Player Matchup

Zeus
Zeus
CANKO_GS
Zeus
Level 127
God Stats
6W - 4L
1,738 SR
Queue Stats
217W - 218L
1,524 Elo+
Party 2
Hercules
Hercules
Datguy5
Hercules
Level 45
God Stats
2W - 6L
1,385 SR
Queue Stats
143W - 147L
1,497 Elo+
Solo
Susano
Susano
HippoMinge
Susano
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 124L
1,469 Elo+
Solo
Cerberus
Cerberus
Kral_Romeo
Cerberus
Level 142
God Stats
4W - 3L
1,565 SR
Queue Stats
250W - 261L
1,514 Elo+
Party 2
Atlas
Atlas
russkiyRAB
Atlas
Level 124
God Stats
1W - 4L
1,151 SR
Queue Stats
349W - 329L
1,456 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,492 Elo+

VS

Team Averages
Level 115
1,498 SR
1,451 Elo+
Nu Wa
Nu Wa
Glacial_Rose
Nu Wa
Level 157
God Stats
3W - 2L
1,688 SR
Queue Stats
181W - 186L
1,451 Elo+
Party 3
Hera
Hera
IaiSlash
Hera
Level 65
God Stats
1W - 1L
1,237 SR
Queue Stats
29W - 35L
1,424 Elo+
Party 1
Chaac
Chaac
Jacny9028
Chaac
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
55W - 58L
1,444 Elo+
Solo
Shiva
Shiva
Palanuarashi
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 160L
1,421 Elo+
Party 3
Apollo
Apollo
mi13
Apollo
Level 157
God Stats
2W - 2L
1,316 SR
Queue Stats
198W - 186L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 0 / 1
4,342
868
835
804
292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Datguy5
Hercules
11
1 / 1 / 2
5,160
1,032
2,929
5,749
4,217
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
HippoMinge
Susano
9
2 / 3 / 0
5,336
1,067
1,332
4,577
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kral_Romeo
Cerberus
5
0 / 1 / 1
4,366
873
416
2,118
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
11
0 / 1 / 2
4,615
923
4,132
3,515
2,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,999
1,200
4,950
1,895
663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
10
1 / 0 / 1
6,042
1,208
5,121
2,676
959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Jacny9028
Chaac
11
3 / 1 / 2
6,294
1,259
1,783
4,660
3,740
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 4
5,201
1,040
695
2,533
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
mi13
Apollo
10
1 / 1 / 5
5,896
1,179
3,334
4,876
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
6
6
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
0
1
0.5
L
Hercules
Datguy5
Hercules
1
1
2
2
W
1
0
3
2.5
L
Susano
HippoMinge
Susano
2
3
0
0.67
W
Hera
1
0
1
1.5
W
Chaac
Jacny9028
Chaac
3
1
2
4
L
Cerberus
Kral_Romeo
Cerberus
0
1
1
0.5
W
0
1
4
2
W
Apollo
mi13
Apollo
1
1
5
3.5
L
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,644
Damage
15,883
16,763
Taken
16,640
10,574
Mitigated
9,327
3,079
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
835
325
0
236
804
292
0
632
172
2,792
0
L
Hercules
Datguy5
Hercules
2,929
300
181
1,551
5,749
4,217
0
3,242
2,431
0
5,547
W
4,950
1,883
288
774
1,895
663
1,756
719
1,176
9,620
0
L
Susano
HippoMinge
Susano
1,332
66
181
417
4,577
1,682
0
2,572
2,005
0
6,913
W
Hera
5,121
1,236
1,229
599
2,676
959
834
1,065
1,611
14,012
0
W
Chaac
Jacny9028
Chaac
1,783
103
381
1,393
4,660
3,740
822
826
3,834
0
5,816
L
Cerberus
Kral_Romeo
Cerberus
416
0
0
360
2,118
1,675
0
1,254
864
582
0
W
695
0
1,413
542
2,533
2,068
178
1,168
1,365
0
925
W
Apollo
mi13
Apollo
3,334
1,801
286
951
4,876
1,897
3,164
1,605
3,271
0
6,876
L
Atlas
4,132
741
92
61
3,515
2,708
0
2,371
1,064
15,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,819
Gold Earned
29,432
34
Minions Killed
53
0
Camps Cleared
0
337,521
Distance Traveled
546,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,342
868
5
1
0
36,598
0
L
Hercules
5,160
1,032
7
1
0
104,364
0
W
Nu Wa
5,999
1,200
11
2
0
97,639
0
L
Susano
5,336
1,067
10
2
0
81,403
0
W
Hera
6,042
1,208
12
2
0
122,353
0
W
Chaac
6,294
1,259
15
3
0
96,366
0
L
Cerberus
4,366
873
1
0
0
32,794
0
W
Shiva
5,201
1,040
2
0
0
113,963
0
W
Apollo
5,896
1,179
13
3
0
116,672
0
L
Atlas
4,615
923
11
2
0
82,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role