Player Matchup

Cerberus
Cerberus
IllllllllI1419
Cerberus
Level 38
God Stats
2W - 2L
1,512 SR
Queue Stats
33W - 48L
1,472 Elo+
Solo
Mercury
Mercury
Muzhikk
Mercury
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 96L
1,610 Elo+
Solo
Kukulkan
Kukulkan
Tyler c137
Kukulkan
Level 37
God Stats
10W - 11L
1,468 SR
Queue Stats
11W - 11L
1,421 Elo+
Solo
Team Averages
Level 44
1,493 SR
1,501 Elo+

VS

Team Averages
Level 33
1,489 SR
1,360 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BigDaddyD3214
Izanami
Level 42
God Stats
1W - 2L
1,466 SR
Queue Stats
14W - 21L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
PandaMike4415
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 1 / 8
8,838
884
4,641
8,422
5,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Muzhikk
Mercury
12
6 / 1 / 4
9,025
903
7,795
6,466
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Tyler c137
Kukulkan
12
5 / 1 / 8
9,322
932
8,023
4,737
1,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 2
7,586
759
6,628
7,915
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
9
1 / 5 / 1
7,364
736
3,952
7,867
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 3 / 1
7,464
746
2,878
8,194
6,416
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
2
0.33
L
Izanami
1
5
1
0.3
W
Cerberus
3
1
8
7
W
Mercury
Muzhikk
Mercury
6
1
4
8
L
Cthulhu
1
3
1
0.5
W
Kukulkan
Tyler c137
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
13,458
19,625
Taken
23,976
10,520
Mitigated
10,792
4,338
Healing
576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,628
40
0
492
7,915
2,137
0
4,143
3,481
22,870
0
L
Izanami
3,952
2,716
0
84
7,867
2,239
0
3,640
4,052
0
23,810
W
Cerberus
4,641
432
0
3,381
8,422
5,522
347
3,611
4,811
29,265
0
W
Mercury
Muzhikk
Mercury
7,795
3,005
0
746
6,466
3,211
456
3,179
3,287
0
27,222
L
Cthulhu
2,878
0
0
0
8,194
6,416
0
5,430
2,697
10,333
0
W
Kukulkan
Tyler c137
Kukulkan
8,023
567
0
211
4,737
1,787
540
3,280
1,457
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
22,414
165
Minions Killed
88
0
Camps Cleared
0
572,898
Distance Traveled
481,949
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,586
759
34
3
0
174,613
0
L
Izanami
7,364
736
48
5
0
140,017
0
W
Cerberus
8,838
884
72
7
0
193,249
0
W
Mercury
9,025
903
33
3
0
201,871
0
L
Cthulhu
7,464
746
6
1
0
167,319
0
W
Kukulkan
9,322
932
60
6
0
177,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role