Player Matchup

Baron Samedi
Baron Samedi
Platinum II
DaniConan
Baron Samedi
Platinum II
Level 129
God Stats
17W - 9L
1,700 SR
Queue Stats
103W - 81L
1,871 MMR
Party 2
Poseidon
Poseidon
Gold II
Opalex
Poseidon
Gold II
Level 100
God Stats
6W - 1L
1,834 SR
Queue Stats
38W - 29L
1,625 MMR
Party 2
Mulan
Mulan
Platinum III
colvelle
Mulan
Platinum III
Level 146
God Stats
8W - 9L
1,659 SR
Queue Stats
98W - 76L
1,803 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,731 SR
1,766 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,475 SR
1,465 MMR
Cthulhu
Cthulhu
Silver II
Anima95x
Cthulhu
Silver II
Level 139
God Stats
24W - 36L
1,475 SR
Queue Stats
31W - 53L
1,353 MMR
Party 1
Hercules
Hercules
Platinum II
Goku_DZ_Power
Hercules
Platinum II
Level 109
God Stats
11W - 13L
1,495 SR
Queue Stats
126W - 122L
1,712 MMR
Solo
Scylla
Scylla
Silver II
koraidoo
Scylla
Silver II
Level 130
God Stats
1W - 6L
1,456 SR
Queue Stats
31W - 53L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaniConan
Baron Samedi
12
6 / 0 / 11
10,148
923
13,287
9,731
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Opalex
Poseidon
13
6 / 2 / 9
10,109
919
14,216
7,929
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
colvelle
Mulan
13
6 / 1 / 9
10,189
926
9,152
11,058
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KuzenboThothCharonNe ZhaBacchus

VS

Bans
Maman BrigitteDiscordiaAchillesRaijinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anima95x
Cthulhu
11
2 / 5 / 1
8,872
807
6,986
14,575
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Goku_DZ_Power
Hercules
10
1 / 7 / 2
8,169
743
5,441
17,024
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
koraidoo
Scylla
11
0 / 6 / 3
8,102
737
7,761
9,525
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anima95x
Cthulhu
2
5
1
0.5
W
Baron Samedi
DaniConan
Baron Samedi
6
0
11
11.5
L
Hercules
Goku_DZ_Power
Hercules
1
7
2
0.29
W
Poseidon
Opalex
Poseidon
6
2
9
5.25
W
Mulan
colvelle
Mulan
6
1
9
10.5
L
Scylla
koraidoo
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
20,188
28,718
Taken
41,124
21,477
Mitigated
30,192
12,357
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anima95x
Cthulhu
6,986
226
0
1,915
14,575
11,527
0
10,283
3,488
20,251
0
W
Baron Samedi
DaniConan
Baron Samedi
13,287
1,265
2,946
5,458
9,731
6,878
1,057
5,011
4,343
33,974
0
L
Hercules
Goku_DZ_Power
Hercules
5,441
960
0
4,847
17,024
15,078
0
10,641
5,533
0
11,553
W
Poseidon
Opalex
Poseidon
14,216
1,823
0
2,052
7,929
2,778
914
4,734
2,892
53,761
0
W
Mulan
colvelle
Mulan
9,152
1,463
0
1,901
11,058
11,821
413
4,054
6,019
0
23,988
L
Scylla
koraidoo
Scylla
7,761
320
195
1,084
9,525
3,587
0
5,494
3,485
42,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,143
148
Minions Killed
101
0
Camps Cleared
0
612,864
Distance Traveled
607,465
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,872
807
23
2
0
196,586
2
W
Baron Samedi
10,148
923
41
4
0
197,262
1
L
Hercules
8,169
743
17
2
0
211,694
4
W
Poseidon
10,109
919
85
8
0
200,312
0
W
Mulan
10,189
926
22
2
0
215,290
0
L
Scylla
8,102
737
61
6
0
199,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role