Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DarthSiren1998
Bellona
Level 61
God Stats
26W - 29L
1,419 SR
Queue Stats
278W - 309L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Empereur-Namann
Cthulhu
Level 64
God Stats
5W - 8L
1,389 SR
Queue Stats
197W - 259L
1,414 Elo+
Solo
Ix Chel
Ix Chel
LoCoBuRRiTo22
Ix Chel
Level 146
God Stats
10W - 1L
1,962 SR
Queue Stats
220W - 25L
1,860 Elo+
Solo
Athena
Athena
creamcorn42
Athena
Level 121
God Stats
24W - 26L
1,415 SR
Queue Stats
248W - 287L
1,412 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,516 Elo+

VS

Team Averages
Level 118
1,557 SR
1,427 Elo+
Freya
Freya
BrzlineFynst
Freya
Level 182
God Stats
92W - 79L
1,578 SR
Queue Stats
1,526W - 1,566L
1,471 Elo+
Solo
Arachne
Arachne
LadyStarDust91
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,427 Elo+
Solo
Hachiman
Hachiman
PlaiBoy_Tay
Hachiman
Level 67
God Stats
6W - 5L
1,513 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 2
Ratatoskr
Ratatoskr
black_decipline
Ratatoskr
Level 67
God Stats
3W - 1L
1,561 SR
Queue Stats
14W - 20L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
boit22
Baron Samedi
Level 144
God Stats
7W - 4L
1,632 SR
Queue Stats
146W - 125L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 2
7,324
1,221
4,336
7,906
4,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 5
7,359
1,227
4,583
8,917
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 2 / 2
6,889
1,148
1,870
6,173
4,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
13
2 / 2 / 5
7,963
1,327
8,964
5,858
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 4 / 4
6,835
1,139
3,122
8,924
9,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,590
1,432
9,833
5,516
2,614
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 5
7,097
1,183
5,560
6,786
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
PlaiBoy_Tay
Hachiman
12
2 / 1 / 8
7,295
1,216
6,699
4,101
1,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
black_decipline
Ratatoskr
12
3 / 3 / 6
7,372
1,229
4,049
6,194
2,504
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
boit22
Baron Samedi
13
0 / 2 / 10
7,392
1,232
8,760
6,102
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
12
12
Deaths
8
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
W
5
1
5
7.5
L
1
2
5
1.75
L
1
2
2
1
W
2
1
5
4.5
L
Ix Chel
2
2
5
2.25
W
Hachiman
PlaiBoy_Tay
Hachiman
2
1
8
6
W
Ratatoskr
black_decipline
Ratatoskr
3
3
6
2
W
Baron Samedi
boit22
Baron Samedi
0
2
10
2.5
L
Athena
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
34,901
37,778
Taken
28,699
28,631
Mitigated
14,034
3,536
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,336
828
109
128
7,906
4,019
0
4,211
3,695
0
9,210
W
9,833
3,345
0
788
5,516
2,614
0
1,731
3,785
21,625
0
L
4,583
1,568
0
1,698
8,917
7,926
0
4,813
4,104
0
16,852
L
1,870
34
0
70
6,173
4,861
0
2,617
3,556
8,652
0
W
5,560
3,193
0
1,219
6,786
3,978
0
4,161
2,625
0
12,069
L
Ix Chel
8,964
1,765
933
406
5,858
2,512
0
3,436
2,422
27,878
0
W
Hachiman
PlaiBoy_Tay
Hachiman
6,699
4,538
0
732
4,101
1,588
0
2,656
1,445
0
15,990
W
Ratatoskr
black_decipline
Ratatoskr
4,049
1,989
0
62
6,194
2,504
0
3,332
2,226
0
9,033
W
Baron Samedi
boit22
Baron Samedi
8,760
530
1,469
925
6,102
3,350
0
2,076
4,026
20,167
0
L
Athena
3,122
526
0
192
8,924
9,313
0
3,516
5,408
5,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
37,746
124
Minions Killed
97
5
Camps Cleared
6
561,139
Distance Traveled
616,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,324
1,221
14
2
1
118,268
0
W
Freya
8,590
1,432
21
4
2
120,358
0
L
Bellona
7,359
1,227
23
4
0
128,772
0
L
Cthulhu
6,889
1,148
25
4
0
68,931
0
W
Arachne
7,097
1,183
15
3
2
125,051
0
L
Ix Chel
7,963
1,327
54
9
4
130,366
0
W
Hachiman
7,295
1,216
23
4
0
121,147
0
W
Ratatoskr
7,372
1,229
4
1
2
133,159
0
W
Baron Samedi
7,392
1,232
34
6
0
116,522
0
L
Athena
6,835
1,139
8
1
0
114,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role