Player Matchup

Merlin
Merlin
KratosIs
Merlin
Level 109
God Stats
2W - 3L
1,366 SR
Queue Stats
210W - 194L
1,542 Elo+
Solo
Horus
Horus
Smiten1
Horus
Level 87
God Stats
6W - 7L
1,474 SR
Queue Stats
631W - 619L
1,523 Elo+
Solo
Hercules
Hercules
crayZchase
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,440 Elo+
Solo
Shiva
Shiva
tengofrio
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 236L
1,596 Elo+
Solo
Hachiman
Hachiman
xDarkAngelKittyx
Hachiman
Level 89
God Stats
5W - 4L
1,618 SR
Queue Stats
379W - 377L
1,572 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,534 Elo+

VS

Team Averages
Level 115
1,542 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GlowyLightBulb
Ullr
Level 124
God Stats
6W - 5L
1,608 SR
Queue Stats
389W - 354L
1,509 Elo+
Solo
Ra
Ra
Insaneminyon28
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,582 Elo+
Solo
Anubis
Anubis
XOXXOTA
Anubis
Level 125
God Stats
17W - 19L
1,554 SR
Queue Stats
1,425W - 1,436L
1,491 Elo+
Solo
Cerberus
Cerberus
vlonewill
Cerberus
Level 103
God Stats
13W - 8L
1,547 SR
Queue Stats
705W - 655L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KratosIs
Merlin
13
1 / 3 / 1
7,265
727
7,080
9,466
3,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
Smiten1
Horus
11
1 / 2 / 3
7,035
704
2,906
11,490
7,582
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
crayZchase
Hercules
10
0 / 1 / 2
6,186
619
2,327
9,165
7,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shiva
tengofrio
Shiva
13
0 / 4 / 4
6,589
659
9,051
13,607
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 2
7,844
784
10,665
9,491
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 8
8,767
877
7,410
6,192
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 1 / 9
8,871
887
12,314
6,752
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 11
9,124
912
12,032
7,486
4,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
XOXXOTA
Anubis
13
3 / 2 / 3
7,943
794
7,461
7,163
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
vlonewill
Cerberus
14
1 / 1 / 9
8,644
864
6,312
13,814
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
5
Kills
14
14
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
8
3.5
W
5
1
9
9.5
W
2
0
11
7.5
L
Merlin
KratosIs
Merlin
1
3
1
0.5
L
Horus
Smiten1
Horus
1
2
3
1.25
W
Anubis
XOXXOTA
Anubis
3
2
3
2.25
L
Hercules
crayZchase
Hercules
0
1
2
1
L
Shiva
tengofrio
Shiva
0
4
4
0.5
W
Cerberus
vlonewill
Cerberus
1
1
9
5.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
45,529
53,219
Taken
41,407
34,557
Mitigated
26,194
24,337
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,410
597
1,753
678
6,192
3,328
1,217
1,827
4,275
0
13,388
W
12,314
4,830
0
599
6,752
3,357
3,399
1,130
5,581
0
23,475
W
12,032
1,604
8,523
3,824
7,486
4,031
1,804
930
6,388
33,487
0
L
Merlin
KratosIs
Merlin
7,080
92
596
879
9,466
3,893
70
4,999
4,329
21,631
0
L
Horus
Smiten1
Horus
2,906
1,461
7,578
6,066
11,490
7,582
0
5,598
5,732
0
6,164
W
Anubis
XOXXOTA
Anubis
7,461
0
420
688
7,163
3,892
553
1,307
5,724
12,964
0
L
Hercules
crayZchase
Hercules
2,327
381
621
2,939
9,165
7,899
0
3,970
5,195
0
6,626
L
Shiva
tengofrio
Shiva
9,051
507
2,730
2,928
13,607
11,549
0
5,678
7,929
0
15,077
W
Cerberus
vlonewill
Cerberus
6,312
206
1,202
5,179
13,814
11,586
257
1,886
11,551
9,619
0
L
10,665
4,522
0
0
9,491
3,634
120
5,262
4,229
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
43,349
88
Minions Killed
121
0
Camps Cleared
0
792,103
Distance Traveled
845,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,767
877
15
2
0
134,198
0
W
Ullr
8,871
887
23
2
0
175,460
0
W
Ra
9,124
912
62
6
0
179,319
0
L
Merlin
7,265
727
38
4
0
136,267
0
L
Horus
7,035
704
3
0
0
188,903
0
W
Anubis
7,943
794
12
1
0
146,835
0
L
Hercules
6,186
619
4
0
0
125,959
0
L
Shiva
6,589
659
10
1
0
182,457
0
W
Cerberus
8,644
864
9
1
0
210,184
0
L
Hachiman
7,844
784
33
3
0
158,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role