Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MattFLWR
Anhur
Level 143
God Stats
0W - 3L
1,266 SR
Queue Stats
223W - 204L
1,509 Elo+
Party 1
Mulan
Mulan
Yung_Weasly
Mulan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,491 Elo+
Party 2
Atlas
Atlas
adrifox88
Atlas
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,515 Elo+
Solo
Zeus
Zeus
zXLxveKillz420
Zeus
Level 101
God Stats
1W - 2L
1,498 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 2
Team Averages
Level 82
1,453 SR
1,473 Elo+

VS

Team Averages
Level 67
1,509 SR
1,474 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Gagiola3421
Thanatos
Level 27
God Stats
27W - 18L
1,581 SR
Queue Stats
55W - 35L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
I saaam I
Kukulkan
Level 132
God Stats
1W - 1L
1,289 SR
Queue Stats
283W - 290L
1,430 Elo+
Solo
Tiamat
Tiamat
s0plle76
Tiamat
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,395 Elo+
Solo
Chernobog
Chernobog
Čohan
Chernobog
Level 46
God Stats
28W - 11L
1,673 SR
Queue Stats
48W - 38L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 5 / 2
7,963
498
9,824
16,123
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
MattFLWR
Anhur
11
0 / 1 / 0
6,604
413
2,113
7,470
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,517
407
1,524
10,258
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
adrifox88
Atlas
10
0 / 4 / 2
6,451
403
3,000
13,213
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
2 / 5 / 0
7,784
487
8,439
10,419
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 9
7,431
464
8,178
9,897
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Gagiola3421
Thanatos
16
10 / 1 / 2
9,333
583
10,890
13,347
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
I saaam I
Kukulkan
17
2 / 2 / 3
10,422
651
8,259
8,717
5,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
s0plle76
Tiamat
13
1 / 1 / 4
8,016
501
5,981
8,232
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Čohan
Chernobog
13
3 / 0 / 3
8,625
539
6,757
8,110
3,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
18
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
2
0.6
W
Bacchus
 
Bacchus
1
0
9
5.5
W
Thanatos
Gagiola3421
Thanatos
10
1
2
11
W
Kukulkan
I saaam I
Kukulkan
2
2
3
1.75
L
Anhur
MattFLWR
Anhur
0
1
0
0
L
0
3
1
0.17
L
Atlas
adrifox88
Atlas
0
4
2
0.25
W
Tiamat
s0plle76
Tiamat
1
1
4
3
L
2
5
0
0.4
W
Chernobog
Čohan
Chernobog
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
40,065
57,483
Taken
48,303
27,924
Mitigated
29,588
10,816
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,824
6,511
0
4,433
16,123
6,180
0
4,992
10,876
0
60,588
W
Bacchus
 
Bacchus
8,178
1,077
0
2,889
9,897
10,556
382
2,569
6,929
22,969
0
W
Thanatos
Gagiola3421
Thanatos
10,890
2,208
0
11,441
13,347
5,517
0
2,561
9,939
0
69,360
W
Kukulkan
I saaam I
Kukulkan
8,259
896
0
3,665
8,717
5,665
275
1,216
7,179
100,791
0
L
Anhur
MattFLWR
Anhur
2,113
617
0
2,649
7,470
2,354
0
2,727
4,515
0
46,927
L
1,524
363
0
1,289
10,258
6,171
0
5,365
4,763
0
30,953
L
Atlas
adrifox88
Atlas
3,000
868
0
1,644
13,213
9,949
0
3,788
9,104
16,277
0
W
Tiamat
s0plle76
Tiamat
5,981
459
0
2,324
8,232
4,459
663
2,372
5,621
51,342
0
L
8,439
462
0
801
10,419
3,270
0
4,563
5,807
45,355
0
W
Chernobog
Čohan
Chernobog
6,757
3,790
0
4,469
8,110
3,391
235
2,049
6,022
0
64,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,319
Gold Earned
43,827
368
Minions Killed
474
0
Camps Cleared
0
1,549,419
Distance Traveled
1,541,376
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,963
498
115
7
0
359,760
2
W
Bacchus
7,431
464
22
1
0
320,700
0
W
Thanatos
9,333
583
83
5
0
354,704
3
W
Kukulkan
10,422
651
168
11
0
283,458
0
L
Anhur
6,604
413
71
4
0
300,740
2
L
Mulan
6,517
407
75
5
0
303,985
0
L
Atlas
6,451
403
18
1
0
294,822
4
W
Tiamat
8,016
501
90
6
0
296,552
1
L
Zeus
7,784
487
89
6
0
290,112
3
W
Chernobog
8,625
539
111
7
0
285,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role