Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blockytime
Anhur
Level 125
God Stats
2W - 3L
1,635 SR
Queue Stats
210W - 189L
1,508 Elo+
Solo
Danzaburou
Danzaburou
ISellCabbages
Danzaburou
Level 45
God Stats
2W - 2L
1,771 SR
Queue Stats
102W - 49L
1,697 Elo+
Solo
Janus
Janus
Pofetz
Janus
Level 117
God Stats
45W - 49L
1,567 SR
Queue Stats
121W - 99L
1,593 Elo+
Solo
Geb
Geb
SamBams
Geb
Level 152
God Stats
2W - 1L
1,891 SR
Queue Stats
145W - 116L
1,666 Elo+
Solo
Team Averages
Level 117
1,673 SR
1,593 Elo+

VS

Team Averages
Level 95
1,612 SR
1,647 Elo+
Mulan
Mulan
Brign
Mulan
Level 152
God Stats
1W - 0L
1,861 SR
Queue Stats
64W - 52L
1,630 Elo+
Party 1
Janus
Janus
Jasonator132
Janus
Level 69
God Stats
16W - 20L
1,503 SR
Queue Stats
265W - 212L
1,590 Elo+
Solo
Surtr
Surtr
MjolnirsMight
Surtr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,735 Elo+
Party 1
Set
Set
WLiGhTnInGz
Set
Level 101
God Stats
9W - 3L
1,662 SR
Queue Stats
110W - 73L
1,635 Elo+
Solo
Freya
Freya
pdpffxv
Freya
Level 144
God Stats
2W - 1L
1,535 SR
Queue Stats
73W - 67L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
2
0 / 1 / 0
2,630
526
759
1,404
391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
6
0 / 1 / 0
3,495
699
1,180
3,812
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ISellCabbages
Danzaburou
5
0 / 2 / 0
2,900
580
1,351
4,462
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Pofetz
Janus
6
1 / 2 / 0
3,539
708
1,289
2,482
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
5
0 / 2 / 1
3,225
645
1,050
4,362
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brign
Mulan
6
0 / 0 / 4
3,846
769
2,769
3,494
2,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 1
3,977
795
1,697
1,608
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,708
742
1,287
3,039
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
3 / 0 / 1
4,023
805
1,303
3,929
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
pdpffxv
Freya
6
3 / 1 / 0
3,637
727
3,388
2,729
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
L
Anhur
0
1
0
0
W
Mulan
Brign
Mulan
0
0
4
2
L
Danzaburou
ISellCabbages
Danzaburou
0
2
0
0
W
2
0
1
2.5
W
0
0
0
0
L
Janus
Pofetz
Janus
1
2
0
0.5
L
Geb
0
2
1
0.25
W
3
0
1
3.5
W
Freya
pdpffxv
Freya
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,629
Damage
10,444
16,522
Taken
14,799
5,452
Mitigated
6,021
5,104
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
759
288
0
140
1,404
391
0
661
697
0
4,139
L
Anhur
1,180
848
0
2,230
3,812
900
0
33
3,565
0
19,694
W
Mulan
Brign
Mulan
2,769
827
0
1,777
3,494
2,027
0
802
2,672
0
12,571
L
Danzaburou
ISellCabbages
Danzaburou
1,351
637
0
930
4,462
1,430
0
1,752
2,505
0
13,604
W
1,697
269
0
720
1,608
397
0
262
1,316
16,130
0
W
1,287
394
0
1,641
3,039
1,354
0
0
3,039
427
16,505
L
Janus
Pofetz
Janus
1,289
176
0
300
2,482
650
0
1,013
1,401
13,224
0
L
Geb
1,050
313
438
1,066
4,362
2,081
0
1,136
3,022
5,092
0
W
1,303
449
0
2,855
3,929
1,306
0
379
3,468
0
18,020
W
Freya
pdpffxv
Freya
3,388
1,135
0
1,401
2,729
937
0
738
1,965
14,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,789
Gold Earned
19,191
112
Minions Killed
150
0
Camps Cleared
0
421,650
Distance Traveled
514,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,630
526
6
1
0
35,014
0
L
Anhur
3,495
699
38
8
0
77,760
0
W
Mulan
3,846
769
15
3
0
99,141
1
L
Danzaburou
2,900
580
27
5
0
95,647
0
W
Janus
3,977
795
37
7
0
117,664
2
W
Surtr
3,708
742
31
6
0
97,779
0
L
Janus
3,539
708
32
6
0
103,012
0
L
Geb
3,225
645
9
2
0
110,217
4
W
Set
4,023
805
38
8
0
108,910
0
W
Freya
3,637
727
29
6
0
91,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role