Player Matchup

Hercules
Hercules
ChronicxKilla
Hercules
Level 127
God Stats
13W - 11L
1,483 SR
Queue Stats
161W - 171L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltyStyle
Baron Samedi
Level 88
God Stats
3W - 3L
1,607 SR
Queue Stats
48W - 32L
1,422 Elo+
Solo
Awilix
Awilix
itzTempi
Awilix
Level 86
God Stats
1W - 1L
1,266 SR
Queue Stats
103W - 102L
1,457 Elo+
Party 1
Team Averages
Level 100
1,452 SR
1,439 Elo+

VS

Team Averages
Level 156
1,564 SR
1,412 Elo+
Horus
Horus
Calgary_killa1
Horus
Level 156
God Stats
7W - 6L
1,502 SR
Queue Stats
216W - 228L
1,407 Elo+
Party 2
Serqet
Serqet
WagnerRikimaru
Serqet
Level 158
God Stats
9W - 8L
1,653 SR
Queue Stats
267W - 265L
1,457 Elo+
Solo
Raijin
Raijin
greenbuds42o5
Raijin
Level 154
God Stats
5W - 5L
1,538 SR
Queue Stats
208W - 219L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChronicxKilla
Hercules
11
3 / 2 / 3
7,953
795
8,607
9,637
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SaltyStyle
Baron Samedi
11
1 / 0 / 3
7,464
746
9,360
4,818
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
itzTempi
Awilix
9
3 / 2 / 4
7,942
794
3,808
7,734
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
7,004
700
7,077
12,769
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 2
7,596
760
5,489
8,061
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 1
6,969
697
3,212
6,019
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Hercules
ChronicxKilla
Hercules
3
2
3
2.25
W
Baron Samedi
SaltyStyle
Baron Samedi
1
0
3
2.5
L
2
1
2
3
L
1
2
1
0.75
W
Awilix
itzTempi
Awilix
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
15,778
22,189
Taken
26,849
8,950
Mitigated
14,792
5,872
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,077
3,295
1,126
3,768
12,769
7,955
0
4,737
7,784
0
14,702
W
Hercules
ChronicxKilla
Hercules
8,607
3,393
0
2,450
9,637
4,895
235
1,679
7,750
0
25,384
W
Baron Samedi
SaltyStyle
Baron Samedi
9,360
385
1,294
2,103
4,818
1,802
0
1,116
3,516
30,058
0
L
5,489
708
0
2,163
8,061
4,574
0
2,832
5,011
0
20,781
L
3,212
439
0
0
6,019
2,263
0
2,120
3,653
21,706
0
W
Awilix
itzTempi
Awilix
3,808
2,213
0
25
7,734
2,253
0
1,201
6,278
0
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
21,569
100
Minions Killed
68
0
Camps Cleared
0
535,862
Distance Traveled
502,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,004
700
11
1
0
187,936
0
W
Hercules
7,953
795
39
4
0
178,246
0
W
Baron Samedi
7,464
746
30
3
0
189,003
0
L
Serqet
7,596
760
32
3
0
187,585
0
L
Raijin
6,969
697
25
3
0
126,543
0
W
Awilix
7,942
794
31
3
0
168,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role