Player Matchup

Pele
Pele
Mallidan
Pele
Level 64
God Stats
1W - 1L
1,696 SR
Queue Stats
189W - 181L
1,559 Elo+
Solo
Neith
Neith
Scyther88
Neith
Level 149
God Stats
7W - 8L
1,545 SR
Queue Stats
213W - 208L
1,435 Elo+
Solo
Surtr
Surtr
kashonakis
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,348 Elo+
Solo
Merlin
Merlin
leeyre
Merlin
Level 136
God Stats
95W - 91L
1,515 SR
Queue Stats
561W - 600L
1,532 Elo+
Solo
Anubis
Anubis
monstaxx
Anubis
Level 46
God Stats
13W - 9L
1,398 SR
Queue Stats
70W - 65L
1,511 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,477 Elo+

VS

Team Averages
Level 100
1,565 SR
1,445 Elo+
Ymir
Ymir
CahirMawr
Ymir
Level 159
God Stats
2W - 0L
1,838 SR
Queue Stats
91W - 118L
1,416 Elo+
Solo
Ah Puch
Ah Puch
IaMjUrI5414
Ah Puch
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 154L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Ithiil76
Ratatoskr
Level 126
God Stats
3W - 4L
1,391 SR
Queue Stats
66W - 81L
1,427 Elo+
Party 1
Chiron
Chiron
Qharaphis
Chiron
Level 95
God Stats
20W - 17L
1,482 SR
Queue Stats
51W - 61L
1,430 Elo+
Party 1
Ra
Ra
julianew4ag
Ra
Level 67
God Stats
53W - 32L
1,614 SR
Queue Stats
145W - 140L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 1 / 1
8,477
1,060
3,502
8,826
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Scyther88
Neith
14
1 / 3 / 1
8,647
1,081
7,544
12,466
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
0 / 2 / 0
7,647
956
1,649
5,415
4,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
leeyre
Merlin
13
0 / 0 / 1
8,197
1,025
2,277
2,815
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
monstaxx
Anubis
14
0 / 1 / 2
8,610
1,076
7,230
6,648
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 5
10,068
1,259
4,864
7,935
9,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
IaMjUrI5414
Ah Puch
14
1 / 1 / 6
9,016
1,127
14,910
4,974
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Ithiil76
Ratatoskr
14
2 / 1 / 4
8,791
1,099
7,090
6,428
2,439
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Qharaphis
Chiron
14
1 / 0 / 4
8,421
1,053
3,767
3,695
1,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 0 / 2
8,697
1,087
3,133
2,177
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
7
7
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
5
4.5
W
Ah Puch
IaMjUrI5414
Ah Puch
1
1
6
4
W
Ratatoskr
Ithiil76
Ratatoskr
2
1
4
4
L
Pele
1
1
1
1.5
W
Chiron
Qharaphis
Chiron
1
0
4
3
L
Neith
Scyther88
Neith
1
3
1
0.5
W
1
0
2
2
L
Surtr
0
2
0
0
L
Merlin
leeyre
Merlin
0
0
1
0.5
L
Anubis
monstaxx
Anubis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,202
Damage
33,764
36,170
Taken
25,209
16,561
Mitigated
15,914
2,772
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,864
602
0
1,336
7,935
9,153
0
2,545
5,390
17,964
0
W
Ah Puch
IaMjUrI5414
Ah Puch
14,910
501
0
473
4,974
2,123
0
1,224
3,750
29,743
0
W
Ratatoskr
Ithiil76
Ratatoskr
7,090
103
0
0
6,428
2,439
0
2,321
4,107
0
13,113
L
Pele
3,502
159
0
172
8,826
3,298
0
6,127
2,440
0
12,253
W
Chiron
Qharaphis
Chiron
3,767
2,217
333
459
3,695
1,197
0
2,168
1,527
0
10,754
L
Neith
Scyther88
Neith
7,544
1,735
0
730
12,466
5,016
0
6,937
5,247
0
27,005
W
3,133
0
1,031
630
2,177
1,002
0
1,300
877
33,304
0
L
Surtr
1,649
239
0
244
5,415
4,333
0
2,381
2,831
118
4,435
L
Merlin
leeyre
Merlin
2,277
60
131
453
2,815
971
0
1,672
987
19,683
0
L
Anubis
monstaxx
Anubis
7,230
172
0
1,042
6,648
2,943
0
4,708
1,758
29,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
44,993
196
Minions Killed
196
6
Camps Cleared
8
709,375
Distance Traveled
823,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,068
1,259
20
3
1
166,257
0
W
Ah Puch
9,016
1,127
56
7
1
153,911
0
W
Ratatoskr
8,791
1,099
11
1
3
169,721
0
L
Pele
8,477
1,060
28
4
0
166,206
0
W
Chiron
8,421
1,053
22
3
0
147,992
0
L
Neith
8,647
1,081
59
7
3
173,622
0
W
Ra
8,697
1,087
87
11
3
185,129
0
L
Surtr
7,647
956
9
1
0
72,445
0
L
Merlin
8,197
1,025
50
6
2
134,878
0
L
Anubis
8,610
1,076
50
6
1
162,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role