293,513
0
L
Cerberus
10,204
785
56
4
0
162,833
0
L
Poseidon
7,579
583
18
1
0
159,183
0
L
Martichoras
11,392
876
53
4
0
196,851
0
W
Maui
9,879
760
13
1
0
218,512
0
W
Hera
10,655
820
56
4
0
288,955
0
L
Sylvanus
7,336
564
4
0
0
125,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role