Player Matchup

Loki
Loki
Biggieforeve
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,404 Elo+
Party 1
Thoth
Thoth
FANMAN30
Thoth
Level 125
God Stats
0W - 2L
1,250 SR
Queue Stats
288W - 292L
1,426 Elo+
Solo
Bastet
Bastet
MasterlyJdog
Bastet
Level 27
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Horus
Horus
Red914
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 302L
1,464 Elo+
Solo
Heimdallr
Heimdallr
YeetMasterSr
Heimdallr
Level 124
God Stats
5W - 6L
1,542 SR
Queue Stats
390W - 373L
1,502 Elo+
Party 1
Team Averages
Level 99
1,415 SR
1,459 Elo+

VS

Team Averages
Level 124
1,432 SR
1,509 Elo+
Cthulhu
Cthulhu
Areada
Cthulhu
Level 88
God Stats
1W - 1L
1,266 SR
Queue Stats
19W - 22L
1,444 Elo+
Solo
Chronos
Chronos
BigBadEvilGuy
Chronos
Level 125
God Stats
3W - 2L
1,778 SR
Queue Stats
118W - 100L
1,508 Elo+
Solo
Janus
Janus
DozenEagleClaw
Janus
Level 164
God Stats
17W - 18L
1,362 SR
Queue Stats
932W - 914L
1,485 Elo+
Solo
Achilles
Achilles
G3rmx Perez
Achilles
Level 101
God Stats
1W - 1L
1,296 SR
Queue Stats
162W - 142L
1,539 Elo+
Solo
Ix Chel
Ix Chel
ZEROMITCHELITE
Ix Chel
Level 144
God Stats
1W - 0L
1,459 SR
Queue Stats
45W - 32L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
7,756
776
8,064
10,609
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
FANMAN30
Thoth
14
2 / 4 / 7
7,906
791
17,564
9,061
4,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
3 / 7 / 1
7,610
761
6,152
12,979
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Red914
Horus
11
0 / 6 / 5
7,095
710
5,309
15,267
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
YeetMasterSr
Heimdallr
13
0 / 4 / 7
7,485
749
8,848
11,188
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Areada
Cthulhu
16
7 / 1 / 16
9,257
926
11,503
15,081
14,190
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
15
5 / 3 / 15
8,887
889
12,182
10,252
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 15
9,512
951
11,627
8,291
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
G3rmx Perez
Achilles
15
3 / 2 / 19
8,626
863
10,172
14,664
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 3 / 17
9,563
956
10,061
13,319
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
8
Kills
25
25
Deaths
12
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Areada
Cthulhu
7
1
16
15
W
Chronos
5
3
15
4.17
L
3
4
1
0.88
W
4
3
15
3.83
L
Thoth
FANMAN30
Thoth
2
4
7
1.38
W
Achilles
G3rmx Perez
Achilles
3
2
19
6.25
L
Bastet
3
7
1
0.5
L
Horus
Red914
Horus
0
6
5
0.42
L
Heimdallr
YeetMasterSr
Heimdallr
0
4
7
0.88
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
55,545
59,104
Taken
61,607
39,803
Mitigated
40,998
14,836
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Areada
Cthulhu
11,503
864
2,800
1,679
15,081
14,190
626
4,969
10,112
19,845
877
W
Chronos
12,182
2,153
743
1,567
10,252
3,665
1,178
1,812
8,440
18,927
0
L
8,064
1,102
775
2,202
10,609
5,689
0
8,256
2,097
0
14,664
W
11,627
106
623
778
8,291
3,056
1,737
1,829
6,462
24,440
0
L
Thoth
FANMAN30
Thoth
17,564
1,212
1,703
554
9,061
4,482
0
6,368
2,429
29,965
0
W
Achilles
G3rmx Perez
Achilles
10,172
1,064
3,163
3,154
14,664
15,113
487
4,851
9,813
66
12,406
L
Bastet
6,152
1,549
86
1,080
12,979
6,631
0
10,497
2,177
0
9,045
L
Horus
Red914
Horus
5,309
2,849
2,553
2,485
15,267
17,142
0
10,489
4,282
0
10,176
L
Heimdallr
YeetMasterSr
Heimdallr
8,848
3,056
1,787
1,611
11,188
5,859
0
8,148
2,552
0
20,744
W
10,061
2,450
7,975
5,910
13,319
4,974
1,507
4,103
9,216
24,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
45,845
87
Minions Killed
125
0
Camps Cleared
0
960,508
Distance Traveled
1,098,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,257
926
18
2
0
246,354
0
W
Chronos
8,887
889
18
2
0
215,745
0
L
Loki
7,756
776
12
1
0
202,334
0
W
Janus
9,512
951
45
5
0
190,603
0
L
Thoth
7,906
791
24
2
0
203,808
0
W
Achilles
8,626
863
7
1
0
244,256
0
L
Bastet
7,610
761
9
1
0
170,490
0
L
Horus
7,095
710
9
1
0
208,733
0
L
Heimdallr
7,485
749
33
3
0
175,143
1
W
Ix Chel
9,563
956
37
4
0
201,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role