Player Matchup

Anubis
Anubis
WHK15
Anubis
Level 82
God Stats
26W - 25L
1,448 SR
Queue Stats
68W - 85L
1,365 Elo+
Solo
Athena
Athena
WolvezZ-69
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,471 Elo+
Party 2
Artemis
Artemis
luke4445u
Artemis
Level 23
God Stats
1W - 0L
1,445 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 2
Thoth
Thoth
pas1234133
Thoth
Level 155
God Stats
13W - 7L
1,578 SR
Queue Stats
341W - 317L
1,508 Elo+
Solo
Loki
Loki
unseen-ointment
Loki
Level 87
God Stats
3W - 5L
1,364 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 2
Team Averages
Level 94
1,467 SR
1,446 Elo+

VS

Team Averages
Level 103
1,454 SR
1,441 Elo+
Arachne
Arachne
CaPiTaN_Wolffe
Arachne
Level 126
God Stats
4W - 6L
1,683 SR
Queue Stats
149W - 143L
1,431 Elo+
Solo
Ah Puch
Ah Puch
ItsPopcoinMate
Ah Puch
Level 85
God Stats
15W - 10L
1,672 SR
Queue Stats
200W - 178L
1,511 Elo+
Solo
Loki
Loki
Kowalsk33
Loki
Level 23
God Stats
6W - 17L
1,247 SR
Queue Stats
40W - 48L
1,357 Elo+
Party 1
Ares
Ares
SkriipteXx
Ares
Level 128
God Stats
3W - 6L
1,363 SR
Queue Stats
161W - 162L
1,468 Elo+
Party 1
Artemis
Artemis
roy-ole0107
Artemis
Level 154
God Stats
0W - 2L
1,305 SR
Queue Stats
143W - 163L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
WHK15
Anubis
13
8 / 2 / 1
8,629
664
12,823
11,029
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
WolvezZ-69
Athena
10
0 / 2 / 4
6,359
489
3,667
9,596
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
luke4445u
Artemis
10
1 / 5 / 3
6,248
481
5,018
8,104
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thoth
14
2 / 0 / 2
7,772
598
4,975
5,076
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,133
549
5,684
8,950
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,061
543
4,419
12,703
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 0 / 0
7,453
573
7,294
4,893
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
1 / 7 / 1
7,447
573
5,181
12,270
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 4
6,199
477
5,873
13,713
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
roy-ole0107
Artemis
12
6 / 2 / 1
7,445
573
6,541
7,140
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
11
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
1
0
0
1
L
Loki
1
7
1
0.21
L
1
5
4
0.6
W
Anubis
WHK15
Anubis
8
2
1
4.25
W
Athena
WolvezZ-69
Athena
0
2
4
1
W
Artemis
luke4445u
Artemis
1
5
3
0.5
W
Thoth
2
0
2
3
L
Artemis
roy-ole0107
Artemis
6
2
1
3.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
29,308
42,755
Taken
50,719
19,998
Mitigated
23,182
12,389
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,419
2,942
171
4,873
12,703
4,383
0
2,600
10,103
0
47,274
L
7,294
169
0
2,551
4,893
1,693
0
1,728
3,165
65,667
0
L
Loki
5,181
1,360
0
759
12,270
3,032
0
9,094
3,176
0
39,800
L
5,873
560
0
2,014
13,713
11,372
0
5,700
8,013
15,595
0
W
Anubis
WHK15
Anubis
12,823
232
0
3,915
11,029
5,406
464
1,610
9,415
57,370
0
W
Athena
WolvezZ-69
Athena
3,667
1,434
0
2,979
9,596
6,575
0
1,961
7,571
22,947
0
W
Artemis
luke4445u
Artemis
5,018
2,283
0
976
8,104
2,641
679
1,545
6,559
0
35,220
W
Thoth
4,975
353
0
742
5,076
1,989
0
3,554
1,430
67,493
0
L
Artemis
roy-ole0107
Artemis
6,541
3,099
0
3,464
7,140
2,702
812
2,343
4,797
0
46,699
W
5,684
1,848
0
3,777
8,950
3,387
0
4,151
4,613
0
45,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
35,605
401
Minions Killed
349
0
Camps Cleared
0
1,301,532
Distance Traveled
1,282,148
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,061
543
78
6
0
292,769
0
L
Ah Puch
7,453
573
140
11
0
271,292
5
L
Loki
7,447
573
51
4
0
219,789
0
L
Ares
6,199
477
12
1
0
251,027
2
W
Anubis
8,629
664
94
7
0
229,207
2
W
Athena
6,359
489
28
2
0
247,308
2
W
Artemis
6,248
481
58
4
0
234,245
0
W
Thoth
7,772
598
143
11
0
260,703
1
L
Artemis
7,445
573
68
5
0
247,271
1
W
Loki
7,133
549
78
6
0
330,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role