Player Matchup

Nike
Nike
GilbertDaGod
Nike
Level 66
God Stats
52W - 32L
1,600 SR
Queue Stats
64W - 53L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
Inertiiaa
Cernunnos
Level 26
God Stats
2W - 1L
1,741 SR
Queue Stats
43W - 49L
1,217 Elo+
Party 2
Janus
Janus
Ironflash2022
Janus
Level 42
God Stats
51W - 64L
1,471 SR
Queue Stats
220W - 236L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
igotthejuice336
Hun Batz
Level 113
God Stats
4W - 4L
1,665 SR
Queue Stats
231W - 207L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
xXFadedHyenaXx
Baron Samedi
Level 106
God Stats
9W - 2L
1,688 SR
Queue Stats
433W - 418L
1,492 Elo+
Solo
Team Averages
Level 71
1,633 SR
1,446 Elo+

VS

Team Averages
Level 126
1,512 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jinxta
Ah Muzen Cab
Level 107
God Stats
8W - 9L
1,543 SR
Queue Stats
82W - 86L
1,468 Elo+
Party 1
Anubis
Anubis
Rykikom
Anubis
Level 142
God Stats
0W - 3L
1,575 SR
Queue Stats
78W - 86L
1,449 Elo+
Solo
Hercules
Hercules
lmJawnMorgan
Hercules
Level 126
God Stats
14W - 23L
1,443 SR
Queue Stats
35W - 53L
1,446 Elo+
Party 1
Athena
Athena
mccreemy sauce
Athena
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 121L
1,461 Elo+
Party 1
Thanatos
Thanatos
oLuzifer
Thanatos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,886
540
12,430
18,227
16,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Inertiiaa
Cernunnos
14
0 / 6 / 8
9,268
421
8,922
15,913
7,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 11
10,414
473
19,102
10,386
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
20
12 / 1 / 5
13,012
591
15,414
14,722
8,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
xXFadedHyenaXx
Baron Samedi
14
2 / 3 / 14
9,906
450
15,508
24,889
31,113
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jinxta
Ah Muzen Cab
15
4 / 4 / 5
10,086
458
23,300
16,155
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Rykikom
Anubis
13
1 / 2 / 2
8,299
377
7,086
9,825
4,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lmJawnMorgan
Hercules
14
4 / 5 / 5
9,396
427
12,984
25,007
32,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 6
9,332
424
8,542
25,254
27,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
oLuzifer
Thanatos
15
4 / 7 / 3
9,581
436
12,318
21,698
8,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
22
Kills
15
15
Deaths
23
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Cernunnos
Inertiiaa
Cernunnos
0
6
8
0.67
W
2
1
11
7.5
L
Ah Muzen Cab
Jinxta
Ah Muzen Cab
4
4
5
1.63
L
Anubis
Rykikom
Anubis
1
2
2
1
W
Hun Batz
12
1
5
14.5
L
Hercules
lmJawnMorgan
Hercules
4
5
5
1.3
L
2
5
6
1
L
Thanatos
oLuzifer
Thanatos
4
7
3
0.79
W
Baron Samedi
xXFadedHyenaXx
Baron Samedi
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,376
Damage
64,230
84,137
Taken
97,939
67,566
Mitigated
79,453
22,928
Healing
29,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,430
2,610
0
1,260
18,227
16,090
0
2,989
15,238
1,698
80,123
W
Cernunnos
Inertiiaa
Cernunnos
8,922
4,346
0
3,083
15,913
7,326
912
2,652
13,261
0
60,968
W
19,102
1,218
0
2,446
10,386
4,988
0
1,944
8,442
100,471
0
L
Ah Muzen Cab
Jinxta
Ah Muzen Cab
23,300
8,336
0
1,953
16,155
6,629
568
7,120
8,913
0
76,995
L
Anubis
Rykikom
Anubis
7,086
248
0
3,914
9,825
4,469
144
4,326
5,336
60,940
0
W
Hun Batz
15,414
2,896
0
2,958
14,722
8,049
178
1,925
12,797
0
143,322
L
Hercules
lmJawnMorgan
Hercules
12,984
3,800
0
5,563
25,007
32,408
0
7,983
16,788
3,432
56,713
L
8,542
1,353
499
3,838
25,254
27,092
0
10,280
14,707
27,647
0
L
Thanatos
oLuzifer
Thanatos
12,318
2,485
0
13,603
21,698
8,855
0
5,247
16,229
0
86,161
W
Baron Samedi
xXFadedHyenaXx
Baron Samedi
15,508
2,228
2,030
11,151
24,889
31,113
66
7,586
17,303
38,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
46,694
619
Minions Killed
398
0
Camps Cleared
0
2,161,017
Distance Traveled
2,112,496
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,886
540
129
6
0
401,399
7
W
Cernunnos
9,268
421
97
4
0
382,182
0
W
Janus
10,414
473
181
8
0
417,813
0
L
Ah Muzen Cab
10,086
458
93
4
0
426,269
5
L
Anubis
8,299
377
95
4
0
408,761
4
W
Hun Batz
13,012
591
162
7
0
526,902
1
L
Hercules
9,396
427
81
4
0
409,772
0
L
Athena
9,332
424
37
2
0
434,698
0
L
Thanatos
9,581
436
92
4
0
432,996
0
W
Baron Samedi
9,906
450
50
2
0
432,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role