Player Matchup

Merlin
Merlin
Hunting man08
Merlin
Level 55
God Stats
7W - 5L
1,451 SR
Queue Stats
60W - 68L
1,294 Elo+
Solo
The Morrigan
The Morrigan
Ima9714
The Morrigan
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,243 Elo+
Solo
Bellona
Bellona
IvyScopio121
Bellona
Level 62
God Stats
1W - 5L
1,553 SR
Queue Stats
30W - 42L
1,294 Elo+
Solo
Team Averages
Level 50
1,502 SR
1,277 Elo+

VS

Team Averages
Level 64
1,444 SR
1,288 Elo+
Ymir
Ymir
Aha_ha_Biggums
Ymir
Level 68
God Stats
2W - 1L
1,248 SR
Queue Stats
88W - 97L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Creamgetsoup
Ah Muzen Cab
Level 87
God Stats
8W - 11L
1,482 SR
Queue Stats
47W - 59L
1,317 Elo+
Solo
Nemesis
Nemesis
WARDCRGAMER0
Nemesis
Level 36
God Stats
10W - 3L
1,601 SR
Queue Stats
76W - 90L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
11,955
629
18,600
12,753
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Ima9714
The Morrigan
16
5 / 3 / 0
12,848
676
12,582
12,232
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
IvyScopio121
Bellona
12
0 / 3 / 4
11,100
584
5,172
16,257
16,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
14,235
749
12,666
18,045
19,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Creamgetsoup
Ah Muzen Cab
17
3 / 2 / 3
13,861
730
11,681
19,594
8,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
WARDCRGAMER0
Nemesis
16
0 / 2 / 6
12,796
673
11,628
16,036
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
8
8
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Ah Muzen Cab
Creamgetsoup
Ah Muzen Cab
3
2
3
2.25
L
0
2
5
1.25
L
The Morrigan
Ima9714
The Morrigan
5
3
0
1.67
L
Bellona
IvyScopio121
Bellona
0
3
4
0.67
W
Nemesis
WARDCRGAMER0
Nemesis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
35,975
41,242
Taken
53,675
26,904
Mitigated
36,057
4,227
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,666
2,606
0
2,937
18,045
19,329
231
11,045
6,483
50,599
2,704
W
Ah Muzen Cab
Creamgetsoup
Ah Muzen Cab
11,681
6,955
0
7,836
19,594
8,210
2,318
12,497
6,663
0
104,156
L
18,600
1,282
107
2,729
12,753
5,072
0
4,827
7,926
73,081
0
L
The Morrigan
Ima9714
The Morrigan
12,582
425
0
506
12,232
5,184
0
4,366
7,866
37,792
0
L
Bellona
IvyScopio121
Bellona
5,172
1,016
0
885
16,257
16,648
0
3,612
12,645
0
14,243
W
Nemesis
WARDCRGAMER0
Nemesis
11,628
3,909
1,023
6,488
16,036
8,518
401
7,832
7,938
0
38,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
40,892
157
Minions Killed
237
0
Camps Cleared
0
905,296
Distance Traveled
1,040,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,235
749
54
3
0
352,652
0
W
Ah Muzen Cab
13,861
730
132
7
0
320,851
0
L
Merlin
11,955
629
80
4
0
296,938
0
L
The Morrigan
12,848
676
55
3
0
333,206
0
L
Bellona
11,100
584
22
1
0
275,152
0
W
Nemesis
12,796
673
51
3
0
367,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role