Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CTGKID
Ah Muzen Cab
Level 195
God Stats
4W - 1L
1,652 SR
Queue Stats
131W - 137L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Sandro007155
Xing Tian
Level 156
God Stats
4W - 1L
1,672 SR
Queue Stats
403W - 395L
1,505 Elo+
Solo
Danzaburou
Danzaburou
franketeen
Danzaburou
Level 186
God Stats
1W - 1L
1,570 SR
Queue Stats
106W - 104L
1,493 Elo+
Solo
Agni
Agni
josuk8
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo
Apollo
Apollo
tacho_imenso
Apollo
Level 25
God Stats
1W - 3L
1,252 SR
Queue Stats
24W - 71L
1,271 Elo+
Solo
Team Averages
Level 141
1,529 SR
1,393 Elo+

VS

Team Averages
Level 133
1,519 SR
1,491 Elo+
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DUMMYBOY510
Skadi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
JDCobraz
Zhong Kui
Level 154
God Stats
3W - 3L
1,587 SR
Queue Stats
198W - 188L
1,477 Elo+
Solo
Cerberus
Cerberus
LUIS-EXTRIME
Cerberus
Level 148
God Stats
3W - 4L
1,455 SR
Queue Stats
402W - 408L
1,528 Elo+
Solo
Hades
Hades
MAG1KILLA
Hades
Level 190
God Stats
7W - 3L
1,555 SR
Queue Stats
277W - 286L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CTGKID
Ah Muzen Cab
17
4 / 4 / 12
10,363
942
12,623
10,986
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Sandro007155
Xing Tian
16
5 / 3 / 12
9,107
828
9,834
16,831
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
franketeen
Danzaburou
15
3 / 2 / 11
8,821
802
7,294
7,496
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
josuk8
Agni
14
6 / 6 / 7
8,888
808
8,654
9,967
3,607
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
1 / 6 / 8
7,943
722
3,109
10,546
4,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 4 / 8
9,812
892
10,565
7,935
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
6,590
599
3,028
4,054
1,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JDCobraz
Zhong Kui
15
2 / 6 / 17
8,743
795
12,413
12,452
15,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
LUIS-EXTRIME
Cerberus
17
6 / 3 / 13
10,333
939
9,380
13,255
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
MAG1KILLA
Hades
15
6 / 4 / 6
8,868
806
12,402
12,261
12,402
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
19
Kills
21
21
Deaths
20
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
4
8
2.75
W
Ah Muzen Cab
CTGKID
Ah Muzen Cab
4
4
12
2.5
L
0
3
3
0.5
L
Zhong Kui
JDCobraz
Zhong Kui
2
6
17
1.75
L
Cerberus
LUIS-EXTRIME
Cerberus
6
3
13
4.17
L
Hades
MAG1KILLA
Hades
6
4
6
2.25
W
Xing Tian
Sandro007155
Xing Tian
5
3
12
3.67
W
Danzaburou
franketeen
Danzaburou
3
2
11
4.25
W
Agni
josuk8
Agni
6
6
7
1.58
W
Apollo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
47,788
55,826
Taken
49,957
29,720
Mitigated
48,036
12,641
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,565
475
407
940
7,935
3,174
791
3,317
4,294
21,696
0
W
Ah Muzen Cab
CTGKID
Ah Muzen Cab
12,623
5,261
191
1,105
10,986
4,043
1,078
9,917
947
0
29,447
L
3,028
1,241
294
25
4,054
1,561
0
2,544
1,510
0
6,022
L
Zhong Kui
JDCobraz
Zhong Kui
12,413
1,286
473
2,556
12,452
15,058
214
4,257
7,930
17,792
0
L
Cerberus
LUIS-EXTRIME
Cerberus
9,380
346
644
4,546
13,255
15,841
356
3,114
9,833
19,132
0
L
Hades
MAG1KILLA
Hades
12,402
380
842
3,536
12,261
12,402
96
4,214
7,902
25,481
0
W
Xing Tian
Sandro007155
Xing Tian
9,834
114
341
5,446
16,831
14,969
350
11,930
4,675
12,991
0
W
Danzaburou
franketeen
Danzaburou
7,294
2,822
691
2,221
7,496
2,782
750
6,566
908
0
22,933
W
Agni
josuk8
Agni
8,654
542
503
964
9,967
3,607
266
7,003
2,892
16,850
0
W
Apollo
3,109
2,065
0
1,179
10,546
4,319
480
8,774
1,644
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
44,346
110
Minions Killed
126
0
Camps Cleared
0
868,958
Distance Traveled
791,782
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,812
892
38
3
0
175,766
0
W
Ah Muzen Cab
10,363
942
39
4
0
184,047
0
L
Skadi
6,590
599
5
0
0
99,744
0
L
Zhong Kui
8,743
795
10
1
0
153,881
0
L
Cerberus
10,333
939
25
2
0
192,014
0
L
Hades
8,868
806
48
4
0
170,377
0
W
Xing Tian
9,107
828
8
1
0
203,279
0
W
Danzaburou
8,821
802
27
2
0
138,041
0
W
Agni
8,888
808
17
2
0
167,181
2
W
Apollo
7,943
722
19
2
0
176,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role