Player Matchup

Anubis
Anubis
JimothyDemons
Anubis
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
95W - 89L
1,485 Elo+
Party 1
Cerberus
Cerberus
MapleFox7562
Cerberus
Level 80
God Stats
2W - 2L
1,455 SR
Queue Stats
10W - 10L
1,509 Elo+
Party 1
Maui
Maui
Michael GLHF
Maui
Level 149
God Stats
15W - 11L
1,542 SR
Queue Stats
993W - 988L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NGMsnowman0507x
Baron Samedi
Level 126
God Stats
19W - 7L
1,593 SR
Queue Stats
508W - 521L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
SuPerSnAtCh89
Danzaburou
Level 168
God Stats
6W - 9L
1,452 SR
Queue Stats
521W - 500L
1,510 Elo+
Party 1
Team Averages
Level 118
1,467 SR
1,500 Elo+

VS

Team Averages
Level 87
1,391 SR
1,435 Elo+
Eset
Eset
 
Eset
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Carrymonster123
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
SillyBunny83047
Sun Wukong
Level 104
God Stats
0W - 3L
1,170 SR
Queue Stats
407W - 413L
1,498 Elo+
Solo
Bellona
Bellona
Willhide
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,333 Elo+
Party 2
Da Ji
Da Ji
notpidro
Da Ji
Level 86
God Stats
0W - 1L
1,285 SR
Queue Stats
496W - 458L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 16
8,266
827
8,374
5,846
3,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MapleFox7562
Cerberus
14
3 / 4 / 11
9,194
919
5,067
15,216
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 19
9,491
949
5,442
11,543
11,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
NGMsnowman0507x
Baron Samedi
15
4 / 2 / 12
8,717
872
8,655
8,074
4,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SuPerSnAtCh89
Danzaburou
17
11 / 2 / 7
10,671
1,067
17,723
12,195
6,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 2 / 5
9,190
919
10,338
8,153
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 5
7,608
761
4,153
12,564
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SillyBunny83047
Sun Wukong
13
1 / 4 / 3
7,365
737
8,298
12,025
13,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Willhide
Bellona
14
2 / 5 / 3
7,924
792
9,964
13,771
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
notpidro
Da Ji
13
1 / 4 / 5
7,934
793
8,487
9,476
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
20
Kills
9
11
Deaths
20
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
2
5
3.25
L
1
5
5
0.7
W
1
2
16
4.5
W
Cerberus
MapleFox7562
Cerberus
3
4
11
2.13
W
1
1
19
10.5
W
Baron Samedi
NGMsnowman0507x
Baron Samedi
4
2
12
5
L
Sun Wukong
SillyBunny83047
Sun Wukong
1
4
3
0.63
W
Danzaburou
SuPerSnAtCh89
Danzaburou
11
2
7
7.25
L
Bellona
Willhide
Bellona
2
5
3
0.7
L
Da Ji
notpidro
Da Ji
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,261
Damage
41,240
52,874
Taken
55,989
45,826
Mitigated
49,828
23,255
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,338
254
1,089
2,196
8,153
3,436
1,113
4,247
3,906
23,120
0
L
4,153
536
366
1,610
12,564
11,005
0
5,870
6,694
8,025
0
W
8,374
1,214
102
839
5,846
3,257
1,463
1,795
4,000
13,759
0
W
Cerberus
MapleFox7562
Cerberus
5,067
547
1,053
3,927
15,216
19,558
424
3,806
10,923
12,743
0
W
5,442
1,172
1,284
2,806
11,543
11,250
434
3,347
8,026
11,597
0
W
Baron Samedi
NGMsnowman0507x
Baron Samedi
8,655
425
6,096
2,213
8,074
4,871
826
2,130
5,895
18,953
0
L
Sun Wukong
SillyBunny83047
Sun Wukong
8,298
720
1,035
2,458
12,025
13,695
258
5,343
6,682
0
20,625
W
Danzaburou
SuPerSnAtCh89
Danzaburou
17,723
10,408
235
4,700
12,195
6,890
4,782
3,413
8,526
0
35,846
L
Bellona
Willhide
Bellona
9,964
1,424
545
1,167
13,771
16,658
487
7,905
5,866
0
15,121
L
Da Ji
notpidro
Da Ji
8,487
1,595
866
584
9,476
5,034
1,232
4,173
5,303
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
40,021
120
Minions Killed
89
0
Camps Cleared
0
848,389
Distance Traveled
885,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,190
919
19
2
0
161,017
0
L
Khepri
7,608
761
7
1
0
171,571
0
W
Anubis
8,266
827
16
2
0
143,450
0
W
Cerberus
9,194
919
26
3
0
155,344
0
W
Maui
9,491
949
10
1
0
195,676
0
W
Baron Samedi
8,717
872
27
3
0
177,810
0
L
Sun Wukong
7,365
737
22
2
0
182,473
0
W
Danzaburou
10,671
1,067
41
4
0
176,109
0
L
Bellona
7,924
792
15
2
0
185,817
0
L
Da Ji
7,934
793
26
3
0
184,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role