Player Matchup

Chang'e
Chang'e
DaWalrus0
Chang'e
Level 124
God Stats
11W - 8L
1,538 SR
Queue Stats
57W - 62L
1,453 Elo+
Party 1
Osiris
Osiris
DamNiTsAdRiaN
Osiris
Level 136
God Stats
26W - 21L
1,515 SR
Queue Stats
166W - 163L
1,467 Elo+
Party 1
Anhur
Anhur
Twoness
Anhur
Level 73
God Stats
17W - 18L
1,602 SR
Queue Stats
295W - 293L
1,518 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,479 Elo+

VS

Team Averages
Level 131
1,564 SR
1,495 Elo+
Kuzenbo
Kuzenbo
MACUMBA_CR
Kuzenbo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 466L
1,551 Elo+
Solo
Janus
Janus
ZeeDangle
Janus
Level 147
God Stats
56W - 70L
1,512 SR
Queue Stats
318W - 320L
1,524 Elo+
Solo
Chernobog
Chernobog
bosak12
Chernobog
Level 105
God Stats
1W - 1L
1,680 SR
Queue Stats
75W - 91L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaWalrus0
Chang'e
14
2 / 4 / 7
11,961
748
9,572
14,684
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 9
12,157
760
7,216
18,282
20,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Twoness
Anhur
17
10 / 0 / 3
14,311
894
20,392
11,932
4,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MACUMBA_CR
Kuzenbo
13
2 / 5 / 4
11,248
703
7,529
17,850
22,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ZeeDangle
Janus
15
4 / 5 / 1
12,118
757
17,802
10,720
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
bosak12
Chernobog
13
0 / 3 / 4
10,708
669
7,043
11,796
4,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaWalrus0
Chang'e
2
4
7
1.38
W
1
2
9
2.75
L
Kuzenbo
MACUMBA_CR
Kuzenbo
2
5
4
0.8
W
Anhur
Twoness
Anhur
10
0
3
11.5
L
Janus
ZeeDangle
Janus
4
5
1
0.9
L
Chernobog
bosak12
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
32,374
44,898
Taken
40,366
30,331
Mitigated
30,715
14,043
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaWalrus0
Chang'e
9,572
231
2,131
4,345
14,684
5,149
70
10,157
4,229
41,345
0
W
7,216
1,601
0
2,439
18,282
20,275
353
7,885
10,088
0
28,163
L
Kuzenbo
MACUMBA_CR
Kuzenbo
7,529
2,221
0
265
17,850
22,091
206
3,156
14,694
17,749
219
W
Anhur
Twoness
Anhur
20,392
15,245
0
5,128
11,932
4,907
2,964
6,793
4,955
0
99,311
L
Janus
ZeeDangle
Janus
17,802
521
0
1,670
10,720
4,272
140
3,496
7,224
71,496
0
L
Chernobog
bosak12
Chernobog
7,043
3,783
0
500
11,796
4,352
213
3,179
8,617
0
35,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
34,074
207
Minions Killed
174
0
Camps Cleared
0
920,155
Distance Traveled
819,231
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,961
748
50
3
0
294,323
0
W
Osiris
12,157
760
32
2
0
321,066
3
L
Kuzenbo
11,248
703
14
1
0
288,630
1
W
Anhur
14,311
894
125
8
0
304,766
1
L
Janus
12,118
757
111
7
0
271,932
2
L
Chernobog
10,708
669
49
3
0
258,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role