Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DjThatN52
Bellona
Level 25
God Stats
12W - 7L
1,641 SR
Queue Stats
61W - 63L
1,402 Elo+
Party 2
Merlin
Merlin
ONE EYE KINGx
Merlin
Level 86
God Stats
9W - 14L
1,330 SR
Queue Stats
46W - 54L
1,384 Elo+
Party 2
Mercury
Mercury
SomeWhatMonkey
Mercury
Level 128
God Stats
18W - 11L
1,287 SR
Queue Stats
125W - 117L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TatsumiSatomi
Cu Chulainn
Level 100
God Stats
5W - 9L
1,301 SR
Queue Stats
53W - 49L
1,506 Elo+
Party 2
Team Averages
Level 80
1,412 SR
1,458 Elo+

VS

Team Averages
Level 90
1,630 SR
1,441 Elo+
Merlin
Merlin
GT_G4EL_
Merlin
Level 132
God Stats
7W - 7L
1,466 SR
Queue Stats
325W - 344L
1,501 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GT_R1CK
Tsukuyomi
Level 131
God Stats
13W - 19L
1,528 SR
Queue Stats
214W - 237L
1,462 Elo+
Party 3
Bacchus
Bacchus
TEPM_DarkDan16
Bacchus
Level 29
God Stats
3W - 7L
1,693 SR
Queue Stats
50W - 64L
1,371 Elo+
Party 1
Neith
Neith
alexloco28
Neith
Level 122
God Stats
9W - 5L
1,645 SR
Queue Stats
78W - 77L
1,497 Elo+
Solo
Arachne
Arachne
iMrHawkJuan
Arachne
Level 36
God Stats
1W - 1L
1,819 SR
Queue Stats
60W - 75L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 1
7,808
781
10,799
5,238
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DjThatN52
Bellona
10
0 / 2 / 1
5,983
598
4,818
11,563
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 0 / 2
5,933
593
3,984
6,262
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 4
6,634
663
3,449
7,034
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TatsumiSatomi
Cu Chulainn
8
1 / 1 / 7
5,205
521
3,971
10,954
6,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GT_G4EL_
Merlin
10
0 / 1 / 1
6,063
606
4,354
4,104
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GT_R1CK
Tsukuyomi
11
2 / 2 / 0
6,323
632
6,627
9,293
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 1
5,446
545
3,298
8,255
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
10
0 / 4 / 1
5,001
500
4,108
9,284
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
iMrHawkJuan
Arachne
9
1 / 3 / 0
5,300
530
5,781
9,185
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
W
Bellona
DjThatN52
Bellona
0
2
1
0.25
L
Merlin
GT_G4EL_
Merlin
0
1
1
0.5
L
Tsukuyomi
GT_R1CK
Tsukuyomi
2
2
0
1
W
0
0
2
1
W
5
1
4
7
L
1
2
1
0.75
W
Cu Chulainn
TatsumiSatomi
Cu Chulainn
1
1
7
4.5
L
Neith
0
4
1
0.13
L
Arachne
iMrHawkJuan
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
24,168
41,051
Taken
40,121
22,915
Mitigated
20,413
13,623
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,799
5,851
0
2,814
5,238
1,652
184
380
4,858
56,569
9,234
W
Bellona
DjThatN52
Bellona
4,818
2,323
0
4,425
11,563
9,771
0
0
11,563
0
41,645
L
Merlin
GT_G4EL_
Merlin
4,354
272
0
1,356
4,104
1,610
0
1,331
2,773
48,119
0
L
Tsukuyomi
GT_R1CK
Tsukuyomi
6,627
1,593
0
4,224
9,293
3,639
0
0
9,293
0
49,959
W
3,984
456
0
3,136
6,262
2,294
42
3,633
2,629
45,721
0
W
3,449
1,951
0
375
7,034
2,225
0
968
6,066
0
35,573
L
3,298
505
206
2,238
8,255
8,353
0
4,618
3,637
12,026
0
W
Cu Chulainn
TatsumiSatomi
Cu Chulainn
3,971
977
0
2,873
10,954
6,973
0
2,671
8,283
0
26,908
L
Neith
4,108
1,776
0
1,962
9,284
3,298
0
6,311
2,973
0
40,746
L
Arachne
iMrHawkJuan
Arachne
5,781
4,417
0
868
9,185
3,513
0
2,494
6,691
0
35,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
28,133
372
Minions Killed
320
0
Camps Cleared
0
1,024,680
Distance Traveled
1,054,845
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,808
781
111
11
0
190,589
4
W
Bellona
5,983
598
78
8
0
187,421
0
L
Merlin
6,063
606
101
10
0
184,802
0
L
Tsukuyomi
6,323
632
84
8
0
211,839
0
W
Merlin
5,933
593
92
9
0
188,272
0
W
Mercury
6,634
663
63
6
0
247,170
2
L
Bacchus
5,446
545
9
1
0
233,023
0
W
Cu Chulainn
5,205
521
28
3
0
211,228
0
L
Neith
5,001
500
71
7
0
171,979
1
L
Arachne
5,300
530
55
6
0
253,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role