Player Matchup

Sol
Sol
Silver II
THi_GriNch
Sol
Silver II
Level 193
God Stats
3W - 7L
1,292 SR
Queue Stats
92W - 92L
1,181 MMR
Solo
Mercury
Mercury
Silver I
TuunTuN
Mercury
Silver I
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 344L
1,176 MMR
Solo
Hercules
Hercules
Silver II
XxGAME PRIESTxX
Hercules
Silver II
Level 197
God Stats
13W - 22L
1,384 SR
Queue Stats
398W - 470L
1,179 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,392 SR
1,179 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,679 SR
1,204 MMR
Jing Wei
Jing Wei
Gold V
DraculaBites
Jing Wei
Gold V
Level 58
God Stats
2W - 1L
1,954 SR
Queue Stats
43W - 45L
1,197 MMR
Party 1
Xing Tian
Xing Tian
Gold V
OtisSpunkmeyers
Xing Tian
Gold V
Level 42
God Stats
3W - 2L
1,737 SR
Queue Stats
38W - 44L
1,118 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Thickjames
Baron Samedi
Gold III
Level 48
God Stats
1W - 5L
1,346 SR
Queue Stats
53W - 53L
1,296 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
10,551
812
19,598
13,397
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
TuunTuN
Mercury
12
2 / 1 / 4
9,287
714
6,785
8,164
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
2 / 0 / 7
9,646
742
9,215
15,204
13,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
BastetAchillesMorgan Le FayAo KuangThoth

VS

Bans
NeithMedusaSerqetXbalanqueBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DraculaBites
Jing Wei
12
0 / 5 / 3
8,901
685
10,276
14,769
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
OtisSpunkmeyers
Xing Tian
10
1 / 2 / 0
8,197
631
7,236
19,073
19,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Thickjames
Baron Samedi
12
2 / 3 / 1
9,525
733
9,419
9,666
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DraculaBites
Jing Wei
0
5
3
0.3
L
Xing Tian
OtisSpunkmeyers
Xing Tian
1
2
0
0.5
W
6
2
3
3.75
L
Baron Samedi
Thickjames
Baron Samedi
2
3
1
0.83
W
Mercury
TuunTuN
Mercury
2
1
4
4
W
Hercules
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
26,931
36,765
Taken
43,508
22,931
Mitigated
30,676
16,038
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DraculaBites
Jing Wei
10,276
9,152
0
4,697
14,769
6,621
0
7,650
7,119
0
42,028
L
Xing Tian
OtisSpunkmeyers
Xing Tian
7,236
1,191
0
2,268
19,073
19,265
0
8,466
10,607
15,810
507
W
19,598
6,794
0
7,518
13,397
5,836
2,038
7,026
6,371
63,840
5,417
L
Baron Samedi
Thickjames
Baron Samedi
9,419
860
987
2,453
9,666
4,790
0
3,026
6,640
42,455
0
W
Mercury
TuunTuN
Mercury
6,785
2,727
0
1,493
8,164
3,270
995
4,137
4,027
0
26,617
W
Hercules
9,215
1,518
0
7,027
15,204
13,825
168
5,177
10,027
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
26,623
135
Minions Killed
128
0
Camps Cleared
0
738,939
Distance Traveled
690,774
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,901
685
57
4
0
212,301
0
L
Xing Tian
8,197
631
6
0
0
260,529
0
W
Sol
10,551
812
74
6
0
212,156
0
L
Baron Samedi
9,525
733
65
5
0
217,944
0
W
Mercury
9,287
714
33
3
0
269,113
3
W
Hercules
9,646
742
28
2
0
257,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role