Player Matchup

Danzaburou
Danzaburou
BaBy GoAt4823
Danzaburou
Level 48
God Stats
7W - 6L
1,375 SR
Queue Stats
21W - 38L
1,255 Elo+
Party 1
Raijin
Raijin
Danguy211
Raijin
Level 64
God Stats
3W - 0L
1,637 SR
Queue Stats
79W - 64L
1,474 Elo+
Solo
Sylvanus
Sylvanus
G3TM3RKDS0N
Sylvanus
Level 109
God Stats
22W - 18L
1,450 SR
Queue Stats
135W - 130L
1,424 Elo+
Party 1
Thor
Thor
ShenOkami
Thor
Level 116
God Stats
1W - 1L
1,493 SR
Queue Stats
80W - 90L
1,434 Elo+
Party 1
Surtr
Surtr
StepwiseCaboose
Surtr
Level 36
God Stats
2W - 8L
1,487 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,376 Elo+

VS

Team Averages
Level 85
1,515 SR
1,455 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mythzor7
Izanami
Level 85
God Stats
22W - 10L
1,558 SR
Queue Stats
102W - 102L
1,439 Elo+
Solo
He Bo
He Bo
cwal7g
He Bo
Level 79
God Stats
1W - 2L
1,495 SR
Queue Stats
12W - 14L
1,442 Elo+
Solo
Bellona
Bellona
fyntenalvaccine
Bellona
Level 88
God Stats
4W - 10L
1,415 SR
Queue Stats
198W - 238L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
godlynathan
Ao Kuang
Level 87
God Stats
42W - 34L
1,606 SR
Queue Stats
511W - 482L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaBy GoAt4823
Danzaburou
8
1 / 0 / 2
4,855
486
3,238
5,578
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Danguy211
Raijin
12
4 / 1 / 1
7,416
742
4,225
5,879
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
G3TM3RKDS0N
Sylvanus
9
1 / 1 / 3
5,359
536
3,131
7,769
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
4 / 3 / 2
5,977
598
3,793
9,345
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,483
548
2,991
6,196
2,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 3 / 1
5,736
574
5,655
7,881
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Mythzor7
Izanami
10
2 / 1 / 0
5,632
563
4,770
6,966
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
cwal7g
He Bo
9
2 / 4 / 1
5,508
551
4,535
6,032
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,658
566
1,777
6,956
5,256
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
godlynathan
Ao Kuang
3
0 / 2 / 0
3,761
376
566
2,708
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
1
0.5
W
Danzaburou
BaBy GoAt4823
Danzaburou
1
0
2
2
W
Raijin
Danguy211
Raijin
4
1
1
4.5
W
Sylvanus
G3TM3RKDS0N
Sylvanus
1
1
3
2.5
L
Izanami
Mythzor7
Izanami
2
1
0
2
W
Thor
4
3
2
1.67
W
0
1
1
0.5
L
He Bo
cwal7g
He Bo
2
4
1
0.63
L
1
0
0
1
L
Ao Kuang
godlynathan
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
17,303
34,767
Taken
30,543
14,990
Mitigated
14,152
10,134
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,655
629
1,122
1,870
7,881
4,192
27
1,777
6,104
25,179
0
W
Danzaburou
BaBy GoAt4823
Danzaburou
3,238
1,812
0
464
5,578
1,915
399
1,221
4,357
0
19,799
W
Raijin
Danguy211
Raijin
4,225
247
0
1,030
5,879
2,283
858
2,510
3,369
58,507
0
W
Sylvanus
G3TM3RKDS0N
Sylvanus
3,131
1,282
1,242
2,931
7,769
4,329
132
2,942
4,827
23,793
6,446
L
Izanami
Mythzor7
Izanami
4,770
2,468
0
1,295
6,966
2,029
35
1,087
5,879
0
40,429
W
Thor
3,793
1,126
173
1,361
9,345
3,782
0
3,921
5,424
0
33,145
W
2,991
1,046
67
2,866
6,196
2,681
0
162
6,034
321
28,147
L
He Bo
cwal7g
He Bo
4,535
409
21
589
6,032
2,012
0
3,932
2,100
26,374
0
L
1,777
400
0
2,865
6,956
5,256
0
98
6,858
0
28,488
L
Ao Kuang
godlynathan
Ao Kuang
566
144
0
428
2,708
663
0
293
2,415
6,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
26,295
268
Minions Killed
205
0
Camps Cleared
0
946,881
Distance Traveled
790,054
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,736
574
41
4
0
180,164
0
W
Danzaburou
4,855
486
25
3
0
207,005
0
W
Raijin
7,416
742
93
9
0
176,816
0
W
Sylvanus
5,359
536
51
5
0
166,925
0
L
Izanami
5,632
563
66
7
0
168,225
1
W
Thor
5,977
598
51
5
0
216,858
0
W
Surtr
5,483
548
48
5
0
179,277
0
L
He Bo
5,508
551
48
5
0
198,797
3
L
Bellona
5,658
566
41
4
0
180,787
0
L
Ao Kuang
3,761
376
9
1
0
62,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role