Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AndúrilQC
Kukulkan
Level 119
God Stats
11W - 5L
1,680 SR
Queue Stats
135W - 126L
1,455 Elo+
Party 2
Nike
Nike
IceSugarBird
Nike
Level 63
God Stats
6W - 4L
1,475 SR
Queue Stats
42W - 40L
1,409 Elo+
Party 2
Ratatoskr
Ratatoskr
Mushhum
Ratatoskr
Level 65
God Stats
3W - 2L
1,632 SR
Queue Stats
25W - 30L
1,413 Elo+
Party 2
Izanami
Izanami
theirish_3
Izanami
Level 72
God Stats
36W - 37L
1,514 SR
Queue Stats
206W - 214L
1,434 Elo+
Solo
Team Averages
Level 75
1,560 SR
1,442 Elo+

VS

Team Averages
Level 106
1,672 SR
1,456 Elo+
Arachne
Arachne
AbsoluteVodK
Arachne
Level 73
God Stats
8W - 1L
1,847 SR
Queue Stats
114W - 119L
1,324 Elo+
Party 1
Hachiman
Hachiman
AbsoluteWIZKA
Hachiman
Level 68
God Stats
19W - 7L
1,657 SR
Queue Stats
56W - 45L
1,440 Elo+
Party 1
Tiamat
Tiamat
DarkSpartacus
Tiamat
Level 129
God Stats
5W - 4L
1,463 SR
Queue Stats
256W - 248L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
GandymanEd
Kuzenbo
Level 155
God Stats
2W - 0L
1,799 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
N0Svemer_
King Arthur
Level 105
God Stats
68W - 57L
1,594 SR
Queue Stats
397W - 363L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 0
5,135
514
3,166
10,296
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
AndúrilQC
Kukulkan
10
1 / 1 / 1
5,954
595
5,380
5,921
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 1
5,057
506
2,834
10,729
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Mushhum
Ratatoskr
9
2 / 4 / 1
5,838
584
4,545
8,559
2,879
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
theirish_3
Izanami
7
0 / 5 / 0
4,557
456
4,153
7,337
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbsoluteVodK
Arachne
9
3 / 0 / 4
5,628
563
4,207
7,738
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
AbsoluteWIZKA
Hachiman
10
7 / 0 / 3
6,778
678
8,444
6,106
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 0
6,045
605
3,821
8,010
4,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
GandymanEd
Kuzenbo
8
1 / 1 / 8
5,919
592
4,258
7,071
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
N0Svemer_
King Arthur
12
5 / 1 / 1
6,971
697
9,504
7,898
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Arachne
AbsoluteVodK
Arachne
3
0
4
5
W
Hachiman
AbsoluteWIZKA
Hachiman
7
0
3
8.5
L
Kukulkan
AndúrilQC
Kukulkan
1
1
1
1.5
W
2
1
0
2
W
Kuzenbo
GandymanEd
Kuzenbo
1
1
8
5
L
0
5
1
0.1
L
Ratatoskr
Mushhum
Ratatoskr
2
4
1
0.63
W
King Arthur
N0Svemer_
King Arthur
5
1
1
5.5
L
Izanami
theirish_3
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
30,234
42,842
Taken
36,823
16,887
Mitigated
21,844
7,730
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,166
419
69
3,795
10,296
5,683
0
1,365
8,931
20,527
0
W
Arachne
AbsoluteVodK
Arachne
4,207
3,162
0
2,174
7,738
2,611
0
1,282
6,456
0
38,023
W
Hachiman
AbsoluteWIZKA
Hachiman
8,444
6,074
0
2,812
6,106
2,005
610
2,202
3,904
0
36,053
L
Kukulkan
AndúrilQC
Kukulkan
5,380
333
0
1,390
5,921
2,130
0
3,985
1,936
40,249
0
W
3,821
332
0
4,167
8,010
4,391
0
3,503
4,507
37,586
0
W
Kuzenbo
GandymanEd
Kuzenbo
4,258
1,690
0
1,728
7,071
5,636
235
1,559
5,512
16,741
0
L
2,834
295
0
1,826
10,729
4,061
0
409
10,320
0
24,765
L
Ratatoskr
Mushhum
Ratatoskr
4,545
1,603
0
245
8,559
2,879
0
1,229
7,330
0
34,977
W
King Arthur
N0Svemer_
King Arthur
9,504
725
0
1,266
7,898
7,201
0
0
7,898
1,154
51,767
L
Izanami
theirish_3
Izanami
4,153
2,710
0
405
7,337
2,134
0
1,716
5,621
0
29,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
31,341
296
Minions Killed
269
0
Camps Cleared
0
1,003,760
Distance Traveled
995,706
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,135
514
75
8
0
207,417
4
W
Arachne
5,628
563
53
5
0
224,761
0
W
Hachiman
6,778
678
62
6
0
179,605
0
L
Kukulkan
5,954
595
79
8
0
195,704
0
W
Tiamat
6,045
605
74
7
0
183,452
0
W
Kuzenbo
5,919
592
14
1
0
204,361
1
L
Nike
5,057
506
36
4
0
201,488
1
L
Ratatoskr
5,838
584
59
6
0
221,724
0
W
King Arthur
6,971
697
66
7
0
203,527
0
L
Izanami
4,557
456
47
5
0
177,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role