Player Matchup

Hachiman
Hachiman
Silver I
ALEXmster
Hachiman
Silver I
Level 128
God Stats
19W - 14L
1,499 SR
Queue Stats
93W - 98L
1,265 MMR
Solo
Janus
Janus
Silver I
Mr_SheikyBurro
Janus
Silver I
Level 142
God Stats
12W - 15L
1,489 SR
Queue Stats
273W - 292L
1,242 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Phhiz
Zhong Kui
Gold V
Level 145
God Stats
5W - 2L
1,607 SR
Queue Stats
62W - 70L
1,265 MMR
Solo
Thor
Thor
Silver I
SexDoer
Thor
Silver I
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,250 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ianfitzgerald88
Ne Zha
Gold IV
Level 102
God Stats
10W - 8L
1,598 SR
Queue Stats
445W - 452L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,538 SR
1,268 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,450 SR
1,269 MMR
Charybdis
Charybdis
Silver V
Odeyu
Charybdis
Silver V
Level 140
God Stats
1W - 3L
1,475 SR
Queue Stats
50W - 44L
1,299 MMR
Solo
Sobek
Sobek
Silver V
Shinpuru2612
Sobek
Silver V
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 62L
1,173 MMR
Party 1
King Arthur
King Arthur
Gold V
TheAlomg
King Arthur
Gold V
Level 128
God Stats
9W - 7L
1,461 SR
Queue Stats
261W - 273L
1,318 MMR
Solo
Thanatos
Thanatos
Silver V
Triiiion
Thanatos
Silver V
Level 124
God Stats
0W - 3L
1,316 SR
Queue Stats
26W - 30L
1,237 MMR
Party 1
Agni
Agni
Silver II
sopaipiyero_loko
Agni
Silver II
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 58L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALEXmster
Hachiman
20
1 / 3 / 6
12,594
572
9,570
15,759
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 3 / 4
13,395
609
11,243
13,116
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Phhiz
Zhong Kui
19
8 / 4 / 3
12,687
577
14,688
21,086
23,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SexDoer
Thor
20
6 / 1 / 9
12,845
584
19,024
21,023
9,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 13
10,699
486
14,267
19,894
19,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
FreyaAthenaRaijinArachne

VS

Bans
Maman BrigitteAnubisChernobogPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Odeyu
Charybdis
19
6 / 4 / 1
12,109
550
15,361
19,879
8,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 9
9,303
423
7,960
16,460
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
TheAlomg
King Arthur
18
2 / 5 / 1
10,995
500
10,524
21,752
20,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Triiiion
Thanatos
18
5 / 5 / 2
11,639
529
12,324
24,237
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 3
9,998
454
5,894
15,730
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
23
Kills
14
15
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ALEXmster
Hachiman
1
3
6
1.33
W
7
3
4
3
L
Charybdis
Odeyu
Charybdis
6
4
1
1.63
W
Zhong Kui
Phhiz
Zhong Kui
8
4
3
2.38
W
Thor
SexDoer
Thor
6
1
9
10.5
L
0
2
9
2.25
L
King Arthur
TheAlomg
King Arthur
2
5
1
0.5
L
Thanatos
Triiiion
Thanatos
5
5
2
1.2
W
1
4
13
1.88
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,792
Damage
52,063
90,878
Taken
98,058
64,511
Mitigated
63,973
28,390
Healing
27,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ALEXmster
Hachiman
9,570
5,843
0
6,138
15,759
6,129
3,369
2,740
13,019
0
121,324
W
11,243
999
116
2,744
13,116
5,865
3,522
3,418
9,698
106,257
0
L
Charybdis
Odeyu
Charybdis
15,361
6,315
0
7,522
19,879
8,077
1,208
4,211
15,602
0
122,225
W
Zhong Kui
Phhiz
Zhong Kui
14,688
3,024
0
10,257
21,086
23,404
1,561
1,035
20,051
73,542
0
W
Thor
SexDoer
Thor
19,024
4,889
0
2,502
21,023
9,545
537
2,609
18,414
0
128,158
L
7,960
680
0
4,682
16,460
19,634
0
4,706
11,564
21,999
0
L
King Arthur
TheAlomg
King Arthur
10,524
372
0
2,180
21,752
20,602
367
10,628
11,124
0
81,917
L
Thanatos
Triiiion
Thanatos
12,324
3,870
0
11,732
24,237
9,896
0
1,737
22,456
0
102,944
W
14,267
4,315
0
6,633
19,894
19,568
1,916
5,221
14,673
0
65,640
L
5,894
265
0
1,708
15,730
5,764
0
4,282
11,270
67,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
54,044
657
Minions Killed
594
0
Camps Cleared
0
2,159,661
Distance Traveled
1,948,920
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,594
572
170
8
0
400,592
0
W
Janus
13,395
609
182
8
0
450,913
0
L
Charybdis
12,109
550
190
9
0
372,415
4
W
Zhong Kui
12,687
577
100
5
0
361,130
6
W
Thor
12,845
584
140
6
0
484,902
0
L
Sobek
9,303
423
21
1
0
394,651
3
L
King Arthur
10,995
500
121
6
0
397,667
4
L
Thanatos
11,639
529
124
6
0
425,091
1
W
Ne Zha
10,699
486
65
3
0
462,124
0
L
Agni
9,998
454
138
6
0
359,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role