Player Matchup

Hel
Hel
jokjvc
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
radhamas
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
seniorteddy
Baron Samedi
Level 124
God Stats
1W - 0L
1,282 SR
Queue Stats
51W - 16L
1,812 Elo+
Solo
Team Averages
Level 77
1,427 SR
1,604 Elo+

VS

Team Averages
Level 128
1,546 SR
1,457 Elo+
Horus
Horus
MaCh Oblivion
Horus
Level 158
God Stats
9W - 9L
1,500 SR
Queue Stats
131W - 148L
1,440 Elo+
Party 2
Da Ji
Da Ji
RowdyPanda123
Da Ji
Level 82
God Stats
38W - 29L
1,628 SR
Queue Stats
631W - 648L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
ZiggSVO
Zhong Kui
Level 145
God Stats
2W - 7L
1,510 SR
Queue Stats
126W - 146L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
jokjvc
Hel
10
2 / 4 / 3
7,857
786
4,785
6,258
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
radhamas
Bellona
10
1 / 2 / 5
7,579
758
5,420
9,875
9,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
seniorteddy
Baron Samedi
13
6 / 1 / 3
9,091
909
16,049
8,956
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,772
777
6,497
12,545
12,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 5
7,668
767
5,064
8,649
9,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ZiggSVO
Zhong Kui
11
3 / 4 / 4
8,345
835
8,752
10,518
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
7
7
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
2
0
5
4.5
L
Zhong Kui
ZiggSVO
Zhong Kui
3
4
4
1.25
W
Hel
jokjvc
Hel
2
4
3
0.88
W
Bellona
radhamas
Bellona
1
2
5
1.75
W
Baron Samedi
seniorteddy
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
20,313
25,089
Taken
31,712
17,199
Mitigated
30,914
9,317
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,497
2,896
1,406
2,847
12,545
12,205
0
7,969
4,576
2,618
15,111
L
5,064
1,004
0
222
8,649
9,988
186
5,246
3,403
0
13,484
L
Zhong Kui
ZiggSVO
Zhong Kui
8,752
1,105
0
3,208
10,518
8,721
0
7,865
2,653
37,470
5,127
W
Hel
jokjvc
Hel
4,785
509
812
1,227
6,258
3,091
252
2,707
3,551
20,396
0
W
Bellona
radhamas
Bellona
5,420
1,385
0
90
9,875
9,817
466
3,892
5,983
0
10,507
W
Baron Samedi
seniorteddy
Baron Samedi
16,049
1,830
2,197
4,991
8,956
4,291
52
3,250
5,706
49,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
23,785
95
Minions Killed
104
0
Camps Cleared
0
549,317
Distance Traveled
488,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,772
777
19
2
0
161,945
0
L
Da Ji
7,668
767
14
1
0
167,972
0
L
Zhong Kui
8,345
835
71
7
0
158,840
0
W
Hel
7,857
786
26
3
0
168,418
0
W
Bellona
7,579
758
10
1
0
190,418
0
W
Baron Samedi
9,091
909
59
6
0
190,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role