Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Demonmusic666
Cerberus
Level 66
God Stats
10W - 9L
1,547 SR
Queue Stats
126W - 124L
1,440 Elo+
Solo
Chang'e
Chang'e
NaniTheCabe
Chang'e
Level 126
God Stats
32W - 28L
1,544 SR
Queue Stats
344W - 358L
1,452 Elo+
Solo
Bastet
Bastet
YeaaaImFat
Bastet
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
145W - 146L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Zombievictim181
Danzaburou
Level 128
God Stats
13W - 2L
2,061 SR
Queue Stats
748W - 701L
1,536 Elo+
Solo
Team Averages
Level 100
1,673 SR
1,468 Elo+

VS

Team Averages
Level 130
1,534 SR
1,420 Elo+
Ne Zha
Ne Zha
AItered
Ne Zha
Level 123
God Stats
5W - 5L
1,534 SR
Queue Stats
88W - 81L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Balkal
Baron Samedi
Level 144
God Stats
63W - 42L
1,652 SR
Queue Stats
514W - 470L
1,466 Elo+
Solo
Surtr
Surtr
DeltaBluesXx
Surtr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,269 Elo+
Solo
Sol
Sol
TheDwight
Sol
Level 157
God Stats
20W - 22L
1,559 SR
Queue Stats
613W - 583L
1,497 Elo+
Solo
Chiron
Chiron
dakotanitz
Chiron
Level 102
God Stats
30W - 41L
1,425 SR
Queue Stats
396W - 365L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 1
4,288
715
1,416
2,678
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Demonmusic666
Cerberus
7
0 / 1 / 2
4,227
705
849
4,240
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
NaniTheCabe
Chang'e
7
0 / 0 / 1
4,050
675
1,263
4,224
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
YeaaaImFat
Bastet
7
2 / 1 / 1
4,402
734
2,138
5,611
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Zombievictim181
Danzaburou
8
2 / 0 / 0
4,486
748
2,202
2,890
951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AItered
Ne Zha
7
0 / 1 / 2
4,002
667
1,953
4,944
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Balkal
Baron Samedi
7
0 / 0 / 1
4,032
672
2,090
2,392
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,673
446
0
0
0
7
1 / 1 / 0
4,229
705
3,647
4,160
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
dakotanitz
Chiron
7
1 / 2 / 0
3,820
637
2,112
4,474
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Ne Zha
AItered
Ne Zha
0
1
2
1
L
Baron Samedi
Balkal
Baron Samedi
0
0
1
0.5
L
0
0
0
0
W
Cerberus
Demonmusic666
Cerberus
0
1
2
1
W
Chang'e
NaniTheCabe
Chang'e
0
0
1
0.5
L
1
1
0
1
W
Bastet
YeaaaImFat
Bastet
2
1
1
2.5
W
Danzaburou
Zombievictim181
Danzaburou
2
0
0
2
L
Chiron
dakotanitz
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
9,802
19,643
Taken
15,970
7,099
Mitigated
5,524
9,020
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,416
193
0
1,711
2,678
625
585
214
2,434
21,472
0
L
Ne Zha
AItered
Ne Zha
1,953
814
0
879
4,944
1,749
0
1,468
3,476
0
21,265
L
Baron Samedi
Balkal
Baron Samedi
2,090
338
153
1,182
2,392
1,407
0
483
1,909
18,492
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Demonmusic666
Cerberus
849
31
0
2,046
4,240
2,531
0
976
3,224
15,100
0
W
Chang'e
NaniTheCabe
Chang'e
1,263
45
200
2,149
4,224
1,254
0
2,035
2,021
24,153
0
L
3,647
869
0
2,031
4,160
1,076
0
1,247
2,913
21,762
0
W
Bastet
YeaaaImFat
Bastet
2,138
451
0
919
5,611
1,738
0
1,628
3,879
0
23,883
W
Danzaburou
Zombievictim181
Danzaburou
2,202
1,278
0
1,995
2,890
951
0
542
2,348
0
26,147
L
Chiron
dakotanitz
Chiron
2,112
1,129
66
973
4,474
1,292
0
330
4,144
0
22,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
18,756
197
Minions Killed
150
0
Camps Cleared
0
621,211
Distance Traveled
494,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,288
715
30
5
0
100,620
0
L
Ne Zha
4,002
667
37
6
0
135,955
0
L
Baron Samedi
4,032
672
31
5
0
128,771
3
L
Surtr
2,673
446
0
0
0
920
0
W
Cerberus
4,227
705
36
6
0
133,451
0
W
Chang'e
4,050
675
46
8
0
130,554
0
L
Sol
4,229
705
39
7
0
118,161
0
W
Bastet
4,402
734
38
6
0
144,441
0
W
Danzaburou
4,486
748
47
8
0
112,145
0
L
Chiron
3,820
637
43
7
0
110,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role